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Casual difficulty not Casual


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#126
King Dragonlord

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He is a commander, but most of the ones in that setting lead the charge, which is a direct involvement. Being also with the power he possesses that furthers his need in the front line to close the rifts and be an inspiration to those around. From the beginning his presence and power was used as a rally point for people to be behind, and acts as the figurehead that leads the charge. If not then he might as well be on his throne all day deciding the fates of those who come in, and then sit at the war table and wait for reports.  That isn't how they laid out these stories for the heroes to play out. 
 

 

Point is, its far from essential to an rpg. This isn't even an "agree to disagree" thing. The people here are asking for easier combat, not the elimination of all combat. From a story perspective, those deaths on the battlefield aren't happening anyway because you just reload so it doesn't affect story immersion. All it does is make the game take longer for no good reason (especially in this situation where the gameplay is broken). 

 

Why do you need the rest of us to play on Hard difficulty? Does it validate your experience? Does it make you feel like you didn't waste time on crappy grindy combat?


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#127
duckley

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i have been playing on casual with no problems. Combat is usually fairly easy. I don't bother with the tactical stuff. I just mind my own business, fire away  and hope my companions don't get into too much trouble.



#128
King Dragonlord

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Don't hold your breath.

 

First patch is all about fixing high severity bugs, which take time to resolve, especially hardware related ones. Bioware tech support teams need to co-ordinate problem diagnostics and resolution with the console game companies. Same for the PC nVIDIA/AMD driver teams

 

Good luck

Nor would I want this to be a top priority. If they really are working on the tactics and control issues already, that will probably take care of it.

 

For me at least, its not that Casual, or even Normal is too hard but until they fix tactics, I'm not going to bother with the fiddly combat system. At least with Final Fantasy games, while you had to assign everyone's actions every turn, most combats didn't take more than a few rounds and you did have to drag your cursor around so much and access things three different ways. 



#129
Meob

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I'm facerolling stuff on hard unless something is higher level than me. how on earth could casual not be extremely easy?


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#130
Sartoz

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I'm facerolling stuff on hard unless something is higher level than me. how on earth could casual not be extremely easy?

Not using the broken tac-cam



#131
Nefla

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I'm facerolling stuff on hard unless something is higher level than me. how on earth could casual not be extremely easy?


People are good at different things. I'm from Alaska and it baffles me how people in Seattle will have a mass panic at one inch of snow and end up with all their cars in a ditch.
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#132
AlexMBrennan

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I'm facerolling stuff on hard unless something is higher level than me. how on earth could casual not be extremely easy?

What party are you using?

 

As I said earlier, on casual half the party will immediately die if you leave them on auto AI and auto skill assignment, which I would argue should not be the case - the point of casual is that you can play the game without doing these things. 

 

Regardless of what you think of these options they are broken if the default behaviour results in AI characters dying immediately on casual difficulty.



#133
Blue_Shayde

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i have been playing on casual with no problems. Combat is usually fairly easy. I don't bother with the tactical stuff. I just mind my own business, fire away  and hope my companions don't get into too much trouble.

I do that to. Then Dorian decides he's going to tank the Dragon. :lol:


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#134
Unreal Warfare

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I think Casual mode is fine as long as you keep on top of equipment and you're not trying to tackle rifts that are six levels above your own.



#135
Blue_Shayde

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I think Casual mode is fine as long as you keep on top of equipment and you're not trying to tackle rifts that are six levels above your own.

Or a dragon the same level as you. :P



#136
King Dragonlord

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Not using the broken tac-cam

 

That and maybe I don't want to have to make sure my party is properly balanced in their roles and all geared up to the latest equipment. Maybe I want to go out with all my mages and hear them banter. 


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#137
AWTEW

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You must not have played da2 then.
He's saying that it's silly to describe it as minimally challenging when that's not the case, and that's a valid point. You can ad hominem all you want, but all you're doing is proving that you do not understand how to refute an argument.

 

At least you got more main story, better romance content, and the banter worked properly.

 

DA2+DLC's >DAI



#138
Blue_Shayde

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At least you got more main story, better romance content, and the banter worked properly.

 

DA2+DLC's >DAI

I've got to say. DA2 sucked in a lot of ways, but damn that was a good story and character interaction. And those companion quests. Excellent. And the side quests...full of story and decisions. Unlike DAI's quests.

 

Even if by the end, I was convinced I was the only sane mage in all of Kirkwall.



#139
AWTEW

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People are good at different things. I'm from Alaska and it baffles me how people in Seattle will have a mass panic at one inch of snow and end up with all their cars in a ditch.

 

Heh, I get what you're saying, I'm from Australia and it baffles me that the British considered 23C to be a heat wave... :lol:



#140
AWTEW

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I've got to say. DA2 sucked in a lot of ways, but damn that was a good story and character interaction. And those companion quests. Excellent. And the side quests...full of story and decisions. Unlike DAI's quests.

 

Even if by the end, I was convinced I was the only sane mage in all of Kirkwall.

 

It's kind of sad, that a game with such a rushed development time ends  up having: a better story,character interaction, banter, decent side-quest, and a more  interesting protagonist than a game with 4 years development time. 


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#141
Xenite

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I'm a pretty experienced gamer and I started out on normal, but for me the 'trash' fights were just to damn long. After awhile it just got incredibly boring spending that much time fighting mobs to get from point A to point B. So I switched to casual and it's still a decent challenge. Some of the fights are still pretty damn hard though.

 

My wife plays for the story and not the combat, so it's even worse for her. The description they use for the casual setting doesn't match the experience at all.



#142
rigron

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Some people like a game with a steap difficulty myself I play RPG's for the story and exploration so combat is hardly of interest.  Casual difficulty however is not much of a step down from normal or hard from what I'm seeing.  After experimenting its right on par with normal I dont care about combat I think the combat in this game is god awful and the tactical is quite worthless I can not believe were dealing with a system thats a step down from origins...Origins tactial you could make since of this is just crap and so is getting pwned on easy.

 

Casual/Easy difficulty couldn´t be easiest in this game, you make more damage and enemies are killed very quickly. There are areas you don´t have to visit and enemies you don´t have to fight, in other words, if you are for example a level 6 character don´t go against level 12 demons (there are at least 3 level 12 demons rifts in the Hinterlands) and if you run out of healing potions rest in camp before going anywhere. Also don´t engage Elite or Boss enemies in combat unless you are of the same level of them and has some healing potions, and always (ALWAYS) bring a mage with Barriers (the first skill of the Spirit skill three) and a warrior to tank enemies. That´s very basic to do and you should be fine that way.

 

 

It's kind of sad, that a game with such a rushed development time ends  up having: a better story No ,character interaction No, banter No, decent side-quest Yes, and a more  interesting protagonist No than a game with 4 years development time. 

 

My words



#143
Aurok

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What they should have done:

Passive= invincible, huge damage multiplier.
Casual = instant full regen after battle, significant damage multiplier.
Normal = healing as it is, combat balanced for the 'average' player - the 'as intended' experience.
Hard = same healing, but balanced for very experienced players.
Nightmare = actually difficult. None of this 'Oh I solo'd nightmare' nonsense.

#144
lordmorbus

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What they should have done:

Passive= invincible, huge damage multiplier.
Casual = instant full regen after battle, significant damage multiplier.
Normal = healing as it is, combat balanced for the 'average' player - the 'as intended' experience.
Hard = same healing, but balanced for very experienced players.
Nightmare = actually difficult. None of this 'Oh I solo'd nightmare' nonsense.

They should of had a "story mode" just like Mass effect 3


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#145
Coyote X Starrk

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I need someone to explain this to me apparently. Because no matter how many times I read through this thread it just does not compute. 

 

Were people expecting Casual mode to be "Dragon Age: The Movie" ?

 

Of course you are expected to still PLAY the game. You are still required to at least put some form of minimal effort into completing tasks. The easiest difficulty is not meant to be a get out of jail free card for laziness. You still have to actually TRY to play, and even THEN you do not have to try very hard. 

 

I consider myself VERY average when it comes to video games and I have been walking through Normal mode with almost no hiccups whatsoever. I just don't understand what the issue here is or what you people were expecting. 


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#146
Guest_Challenge Everything_*

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Some places are more difficult. There's actually a thread on this.



#147
hafiznero

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I always pick casual because, even in dragon age 2. this game is hard. harder than dark soul 2



#148
lordmorbus

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I need someone to explain this to me apparently. Because no matter how many times I read through this thread it just does not compute. 

 

Were people expecting Casual mode to be "Dragon Age: The Movie" ?

 

Of course you are expected to still PLAY the game. You are still required to at least put some form of minimal effort into completing tasks. The easiest difficulty is not meant to be a get out of jail free card for laziness. You still have to actually TRY to play, and even THEN you do not have to try very hard. 

 

I consider myself VERY average when it comes to video games and I have been walking through Normal mode with almost no hiccups whatsoever. I just don't understand what the issue here is or what you people were expecting. 

People have different skill levels and some are below average. Games need to cater to all kind of player so they will sell more which benefits Bioware and you more sales = more games in the future as dev cost rise.  



#149
Mistress9Nine

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I think difficulty is not meant to make up for a lack of effort. You should still [i]try[i] even if you tactics are flawed. I think many people take "casual" difficulty to be full of 1-hit enemies. It is not. It is the same experince, same battles, same enemies, just less of a "I made one mistake and my entire party got wiped out" types of encounters. I would also note that it is easiest for mages to get the above mentioned experience as they do not require any manouvering on the battlefield and can just merrily hold the attack key and spam energy barrage or whatever your cup of tea is.



#150
Julia Luna

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There are some areas you need to avoid early in the game.

It is NOT the problem, finished the game once, didn't finish twice because I'm doing a 100% save now, and I totally agree with him.

 

I is way too easy, but it takes time, when in casual you don't want to spend hous combating specially when retarded side aquests ask you to combat more be it to get rid of enemies or pick items or just explore.

 

Game is awful, combat is awful, and stop blaming hinterlands and stuff like that, game is the worst **** bioware made, quit blaming the start of the game, the whole **** is awful.


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