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Casual difficulty not Casual


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#151
AlexMBrennan

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Were people expecting Casual mode to be "Dragon Age: The Movie" ?

Of course you are expected to still PLAY the game. You are still required to at least put some form of minimal effort into completing tasks.

There are certain automation features in the game, for example the option to automatically assign skill points. From the inclusion of these features, I would have expected that there are some situations on some difficulty level where these options result in a viable party (else why bother including the button). This is not the case - mages and S&S warriors work, the rest instantly suicide at the start of a fight on CASUAL difficulty (e.g. Sera runs up to an enforces, punches him, and then starts shooting him at point blank range)

 

Your argument that this result is somehow reasonable is absurd - at present, the option to automatically assign skill points essentially amounts to a trap that will cost you one reskill amulet if you want to use that charcter later. Similarly, why include default AI behaviour when it is never viable regardless even on the lowest difficulty.


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#152
TripGodblossom

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So people aren't willing to actually play the game and just want to be spoon fed?

 

Amazing that people actually play only for scant dialogue choices, or toe-curling romances? As if that's what these games are "really about". Dragon Age is a game about killing bad guys with honed and specialized skills that happens to have a great story. Playing without combat is like buying an expensive cake just to have the cherry on top. Nothing wrong with that, but it seems very wasteful and people are bound to suggest that you might be best off just buying cherries lol  

 

By all means minimize your challenge, but don't complain that the game expects you to play it.     



#153
Mapleswitch

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For those of you that hate combat - Sera the Archer does the most dps in the game (by A LOT) - I know she gets a lot of hate, but she easily out dps's everyone else.  This will make your combat faster, getting you back to the plot you <3


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#154
SpiritMuse

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Dragon Age is a game about killing bad guys with honed and specialized skills that happens to have a great story.


I disagree. Dragon Age is a game with a great story and interesting characters to get to know that just happens to involve killing bad guys. ;)

As for Sera, I can not keep her alive. Every time I have her in party she (like, it seems, most ranged characters) has absolutely no idea how to stay at range and just runs up and tries to shoot everything point blank, getting her ass kicked in the process.
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#155
themikefest

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My first 2 playthroughs were on casual mode, and found the combat tough in spots, but once I leveled up the combat was fairly easy. I'm on my third playthrough playing on nightmare to get the trophy.  I will say nightmare isn't as bad as I thought it would be.


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#156
The_Prophet_of_Donk

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I don't understand this whole thread.... I always play on casual and I even think this game is easy.... I died in Origins a bit, but other than trying to fight a dragon 7 lvls higher than me, I haven't really died.I don't see how this game gets tiring, i quite enjoy the combat (especially the mage and archer) and find new ways to kill ppl!

 

 

My first 2 playthroughs were on casual mode, and found the combat tough in spots, but once I leveled up the combat was fairly easy. I'm on my third playthrough playing on nightmare to get the trophy.  I will say nightmare isn't as bad as I thought it would be.

I feel like I should try Nightmare now....



#157
l7986

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For those of you that hate combat - Sera the Archer does the most dps in the game (by A LOT) - I know she gets a lot of hate, but she easily out dps's everyone else.  This will make your combat faster, getting you back to the plot you <3

Saw this last night. Flask of fire and thousand cuts ends up with her demolishing a dragon in about 10 seconds.



#158
Handsome Hank

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What class and skills are you guys using?  As a 2h warrior I find casual very easy to get through.  But as a mage--at low levels--it can actually be challenging.  

 

Also, I found out that I like playing on hard more than casual because it makes the combat more interesting.  Enemies actually utilize some tactics and abilities in combat.  In normal or casual they are just mindless.



#159
SpiritMuse

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The only enemies that I have trouble with are the Templars with tower shields because they just take too damn long to die and seem to block everything even when you're standing behind them, and the green spindly shriek demons that pop up behind your rogue/caster and do that stunning move (which is especially fun when you have three of them standing close to each other each doing the move in turn so you're essentially stun locked for quite a long time...).

#160
King Dragonlord

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I don't understand this whole thread.... I always play on casual and I even think this game is easy.... I died in Origins a bit, but other than trying to fight a dragon 7 lvls higher than me, I haven't really died.I don't see how this game gets tiring, i quite enjoy the combat (especially the mage and archer) and find new ways to kill ppl!

 

 

I feel like I should try Nightmare now....

 

It does get easier. By the end of the game on Casual I could just get away with a little button mashing. I'd recommend for anyone who wants to play Casual with minimal combat difficulty, overlevel in the Hinterlands, thats easy enough to do. Then proceed at normal pace and you should remain overleveled. Being overleveled on casual eliminates the need to fool around with tactics. 

 

That said, none of this would be an issue if they'd included the AI tactics customization from either of the previous two game. Then you could spend a little time setting things up, make occasional adjustments and let your party plowthrough combat without having to fool around with that atrocious tactics interface for every single friggin attack (click next party member, drag back to target, click next party member, drag back to target, yeah this is fun), 



#161
AWTEW

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I need someone to explain this to me apparently. Because no matter how many times I read through this thread it just does not compute. 

 

Were people expecting Casual mode to be "Dragon Age: The Movie" ?

 

Of course you are expected to still PLAY the game. You are still required to at least put some form of minimal effort into completing tasks. The easiest difficulty is not meant to be a get out of jail free card for laziness. You still have to actually TRY to play, and even THEN you do not have to try very hard. 

 

I consider myself VERY average when it comes to video games and I have been walking through Normal mode with almost no hiccups whatsoever. I just don't understand what the issue here is or what you people were expecting. 

 

 

So people aren't willing to actually play the game and just want to be spoon fed?

 

Amazing that people actually play only for scant dialogue choices, or toe-curling romances? As if that's what these games are "really about". Dragon Age is a game about killing bad guys with honed and specialized skills that happens to have a great story. Playing without combat is like buying an expensive cake just to have the cherry on top. Nothing wrong with that, but it seems very wasteful and people are bound to suggest that you might be best off just buying cherries lol  

 

By all means minimize your challenge, but don't complain that the game expects you to play it.     

 

Your assuming casual players are all, 'lazy and want to be spoon fed'. There are people with disabilities who don't have the reaction speed that normal and harder difficulties may require. Casual players are paying customers just like everyone else, and if they are having difficulty even on casual, than that is a legitimate complaint.


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#162
The_Prophet_of_Donk

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Your assuming casual players are all, 'lazy and want to be spoon fed'. There are people with disabilities who don't have the reaction speed that normal and harder difficulties may require. Casual players are paying customers just like everyone else, and if they are having difficulty even on casual, than that is a legitimate complaint.

I'm not downplaying handicaps at all (I myself am blind in one eye and have poor sight in the other), but there is a "tactics" ways of playing. It is different from the previous 2 entries, but after a little work.it is functional.

I can't play "twitch shooters" like Call of Duty very good anymore, so I do understand the plight of not being able to play a series you love and it sucks :(



#163
Gel214th

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Yeah It should say "Causal just like normal just more regen"

 

What does Casual do, you regenerate health out of combat? more health from potions? what? :) 



#164
Ananka

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I usually stick to the casual or normal difficulties and my opinion is that DAI is unusually easy. With Barrier and the possibility to just walk up to a character and resurrect them mid-battle you can last forever even if you're out of the potions that regenerate whenever you visit a camp/Skyhold or you haven't found one of the several supply crates that BW leave around all over the place in the major quests.

Most of the time you can survive the fights with nothing but button mashing. Sure, there are some fights you have to avoid, it's probably not a good idea to engage a dragon or a level 14 demon horde when you're level 4, but the enemies are clearly marked for level.



#165
JR1911

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I've finished the game once so far on casual and the only time I had any sort of trouble with combat was early in the game when I tried to fight mobs several levels higher than me. Later in the game combat was very easy, though I was often also overleveled since I tried to do all the content the game has to offer. Even high level dragons and the final fight were very easy.



#166
JR1911

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What does Casual do, you regenerate health out of combat? more health from potions? what? :)

 

I've noticed that after a fight everyone who was at a low health regenerates back to 50% health. Don't know if that happens on higher difficulty levels too since I've only played on casual.



#167
AlexMBrennan

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You also get back health when you die and are revived, so that's most likely to avoid punishing players for finishing a fight without dying.

f you're out of the potions that regenerate whenever you visit a camp/Skyhold or you haven't found one of the several supply crates that BW leave around all over the place in the major quests

I'm more worried about the 5 bears, 20 wolves and 4 lyrium smugglers who are aggro'ed from miles away depleting my potions before I can get to the dungeon.
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#168
realpokerjedi

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I beat demon souls and dark souls 1 - 2 with ease. I found the difficulty settings with this game wildly incorrect. Casual felt like normal to me personally. Not ashamed to admit that. I play Bioware games for story first, on the easiest setting possible, then I go back and play for a challenge if I end up playing it again.

 

Which has been every game except ME3. Couldn't handle the ghost child troll again.

 

How it started was, I let my wife play the game first, she complained about how hard it was on casual. I thought she was just complaining because she is honestly not that good at games in general. Boy was I wrong, as I said casual was very challenging. The Dragon in the Hinterlands owned me pretty easily. I had to go back a few different times, with different gear to beat it. Over a few levels gained to help her out.



#169
Sartoz

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I've been having a rough go of it myself in normal mode.  I've closed several rifts in the Hinterlands, but then there's a couple where there's just one too many kind of demon for my party to overcome, even fully stocked on health potions------although I've noticed that nobody wants to use the regen potions; and I don't see an option for this in the "Behavior" menu.  Perhaps BW wants us to explore more maps first before coming back and taking on more rifts-----or....maybe I am just really bad at upgrading armor....or combat...or both.

This game has enemies that do NOT scale to your level. Therefore, you will eventually find yourself in a zone were your are outclassed. Always use the tac-cam to identify your enemy level, strengths and weaknesses. The use mage spells that exploit them.

 

Example:

Select BARRIER as a PREFERRED spell and disable, say, Fire spells if the tac-cam showed that the templar was immune to it.



#170
DragonKill83

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So people aren't willing to actually play the game and just want to be spoon fed?

 

Amazing that people actually play only for scant dialogue choices, or toe-curling romances? As if that's what these games are "really about". Dragon Age is a game about killing bad guys with honed and specialized skills that happens to have a great story. Playing without combat is like buying an expensive cake just to have the cherry on top. Nothing wrong with that, but it seems very wasteful and people are bound to suggest that you might be best off just buying cherries lol  

 

By all means minimize your challenge, but don't complain that the game expects you to play it.     

I actually appreciate the fact that I had to do some legwork on the "In Your Heart Shall Burn" quest.  It reminded me of the "good old days" in RPGs when the dungeons were full of overleveled monsters and you had to run away halfway in, go restock supplies, and then come back.  Wild Arms 3, here's to you...and many other RPGs.  Of course, this section of the game doesn't give you the option to exit--but I did have to come up with a clever way of getting past that part.  It's usually the boss battles and fights I have trouble with that make a game more memorable for me; even if I go into fits of rage trying to get past it.



#171
DragonKill83

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This game has enemies that do NOT scale to your level. Therefore, you will eventually find yourself in a zone were your are outclassed. Always use the tac-cam to identify your enemy level, strengths and weaknesses. The use mage spells that exploit them.

 

Example:

Select BARRIER as a PREFERRED spell and disable, say, Fire spells if the tac-cam showed that the templar was immune to it.

I don't like the tactical cam, I've tried figuring it out, and I don't want to learn how it works.  The only good thing about it for me is that it lets me experience part of an area in first-person----which goes to show it might've been possible to allow to play this game from that perspective.



#172
Ieldra

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I think the problem with Casual in DA2 is that it doesn't let you end combat faster. You take significantly less damage and you regenerate 50% health on revive instead of 25%, but you don't do more damage and the enemies don't have less health than on Normal.

 

So for those who play for the story, playing on Casual is not a way to spend less time with combat anymore. it takes exactly the same time, it's just less dangerous. This is regrettable.

 

Having said that, I find the early game on Normal pretty easy. I had to check once if i hadn't changed the difficulty because I don't have a problem defeating L8 enemies with a L4 party (unless it's a bear). I even closed a L8 rift with a L4 party, though that was a close thing and I had to sneak back to a camp afterwards. Later in the game, being underleveled is more dangerous and being overleveled for the main story missions is generally advisable. 


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#173
River

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I am so glad this thread exists, damage output of players needs to be tripled on casual imo, it is very frustrating to spend so much time in combat and even actually needing potions regularly on the narrative difficulty. I had no such issues in DA:O, DA2 or ME2 or 3 (I don't remember 1). I ragequit playing haven as a rogue 2 days ago because I was getting frustrated by the combat. This should not be an issue on casual. It's not about scaling, I an understand that I shouldn't go attack things above my level, but things at my own level are already annoying and definitely not 'casual'.

 

The annoying UI also doesn't add to the experience here, it turned out it's impossible for me to play a melee character without a controller, and I won't play with a controller.



#174
WoJo2307

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@OP:
Nightmare is incredibly easy, and you're saying casual is too hard?



#175
WoJo2307

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Lack of healers is due to lack of need to be healed...