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Best tank and spank group?


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#1
TheNobleSquirrel

TheNobleSquirrel
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I'm playing as a Rogue Archer, and I find that my group is losing quite a bit of health, even after the tank taunts them. My current group is Blackwall, Dorian, and Varric. Is there a certain way I can get Blackwall to grab alot of aggro as soon as I initiate a fight?

 

Even after I send him in first, the enemies seem to just go for me, and Varric.



#2
x1mr1peanut1x

x1mr1peanut1x
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Aggro management is all about proper positioning. It might seem like a good idea to have your tanks and melee up front while your ranged classes hang way in the back, but this usually isn't the case. In this situation, if you pull aggro during a fight the tank will be too far away to quickly reapply a taunt and you might have to absorb a couple of hits before you are in the clear. I find it a lot better to keep ranged classes within about 10-15 feet of the tank, well within taunt range. This also has the added benefit of making it easier to dispel and barrier the whole group.

 

Keeping a mage w/ an upgraded barrier spell also greatly helps to reduce incoming damage. It's saved my ass several times in fights that have come down to the wire. 

 

Also don't forget to use stealth... it can be easy to forget/overlook it in the midst of combat. I'm also playing as an archer, I will usually start a fight w/ full-draw + aimed shot then I pop cloak which basically just resets the aggro. 

 

Hope this helps. 


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#3
lvt_Aad

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If you're letting the AI tank, you need to set all their skills to deactivated. Blackwall should only have his taunts activated. Especially if he's been specialized into a champion, he uses "line in the sand" a lot.

 

The point is that the AI randomly uses all their skills and don't have enough for taunts. Once you have all the taunts activated make sure you tell him to use his stamina. On default the AI won't use stamina under 50%.


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