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[wartable] Templar or Mages? Whats better?


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#51
Rifneno

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No Krikwall had a spirit of vengeance not justice which is why hundreds of innocent people were murdered by it and Anders and I suspect that Quentin was quite insane long before he was put in the gallows nor does that cover the other mages not in the circle like the blood mage who killed Hawke's mother as well as many others who wasn't even from Kirkwall but Cumberland. In any cause evil is insane by its very nature that doesn't mean evil people are any less guilty.

 

 The chantry is also not responsible or knowing that Corypheus designed the city to deliberately weaken the vale or that one of the four forbidden ones were running around.

 

470 character run-on sentence.  Impressive, in its way.

No one in the Chantry was innocent, and all this garbage about orphans being in there is pure headcanon.

Your suspicions are also headcanon.

Of course Quentin was in the Circle before, how the hell do you think First Enchanter Orsino knew him?

Quentin WAS the blood mage who killed Hawke's mother.  Brush up on your lore.

Corypheus didn't design the city.  We don't know who did, but we do know it was many years after Tevinter's failed attempt to take the Golden City.

They may not have known WHAT was causing causing Kirkwall's aura of insanity (WE don't even know for sure), but they knew it was there.  The Enigma of Kirkwall even speaks of bribing templars and seeing the records the Chantry claims don't exist.



#52
Ashagar

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It states in inquisition that hundreds were killed in the explosion, what did you think was going to happen with a massive explosion in the middle of a city? Or did you not notice massive blocks flying everywhere and the city generally being set on fire from it? Its lucky the deaths weren't higher.



#53
Rifneno

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It states in inquisition that hundreds were killed in the explosion, what did you think was going to happen with a massive explosion in the middle of a city? Or did you not notice massive blocks flying everywhere and the city generally being set on fire from it? Its lucky the deaths weren't higher.

dragon-age-2-chantry-o.gif

 

The blocks fly far clear of the city and the fires appear magically after it's all done rather than from anything in the explosion.  Grats on the punctuation though.



#54
Bfler

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Templars. The black leader guy seems more reasonable than all the mage leaders.
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#55
Guest_Roly Voly_*

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Down with Fiona, you killer of Templars

On the day of your death we will drink and we'll sing

We're the Templars of Thedas and we fight all our lives

And when Andraste beckons, everyone of us dies

 

Or...

 

All hail to Leliana, you are the Divine

In your  great honor we drink and we sing

We're the mages of Thedas and we...

something something something.... something.... PROFIT   (really couldn't figure out what to do there...)

 

I'm so sorry, Bethesda, I'm sorry!



#56
Hurbster

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Choose Templars - get to kill Fiona. After reading those books DA:I seemed to be bent on replacing her Mary-Sueishness with stupidity. Which was nice.

 

All the excuses for the serial killer in DA2 are funny.


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#57
SwobyJ

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lex-luthor-wrong1.jpg

It's a documented fact that Kirkwall has a tissue paper thin Veil and even beyond that, some malevolent force (theorized by the Wardens to be Corypheus slumbering in his prison) has long driven the people mad and caused countless atrocities. The place is pretty much designed to drive people murderously insane, and mages particularly so due to the barely-existing Veil.

The Chantry decided to take the most depressing, awful, and soulcrushing part of the city and lock up all the mages there, then give them a bunch of rapists and torturers as guards. Thus, every crazy abomination in Kirkwall is on the Chantry's head. Quentin butchering mama Hawke? Orsino going harvester? Random blood mage gangs? All of it, ALL of it is on the Chantry. It is not "partly" their fault, it is ALL their fault.

 

TBH I just want a DAI expansion where we magically nuke Kirkwall.
 


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#58
KaiserShep

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It's hard for me to choose which is a better quest, because Champions of the Just has some really great content I think. I love all that stuff about the alternate future of the Inquisition and what your PC could be like, not to mention that Cole actually gets a proper introduction here. I ultimately go with mages, but mainly because in my own playthrough I just think that there should be follow-up on this hostile foreign presence that seems to have besieged Redcliffe.



#59
EdwinLi

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Templar Side is only worth it if you have Sir Barris alive.

 

If anyone can lead the Templars to be a better Order than the formor Templar Order it is Sir Barris.

 

 

If Sir Barris dies in your Templar path then ya Templar is not worth it since not many will follow Sir Barris example in protecting the people from Magic while also protecting Mages from those who will hurt them due to their fear of Magic.

 

If Sir Barris lives a good amount will follow his example which will make the Templars better.



#60
SwobyJ

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It's hard for me to choose which is a better quest, because Champions of the Just has some really great content I think. I love all that stuff about the alternate future of the Inquisition and what your PC could be like, not to mention that Cole actually gets a proper introduction here. I ultimately go with mages, but mainly because in my own playthrough I just think that there should be follow-up on this hostile foreign presence that seems to have besieged Redcliffe.

 

I went with mages for my first run as it more fit my character (barely - and I made sure to force the mages into my Inquisition), but I'm really looking forward to Templar side for my next character, who may be either a Female Elf or a Female/Male Dwarf/Qunari.



#61
MrSnoozer

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I actually prefer the templar route , because 1) the closing of the breach makes more sense with them 2) solas staff which you see in the cutscene when you discover skyhold is dropped by the boss at the end of the templar choice. 3) because everyone chooses mages 4) because not all templars are evil and some do respect mages.

 

Also when i choose templars i got a wartable chain of quests which were interesting.


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#62
ElementalFury106

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No side is better than the other, in my opinion. Variables to consider is which side you feel is worth preserving, as the one you don't ally with...well...

 

The decision should align with you/your character's rationale and moral. Will you take a chance on the Mages, giving hope to who have been oppressed and manipulated for a millenia? Or do you feel an army of righteous magic fighting soldiers is the more solid choice?

 

Took me a while personally to decide. I created an extra save and went on to do both quests, reloading it once I completed both. In the end, I chose the Mages.

 

Both quests are very fun and unique, among the best in the game in my opinion. Interesting concepts to both. Personally, I find the Mage quest slightly more epic/satisfying, but they're both on the same level of quality.

 

NOTE: This decision has the biggest effect on some of the end game choices. Eventually, you'll see what I mean.

 

Enjoy!



#63
AppalachianApex

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Here's my take:

 

-The Mage mission itself is much better than the Templar mission

 

BUT

 

-The Templar storyline through the game is better than the Mage storyline

 

Neither has any notable effect on the world or enemies you fight.



#64
herkles

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I enjoyed both even if I prefered the templar one. I liked the whole battle in the center of the mind thing, and the whole needing to hurry to save the templars from doom. That said the mage mission was also rather fun and enjoyable

 

what I wish is that both had more well stuff in generall.  There should have been a scene before the templar mission to show why that one is urgent. Fiona/the templar knight should have had a much bigger role for the opposite side. They should have been a thorn and then maybe judging them.  In addition after the mission, there should have been 1 or 2 missions before we closed the breach, and also one or two scattered throughout relating to what we did.



#65
DarkTl

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Fiona was tricked and overpowered by magic into serving the tevinter magister she didn't choose to do so of her own free will as you can quickly see she is under some sort of spell when you meet her and she invites you and tells you that she never saw or invited you even after she did and had done so. 

It was time magic. At first she tried to gain your help, probably because it was her only option, but then Alexius traveled back in time and offered his help. And she agreed on spot.



#66
leaguer of one

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I look at it this way; in DA: I both the Mages and Templars are being assholes. The difference is Mages are willingly choosing assholishness by siding with the Tervinters where as, you find out, the Templars are being manipulated with red lyrium and a demon dampening their ability to think things through. Once you've free'd the Templars, they are amniable and willingly side with you as they are at their full senses. With the mages, even after siding with you, you will always have the knowledge that they willingly sided with the Tervinter empire and, in dialogue, one of them even defends blood magic.

 

Plus, when you get marched on later. If the templars are marching on you it's due to mind control; if the mages do it means they are willingly attacking the Herald in the name of Tervinter.

The mages are also being mind controlled in the attack on haven.



#67
ThreeF

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It's hard for me to choose which is a better quest, because Champions of the Just has some really great content I think. I love all that stuff about the alternate future of the Inquisition and what your PC could be like, not to mention that Cole actually gets a proper introduction here. I ultimately go with mages, but mainly because in my own playthrough I just think that there should be follow-up on this hostile foreign presence that seems to have besieged Redcliffe.

 

It almost seems as if the game wants you to choose the Mages, there is no fluid introduction for the Templar side, and then when you fight the mages if you are not familiar with Fiona you will never think she is the mini boss, I almost missed her.



#68
DarkAmaranth1966

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DAO and DA2 I was pro mage, even approved and helped Anders BUT, in retrospect major Oops. First look what happened to Ferelden after I freed the mages - it opened the door for them to ally with Tevinter and, for Tevinter mages to be welcomed unnoticed on Ferelden soil. Whoops.

 

Second, seeing it now, Anders's chantry explosion looks suspiciously like the blasts form Cory's Red Lyrium Dragon. Again Oops.


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#69
Junkka

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I've tried both and I felt mages quest was more interesting. You also get an exclusive agent.

However, I felt choosing templars makes the story more streamlined, or rather it makes the choices simpler later on.

 

If you decide to choose mages, Cullen will whine all the time and try to stop you doing so. At the end of the mage quest, you will get to choose to either ally with mages or make them your conscript. I felt uncomfortable with either choice. 

 

If you choose to ally with them, your companions(except for Solas) will all disapprove. Cullen will give you more **** for doing so. Cassandra won't give you **** but she will only support you reluctantly. Only Leliana will support you. Sera, Blackwall, Ironbull will think you are nuts, Cole and Varric will be somewhat like Cassandra. You might as well as give up Vivenne's approval after this when it's hard enough even with huge disapproval from mage quest. Everyone will keep telling you to watch out for mages and you get choices to go back on your word or keep them under harsh control.

 

If you choose to force the mages to be your prisoners, only Solas will disapprove. However,if you feel mages are not to be trusted and they need to be kept under control, you are probably better to have chosen templars in the first place. You feel stupid to have supported mages just so you can treat them like templars treated mages, which is why they rebelled. 

 

If you choose templar, it's all simple. You don't have to make a decision that is morally challenging. You do get to choose whether you will keep templar system or absorb them as part of inquistion, and either way some of you companions will approve and some will not, but never as extremely as in mage quest choice. Also inquistion and templar sort of fit together, both demon fighting organization, bringing order in the name of Maker. Choose mages and it just doesn't feel right. Your companions and even random NPCs in your hold will keep complaining about it and make you feel uncomfortable.



#70
Aren

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mm Tevinter......   Fiona .......  no thanks......



#71
Eveangaline

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Remember, using one of the groups to close the breach isn't the same as siding with them. You can dissolve the templar order if you get them to work for you, and you can make the mages your conscripts. Both of those count as morally siding with the other.



#72
Eveangaline

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I've tried both and I felt mages quest was more interesting. You also get an exclusive agent.

However, I felt choosing templars makes the story more streamlined, or rather it makes the choices simpler later on.

 

If you decide to choose mages, Cullen will whine all the time and try to stop you doing so. At the end of the mage quest, you will get to choose to either ally with mages or make them your conscript. I felt uncomfortable with either choice. 

 

If you choose to ally with them, your companions(except for Solas) will all disapprove. Cullen will give you more **** for doing so. Cassandra won't give you **** but she will only support you reluctantly. Only Leliana will support you. Sera, Blackwall, Ironbull will think you are nuts, Cole and Varric will be somewhat like Cassandra. You might as well as give up Vivenne's approval after this when it's hard enough even with huge disapproval from mage quest. Everyone will keep telling you to watch out for mages and you get choices to go back on your word or keep them under harsh control.

 

Blackwall approved of taking the mages as our allies, and if I recall correctly so did Varric.



#73
MiyuEmi

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Junkka - For some reason my ability to quote doesn't function at the moment!

 

Actually more than Solas will be disappointed you're conscripting the mages.  Cole will disapprove, Varric will disapprove, Dorian will disapprove and Blackwall will disapprove if you conscript the mages.

 

Varric will only approve if you supported the Templars in a default origins story or in your chosen background through the keep.

 

So basically it's 50/50 approval/disapprove regardless of your decision.  Gameplay wise, it doesn't matter.  Personal lore wise, it's all personal preference.

 

I personally always take them as allies because I don't personally feel good making a decision that forces anyone into anything.  Yes, the mages made their choice, but in the end it was a choice, I feel, made out of desperation.  On the flipside, not all Templars are bad.



#74
Ashagar

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Varric's opinion on allying or conscripting the mages depends on wither Hawke sided with the mages or Templars, if hawk sided with the Templars he doesn't approve of allying with the mages but favors conscription.



#75
Mikka-chan

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Though more of my characters have chosen the Mages, I actually prefer the Templars- mainly due to your interaction with the NPCs.

 

If you choose Templar route, you can go meet Dorian, talk to him a bit, then when he shows up at Haven, it actually makes sense.  If you're going the Mage route, Cole comes out of absolutely nowhere.  It's pretty easy to justify keeping Dorian on a Templar route- he knew about weird time whamy stuff and he knows about all these Venatori who are about to become your enemy.  Cole is... as much as I love him, harder to justify, as in Mage route you have absolutely no idea what he's up to or who he is.

 

(I mean, in Templar route, you know he's squirrly and crazy, but he helped you out a ton- so it's easy to say "No, Viv, Cass, crazy boy stays, I might have been replaced by Envy if not for him."  Mage route it's just like... "Uh, going to follow Solas's suggestion and cross my fingers?  Yeah, I don't know.  Wee!)

 

 

I also think C is cooler then Samson, when it comes to arch enemies you can pick up.

 

So, I go for Mages if my character is Super Mage Sympathizer, or romancing Dorian or Cullen.  Otherwise, I tend to go Templar.

 

 

(Having said that, if Alistair is King, seeing him chew out Fiona Mage route is worth it's rate in gold.  <3)