What superior side quests? The majority of Skyrim quests were go to Draugar Barrow 837465528 and recover Foozle 32456 or a minor variation. They had a teeny tiny percentage of quests that had any narrative to them -- and no having the Foozle have a name doesn't change how generic the quest was. DAI has a lot of crap quests and a smaller percentage that have some interest likely in about the same ratio. The difference is that the main quest in DAI at least thus far is actually worth bothering with whereas the main quest line Skyrim was garbage.
He said "or any other RPG," please note.
Skyrim did have a lot of MMO-like filler quests, for sure. However it also had a lot of designed quests with more dialog and interesting aspects than any side-quest I have seen in Inquistion so far, so it depends. However when saying "any other RPG"... Fallout, Fallout 2, New Vegas, Planescape, Morrowind, Deus Ex, whatever... I can think of dozens with better side-quest content. Faction play, real story in the side-quests, multiple outcomes, multiple methods of completion, the list goes on and on.
Even within this series, in Origins or DA2 when getting a quest like "save your people in the swamp" there would be more to it than just going to the swamp, cutting through dozens of trash mobs, getting to the "boss" who attacks on-sight and then going home. There's no dialog, no choices, no cinematics, nothing. It plays just like an MMO quest would, just like a standard WoW quest.
A lot of people like WoW. A lot of people don't care about quest design. Good for them. I'm not one of those people. The quest design in Inquisition is terrible.