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Split DA into two franchises?


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57 réponses à ce sujet

#51
metatheurgist

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Ugh, they should go play other games that do that then. And then morons fill these boards saying that those of us who want our tactical rpg back should realize that Bioware doesn't have to change the game to accommodate US.


Yep. I don't go to action game forums and crap on their mechanics and ask for simulation rules to be put in their games. Why do actions gamers feel like they can come into my game universe and pee on my game mechanics? And worse, why did the devs listen?

#52
Cainhurst Crow

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No.

 

No Ubisoft/Movie Franchise/Call of duty shenanigans. No splitting up a game that doesn't need splitting to appease a fanbase that isn't at war with itself.

 

No making two crap quality 1.5 year dev cycle piles of glitches and calling them "separate but equal" over something as dumb as gameplay.

 

Because you know in your heart of hearts, that's exactly what will happen, as well as a sudden and sharp spike in dlc quantity over quality for maximum profit.

 

So no. I would not like 2 DA2's, I would like 1 Inquisition. Thank you.


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#53
Innsmouth Dweller

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After the DA:I? I think BW should stay away from appeasing old-school RPG fans. They just cannot do that. Everything they have done in past few years is poor quality when it comes to tactics, skills, character freedom and overall RPG feel. Leave that to indies who care about such things (ohai Larian).

That crowd is a minority and won't bring EA big money. Stick to action RPG guys and casual players, seriously. You seem to do it quite well, cliche stories aside.



#54
myahele

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Maybe they can try the tell tale route in a spin off series?

#55
bateluer

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Yep. I don't go to action game forums and crap on their mechanics and ask for simulation rules to be put in their games. Why do actions gamers feel like they can come into my game universe and pee on my game mechanics? And worse, why did the devs listen?

 

 

The devs who cared left the company, the ones who were left wanted money, and the people in charge above them wanted money. Easy to sell a game with simple, action mechanics, with little reading, over slower, more strategic, with lots of reading RPGs. 

 

 

 

 

So no. I would not like 2 DA2's, I would like 1 Inquisition. Thank you.

 

 

 

Can I trade both those DA2s and DAI for a single DAO2, please? 


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#56
Caldain

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The level of entitlement in this thread is rather silly in my opinion. It's not "your" game universe, that belongs to Bioware and they have every right to design the game as they see fit. Creatively is it so wrong for them to want to try new things rather than rehash what's already been done? If you're looking for a more "classical" approach to rpgs, then there are plenty of games out there that will scratch that itch. Bioware games are probably not for you. I give the devs credit for trying to expand what a Dragon Age game means and it has me excited for the future.
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#57
Natureguy85

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The level of entitlement in this thread is rather silly in my opinion. It's not "your" game universe, that belongs to Bioware and they have every right to design the game as they see fit. Creatively is it so wrong for them to want to try new things rather than rehash what's already been done? If you're looking for a more "classical" approach to rpgs, then there are plenty of games out there that will scratch that itch. Bioware games are probably not for you. I give the devs credit for trying to expand what a Dragon Age game means and it has me excited for the future.

 

Sure, they can do whatever the hell they want but that's a stupid argument. It doesn't make it a good decision or result in a quality product. Change for change's sake is not good. They had something that worked well and was very popular, but they keep "fixing" what isn't broken. They haven't expanded anything; they've changed it and for the worse. Expand would mean the old is still there, but it's not.



#58
DemGeth

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Yes they have expanded the game. And by quite a bit.