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A List of Improvements we would love! Come participate!


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308 réponses à ce sujet

#101
Sylvius the Mad

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That's a fair point. I'm not sure but the implementation right now where it feels more like an analog axis isn't very good. I'm not sure if it's just me wanting it to be as close to Origins as possible but I've really tried my best to adjust and find it very cumbersome in DA:I.

Granted, but I think the Inquisition Tac Cam solves many of the problems with DAO's camers.

DAO's camera could only be detached from the characters at its maximum zoom, and there was no way to tilt the camera when detached. If you wanted to see any distance at all, you had to bring it back down and attach it to a character.

Inquisition has no such limitation.

#102
Prideaux

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My main beefs are (to add to yours):

 

*fonts way too big, reading things in all caps is really hard

*No weapon switching? It is beyond me why that isnt here

* No tactics view queue system, which negates the reasons to use it

* the UI reallys needs a once over by someone, anyone who saw the flaws in Skyrim system and knows how to make a quality UI work for both console and pc gamers (IE the sky UI gang)

* I could write an epic UI rant here but I have posted elsewhere



#103
Spanishcat

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I've looked at a few of the items on the list, and I don't think all of them are helpful or feasible. The list needs to be realistic in terms of what they actually might be able to patch in or add [much] later down the line via DLC.

 

One thing that needs to be added, although I've no idea if it's doable, is: allow installation of the play disc on 360. Not only may it eventually break my already aging console, I use open headphones and it ruins the sound design and music (which is mostly excellent). Is there a reason why we're not allowed to install both discs? Other games - including Mass Effect 3 - didn't have any issue with it.



#104
Tarzilman

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Add a "Character model" category!
In this category please put in the broken arms of male elves!
They look horrible!

#105
IntheStone

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I like the search ping feature, i don't get why people dislike it.



#106
StrangeStrategy

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AI

- Please, allow us to further customize companion behaviour with general instructions like Origins had (Cautious, Aggressive, Ranged, etc.) because way too often I find my archers and mages chilling out in melee combat, only to take a swat to the face from some AOE attack and lose half their health. Very annoying having to run them back everytime... Just allow us to keep them ranged, ok?

 

- Yeah, I want DA2/DAO tactics back. The simplified tactics really do suck.

 

- Companions sometimes walk around in circles while the controlled character stands still. Looks odd.

 

- Clicking on a dead companion in tactical camera does NOT revive them. In other words, you have to manually revive every fallen companion, and trust the wonky AI not to fail while you hold Right-Click to revive. Its very annoying, please, I hate this "hold down the button" mechanic DAI introduced.

 

General

- Mirror of transformation? Please patch in some way to customize our character later in the game... I mean, we get to customize H's appearance halfway through the game, why not our inquisitor?

 

- Allow us to change our default clothes (Skyhold Clothes) because while they fit a human, they look ridiculous on Qunari/Dalish.

 

- Oh god. The outfits at the Orlesian Ball. We all wear the exact same outfit, even the women!? Even VIVIENNE? Its an OUTRAGE.


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#107
abearzi

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Its remarkable how many people are advocating the position that a patch is quite limited. Every MOBA and MMO in existence has been proving that massive changes can be implemented via patching. 

 

The only reason a patch wouldn't address nearly every single item on that list would be because Bioware/EA don't devote the resources to do so. 

 

I've looked at a few of the items on the list, and I don't think all of them are helpful or feasible. The list needs to be realistic in terms of what they actually might be able to patch in or add [much] later down the line via DLC.

That's the thing, if at least the UI concerns, tactics, and a few other key changes aren't done soon, I doubt many PC players will ever bother with any DLC.

 

The bug fixes are likely to come soon(ish), as has been stated, albeit vaguely by a Bioware rep. But Bioware should not be devoting resources to make DLC which won't sell to users who are already unhappy with the base product. Sure they'd make some of it up from console DLC sales, but this DAI is barely scraping a 5 rating on Metacritic. And while MC is a broken disaster of marketing and "critic" wankery, many consumers base their purchases off that rating. On Amazon, it is barely sustaining a 3 star rating, again not a guaranteed method of quality, but the mob already has their torches burning and pitchforks gleaming. This is not the same scale of failure that ME3 was with its phoned-in endings, but there are many persistent and comprehensive complaints about many aspects of DAI. And while many of the concerns are unique to the PC community, many are not. This is something which Bioware/EA will have to address before they try to cash in on any paid DLC.



#108
movieguyabw

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*Would be nice, when buying schematics, to see what the armor/weapon they make looks like.  That way there's less buying random ones, and hoping you got something that looks good.

 

*The ability to add upgrade slots to armors and weapons that don't initially have them.  Possibly at the cost of some gold?

 

*some way of saving your Inquisitor's face as a preset that you can use in character creation in a future playthrough

 

*the ability to break down armor/weapons in order to get schematics for them.  Maybe have it so you need to already have 2 or 3 copies of the armor in order to accomplish?



#109
LostInReverie19

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*Would be nice, when buying schematics, to see what the armor/weapon they make looks like.  That way there's less buying random ones, and hoping you got something that looks good.

 

*The ability to add upgrade slots to armors and weapons that don't initially have them.  Possibly at the cost of some gold?

 

*some way of saving your Inquisitor's face as a preset that you can use in character creation in a future playthrough

 

*the ability to break down armor/weapons in order to get schematics for them.  Maybe have it so you need to already have 2 or 3 copies of the armor in order to accomplish?

 

I second all of these!

 

Here are some other things I'd like to see:

 

-Better lighting in the character creator so that it better matches what your character will actually look like in game.

 

-Many more hair styles. At the very least, add the missing hair styles from DA:O and DA2 back into the game. Give some love to all the genders and races but especially Qunari, as they really got shafted here.

 

-Options for casual wear, or at the very least an option to customize the color of the casual clothes we already have. Also, make it so we can wear our armor in Skyhold if we want to.

 

-Bring back auto attack for the action cam, not just the tac cam.

 

-Bring back tab to highlight interactable objects as an alternative to the searching feature.

 

-Bring back movement with the left and right mouse buttons held down. Also, allow us to click a location on the ground and have our character move there.

 

-Make it so our characters move to loot again instead of us having to manually walk close to loot in order to loot it.

 

-Enable a loot all function so that you loot one enemy but all the enemies' loot is collected at one time. It's a common MMO feature, and there was a DA:O mod for it.

 

-When making DLC for the game, do more cinematic cutscenes, instead of the conversations we have with NPCs right now, which you can barely hear the NPCs, at least on my computer.

 

Those are all the things I can think of right now. They are my main gripes with the game, but I still obviously enjoy the game a lot.



#110
Ungven

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Hey all.

I'll make my contribution.

 

- Since this game is a sandbox style now, we need more RP elements (people like it even if they don't use it). Such as the ability to sit on a chair or bench (all the necessary animation already exists in the game). Possibility to order a drink in a tavern, ask the bard for song and so on. Of course - sleep in your own bed (oh God, why do I need it at all?!), perhaps with some experience buff for it...

 

- Someone has already offered more encounters. I will suggest in addition to this some set of repeatable quests (so people could do something on the locations that they have already completed) with a chance of some nice item or recipe as reward.

 

- The opportunity to seek out new dragons wyverns, etc., after a dozen of presented is over. Something like endless tasks on the table of the Inquisition.

 

- I would like to talk more about craft:
1) Firstly need to bring some order in access to recipes. Now they are mostly randomly scattered around the world. For example, all sets of the "plateresque" human armor recipes could be found a Val Royeaux shops.
All varieties of dalish armor on elven shop. Warden's armor at skyhold after after a certain quest etc...

2) Actually, I would like more variety. For example I would rly like to wear dalish mail like Merrill has (which is present in the game), but I can't! And this is bad! ) Therefore, give the opportunity to create armor with any appearance.

3) The possibility of "moving" recipes to level up. For example adding some rare ingredient in a special slot when crafting we get from level 1 armor level 2 armor. Add 2 of this ingredient - lvl 3 armor... You got the idea.

4) The opportunity to conclude contracts with merchants to update assortment of recipes in Skyhold.

 

- In addition to the possibility reduce the distance of the camera much much more, how about "unpretentious" switching of camera plans during random dialogues? For example, press X button - switch view on his face, press again - on your own char, once again - the angle changed, etc. This would raise the cinematic effect (which many ppl miss) without eating a bunch of resources to develop.

 

- Opportunity to exchange influence to the experience of the Inquisition or the player (or currency). By the end of the game I came up with more than a hundred points of influence (and I have not done even a half of things I could)



#111
Valdez_ua

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As i put in my topic, let us give names to our saves so we can understand which moment refers to that saved game. Also allow us to load game during dialogues and cutscenes.

 

Also i think it would be a good idea to add some unique items for crafting like in baldur's gate 2.

 

And probably it would be a good idea for the future parts to give some description and history for unique weapons and armor.



#112
Ungven

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    Valdez_ua, on 25 Nov 2014 - 1:40 PM, said:
And probably it would be a good idea for the future parts to give some description and history for unique weapons and armor.

 

 

Actually, it already is



#113
Valdez_ua

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Actually, it already is

 

Then i probably didn't look carefully. Is it in the notes somewhere?



#114
Ungven

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Then i probably didn't look carefully. Is it in the notes somewhere?

 

I thought all unique items have such description


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#115
Rail Tracer

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With tactics and AI there need to be some option to toggle abilities over auto attacking like the knight enchanter's spirit blade, as it stands you need to take direct control of vivienne or the inquistor and mash the ability over and over (in third person or tactical mode) otherwise they will just go back to auto attacking with their staff.



#116
Lord Revan2009

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I'd like Stronghold customization re-added as what's that point of having a stronghold/keep if you can't pick the type from the following ie Espionage, Commerce or Military
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#117
Ungven

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Melee animation for mages like it was at DA2


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#118
wicked cool

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Fix the complexion slider from clear-bad. Right now its all over the place

Fix the marker system on quests. I follow the marker and when i get close it disappears and compass area gets purple? Just make it so when we get there the marker is clear

Improve the loot. You cant make statues and gems look like what they are on screen. This is next gen!!!

Give your minions/redshirts etc some personality. Casandra is yelling at them but theres no personality. 2 difficult for them to yell at us, wolves howl, demon noises etc

Houses on fire-sounds and some smoke

You go to first city. Bring back the town crier.

Wheres the inns? Wheres the ladies of the night? Beggars and bandits? One dwarf in the hinterlands?

Add a dwarf romance for dwarves only. Not sure why this wasnt done

#119
Lledrak

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I would love actual female animations for the femquisitor in cutscenes.

Edit: Also, human and elf ears show through hoods.

#120
torq_za

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• More than 8 abilities on the hot bar. (PC)

• Better behaviours with more options. Drink "Your own regen potion" instead of "party heal" when health reaches x% for example.

• Click to revive in tactical camera more important than any other task. Other party members should try and help the reviving character by drawing aggro and giving the reviver space. 

• Preview basic expressions in the character generator. First character I made looked great, until she smiled, frowned or looked angry. Then she looked like a plastic surgery freakshow. I restarted and remade a different character, and chose options closer to the "average" middle.

• Movement of the tactical cam through mouse control. i.e., move mouse to edge of screen to pan tactical view.

• Better/tighter NPC pathing. Especially jumping off higher elevations that are safe to jump down (in the desert far west), or in dungeons (Spider cave in Storm Coast particularly bad), and not running into fire for no reason.



#121
The Verno

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To me it feels really out of place and given the amount of gathering that needs to be done in the game spamming the V key literally thousands of times seems like an inefficient design.  On my list of complaints its not a huge priority but I feel like they could have come up with something better or just not changed the toggle show which wasn't really broken in the first place.

 

 

I like the search ping feature, i don't get why people dislike it.


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#122
razielvh12

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Mod Support on PC! 



#123
Gel214th

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I went back to DA:O, and that system was so vastly superior. You had the shimmer effect , AND when you held down Tab you had the labels above everything that you were supposed to interact with, and you could see that at a long range. 

 

Even Shadows of Mordor, and Assassin's Creed which they are trying to copy have a different "vision" mode that highlights important items. The thing is, you are not expected to use that vision mode nearly as much as you have to in DA:I. 

 

This really feels like a game design team trying to make something for a genre that they just do not understand, which is the Action Roleplaying genre.

Just as another team tried to make a game for a genre they didn't understand, which was the MMO, and SWTOR. 


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#124
l3loodpimp

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Could PC gamer have a real UI for your action bar, character screen and bag management? The one we currently have are god awefull, and it's impossible to swap from your bag to your Character chart without going back to the main screen....

 

And please add a better camera zoom because not being able to see the whole battlefield while micro managing your character is painful... especially while trying to use the tactical view.



#125
Flamingdropbear

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Ok so I knew it would happen at some point because internet :P but please refrain from posting things that are mostly irrelevant. It is great that we all share our opinions and what we would like to see included at some point in the future, but please take the time to read the initial post before posting something that is already there or has already been said multiple times.

 

I think it's important to repeat which improvements we would like. Mainly because it will give BIoware an more data points to work with. If one person wants to romance Lord Woolsey its an outlying data point ( or at least I hope so), if 50 people want Schmooples in the game a bored Dev may put it in as a easter egg,  hundreds of poeple (or more) want Cullen as a romance option in DAO, look at whom we can romance in DAI, leigions commented on ME3's ending and we got the extended cut. Numbers help focus the devs on what is most important to the fans.

 

Back on topic my wish list (I haven't finished the game so these may be in later bits)

  • Trophy room for both unique weapons and armour you pick up and for big kills (eg Dragons)
  • two weapon slots, if my mage comes across a fire deamon and has a fire staff it is useless, and you can't swap easily
  • hide and recall individual or all GUI, especially quest window.
  • A scroll or something right at the start to read and ensure you've loaded the right save game
  • the ability to push past NPC's
  • Some thing extra for us poor fools that bought the digital deluxe edition. what we got was NOT worth the extra we paid

Some of the ones I liked or thought of but have already been said

  • move to attack/loot
  • area loot (eg the old republic)
  • Loot all
  • salvage frrom items
  • a loot storage
  • the ability to change ping colour (especially as i'm colour blind)
  • Extra romance options ( my preference is Scout Harding)

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