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How DAI is actually a 10 hour game


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#26
fizzypop

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Have to agree with this thread, back in DA:O you could find a very interesting sidequests, very few, but it gave to the world realy nice boost, like Ser Otto in Alienage or Ruck and few others. Most of those sidequests are realy sort of mmish quality, I believe that most lazy thing was that mage´s aliance with tevinter, this was totally dumb, like the resolution of the conflict went to the nowhere, just like that... Templars are gone due to red lyrium or mages are gone due to Tevinter and that´s it ? ! 

 

Have to say it, but in ME3 they atleast tried to finish a side stories properly, even if the ending suck... but now are some things just, nowhere ?

 

Yes, one could argue that Inquisition is about making an alliance, or creating an entire organisation against breach, but stil, you have two or three sides, blaming each other, two of them even killing each other, and by doing one decision the other side complitly vanish,

I agree I wish we could have at least sided with a smaller faction of templars or mages. The whole idea is to bring everyone together, not pick a side we did that in DA2. I want a mash of different types of people and alliances.



#27
ZoliCs

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He has a point, what if I tell you that some people are only (or mostly) interested in the Main story and not side questing? For those DA:I is relatively short...



#28
Taleroth

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He has a point, what if I tell you that some people are only (or mostly) interested in the Main story and not side questing? For those DA:I is relatively short...

Relative to what?



#29
Julia Luna

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Sounds like you're taking a shot at what really amounts to a speed run.

 

You can speed run notoriously long games in record short times. Whats the problem? People will get what they get out of the game.

 

I'm currently around 80 hours into my playthrough and still haven't run into characters I know are in the game at some point.

 

Let people play at their own pace. Unless your point is simply that the main campaign is too short, in which case I would say that building the Inquisition up is part of that main story. Taking shortcuts there is taking shortcuts on the campaign itself, in such a case the blame falls on the player.

From a roleplaying perspective I completely disagree! Building the Inquisition is not part of the story, it depends on the Inquisitor. You (or your character) can be a good strategist, a ferocious berserker or a arcane sage, and the way you deal with Corypheus might be VERY different between these different characters and personalities. As in real life we have anxious and pacient people the same could be said about the Inquisitor, also if the Inquisitor likes this stuff of getting people together or if he would rather just go on and face Corypheus alone. It makes no sense to say that building the Inquisiton is part of the main story, only if all Inquisitor were the same. The game itself offers you the possibility of being an Inquisitor that cares nothing for the Inquisition and the things that are happening in the world through dialogues and decisions. So, how is it that building the Inquisition is part of the main storyline?



#30
ZoliCs

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Relative to what?

To the 20-40 hour that was advertised.

I've beaten the game in 30hours exactly and at least half of it was sidequests, talking with companions or just standing in Skyhold while I was making food...



#31
Zoltansbeard

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Tbh i still have a hard time believing that

 

Most Reviewers say its 50-90h on a regular playthrough(around half Story half Side Quests)..  that would leave the story with 25-45h depending on who you ask

 

10 Hours seems impossible... most Main Quests are 1h or more... you gonna tell me there are only 10 Main Story missions in the Game? 

Highly unlikley

 

I really doubt that anyone who says under 20h has actually listened to every cutscene and Main Story relevant conversation

 

You propably can get through it in that time with NO exploring at all and skipping most cutscenes

 

but ill asked this in another thread

 

why the hell would you play a RPG this massive this way.??

 

Why are people rushing through this game?

 

Thats kinda beside the Point...  Thats like a Tester Gave Skyrim a bad review because the "Main Story" only took 7h you completly missed the point of the Game... its about combining Story and Exploration

 

I get the feeling that many people cant really pace themselves and expect the Game to do that for them... so either many dont get out of the Hinterlands because they wait for the Game to give them something they need to activly take(next Main Quest) or rush through it without ever looking left or right of the paths... in this case a beatifully crafted world totally goes to waste

 

Just relax a bit people... take your time...


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#32
LordParbr

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From a roleplaying perspective I completely disagree! Building the Inquisition is not part of the story, it depends on the Inquisitor. You (or your character) can be a good strategist, a ferocious berserker or a arcane sage, and the way you deal with Corypheus might be VERY different between these different characters and personalities. As in real life we have anxious and pacient people the same could be said about the Inquisitor, also if the Inquisitor likes this stuff of getting people together or if he would rather just go on and face Corypheus alone. It makes no sense to say that building the Inquisiton is part of the main story, only if all Inquisitor were the same. The game itself offers you the possibility of being an Inquisitor that cares nothing for the Inquisition and the things that are happening in the world through dialogues and decisions. So, how is it that building the Inquisition is part of the main storyline?

Roleplaying =/= story. Whether your inquisitor takes interest in it or not, building the Inquisition is part of the story.


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#33
Zoltansbeard

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Honestly, isn't 10-15 hours pretty good for someone bum-rushing the main story? Thinking back to other Bioware experiences, I don't think they'd last you all that long if you ignored side quests, party member dialogue, and other gameplay mechanics. 

 

Hell, I'm about 16 hours in and I've been having a grand old time mixing exploration with dialogue/narrative. 

 

If we assume that 10h is only possible by skipping most cutszenes/dialoge and not doing ONE "unnessesarry" sidequest then yes 10-15h is pretty good ^^



#34
Il Divo

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If we assume that 10h is only possible by skipping most cutszenes/dialoge and not doing ONE "unnessesarry" sidequest then yes 10-15h is pretty good ^^

 

That's what I was thinking. Not to mention, that you probably have people also arguing that combat is just used as filler to artificially extend the life of the game. It begs the question of what is a fair measure of a game's length?

 

For my first playthrough, I'm halfway between a bum rush and taking my time, typically. I explore companion dialogue completely, finish the more interesting side quests while ignoring most others, and deck out my PC in the sexiest armor I can find while ignoring companion stats. And even there, for the average Bioware game I'm somewhere between 25-50 hours, on average following that approach. 


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#35
Julia Luna

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Roleplaying =/= story. Whether your inquisitor takes interest in it or not, building the Inquisition is part of the story.

It makes even less sense. If the game does not force you, then it is not necessarily part of the story then it is a matter of how you roleplay. Anythign that is not forced on you, everything skippable is a matter of roleplaying, it is exactly where the game leaves it OPEN for YOU to decide. So if you decide you don't want to build Inquisition, you don't, In my first playthough I didn't. I did nothing but the main quest and get power i the easiest way available.



#36
delijoe

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How many main story missions are actually in this game for people who have finished it? I'm at the point where I can unlock that orlesian empress mission for 30 power but am avoiding due to not wanting to miss side quests and map missions...

#37
Xd2delo

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Not that many; maybe 6-7?  But tehrea re a bunch of companion quests too.  That's what I focused on, really: the "Inquisitor's Path" and the "Inner Circle" categories.  I did a bunch of other side quests too, and talked obsessively to the whole crew, but those seem to be the quests that have cutscenes with companions and really advance their stories and the main plots.  I would consider those to be the "core" of the game, and there are about 2 companion quests for each person (although I never unlocked any for Sera, and some are collection fetch quests like Varric's red lyrium destruction one).  Actually, I think my system may have bugged out, because I never had the quest in my journal to unlock those elven artifacts for Solas, nor did I ever get approval for doing so.



#38
Guest_john_sheparrd_*

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no just rushing through the game is stupid and definitely your fault don't even try to convince any sensible person otherwise

 

the open world areas are huge and filled with stuff to do

I even spent hours in Skyhold talking to everyone (companions, advisors, other important NPC's) there's so much dialouge

one should take their sweet time with this game its worth it trust me



#39
Navasha

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Well, by that logic EVERY book ever written can be finished in two pages.   The first page and the last...  at the pages in between I guess is just filler.


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#40
cronshaw

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Well, by that logic EVERY book ever written can be finished in two pages.   The first page and the last...  at the pages in between I guess is just filler.

Just read the back, turning pages gets so monotonous 


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#41
Kinsz

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To the 20-40 hour that was advertised.

I've beaten the game in 30hours exactly and at least half of it was sidequests, talking with companions or just standing in Skyhold while I was making food...

 

Sorry but thats impossible , if you talk to your companions , afk in skyhold and did half the sidequests and companion related quests in the game there is absolutely no way you beat it in 30 hrs , absolutely none even if you played in normal.



#42
Xd2delo

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ZoliCs, on 23 Nov 2014 - 6:51 PM, said:snapback.png

To the 20-40 hour that was advertised.

I've beaten the game in 30hours exactly and at least half of it was sidequests, talking with companions or just standing in Skyhold while I was making food...

 

Sorry but thats impossible , if you talk to your companions , afk in skyhold and did half the sidequests and companion related quests in the game there is absolutely no way you beat it in 30 hrs , absolutely none even if you played in normal.

 

 

I think he was saying half of his play time was side quests, not that he did half the sidequests.



#43
staindgrey

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This is the new model Bioware has chosen because they learned they could get away with it in their mmo. You make a single high quality story mission and surround it with 15-20 low quality "side missions". If, instead, they chose to focus on higher quality quests, especially within their mmo, they would have a higher reputation. But it's all about money, the passion is gone.

There's just... so much that's blatantly incorrect here... it hurts...


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#44
scootshoot

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Well, by that logic EVERY book ever written can be finished in two pages.   The first page and the last...  at the pages in between I guess is just filler.

Well played!



#45
BloodyTalon

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Sorry but thats impossible , if you talk to your companions , afk in skyhold and did half the sidequests and companion related quests in the game there is absolutely no way you beat it in 30 hrs , absolutely none even if you played in normal.

Some of those quests are also only unlocked by a lengthy war table wait, ugh.

But not complaining its all fun in the end.


Modifié par BloodyTalon, 24 novembre 2014 - 03:16 .


#46
Hydrosmurf

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some of the best games in history could be finished in around two hours if you tried so what is your point?



#47
Han Shot First

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Sorry OP, this guys got you beat.

 

Baldurs Gate 2 speed run

 

<

 

22 minutes?!

 

He beat the entire game in less time than it took me to sort out the inventory after a single mission in ME1. 

 

:D


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#48
inko1nsiderate

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Eh, sure, it's shortish.  But I really feel like systematically pushing out the allies of the Elder One in every major region was pretty necessary from a story perspective (but I suppose others could roleplay that differently).  But doing a run where all you do is the critical path, clocking in at 10 hours minimum time makes it two hours than the fastest I've beaten ME3 on Insanity, so I'm not sure where this comparison is going.



#49
elrofrost

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You can complete Skyrim main quest in five hours. I guess Skyrim is a five hours game. By skipping all dialogue you can also drop this by a few hours.

 

Bethesda why you created such a short game.

Actually you can do it even less time with the right mods and using the console. I tested one time, and had the main quest wrapped up in  under 3 hours. A flying mod saves you tons of time running around. And god mode, you don't have to worry about anything. Of course, like this game, you are seriously missing the point of the game. IMHO if you were going to do that, might as well play COD. I suppose there might be a reason to do this, if you needed to write about the main story and had a deadline.

Look, I bitched as much as anyone about the grind of this game. Especially the Hinterlands. But yesterday I rerolled and now I run the quests I want to. I'm forcing myself to ignore the need to complete everything. And that changes the whole game for me. Luckily there are so many points to be had, that I can afford to pick and choose quests.

 



#50
LordParbr

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It makes even less sense. If the game does not force you, then it is not necessarily part of the story then it is a matter of how you roleplay. Anythign that is not forced on you, everything skippable is a matter of roleplaying, it is exactly where the game leaves it OPEN for YOU to decide. So if you decide you don't want to build Inquisition, you don't, In my first playthough I didn't. I did nothing but the main quest and get power i the easiest way available.

No. It's part of the story. The story of the game is a budding Inquisition rising to power to combat a force that threatens to bring the fade into this world. Also, you ARE forced to grow the Inquisition. You need power to unlock story missions, and the only ways to get power are to do things that, say it with me, class, grow the inquisition.