Why didn't BioWare just remove the character-customisation completely?
#51
Posté 25 janvier 2010 - 09:58
#52
Posté 25 janvier 2010 - 10:00
Say what you like about this guy but he is one persistent mamma jamma.
#53
Posté 25 janvier 2010 - 10:05
#54
Posté 25 janvier 2010 - 10:07
Maniculus wrote...
Why not use something more akin to DAO customizer?
Maybe because in Mass Effect your character doesn't stare like a retard all the time but actually has a voice, facial expressions and lipsync.
#55
Posté 25 janvier 2010 - 10:12
Theronyll Itholien wrote...
Maniculus wrote...
Why not use something more akin to DAO customizer?
Maybe because in Mass Effect your character doesn't stare like a retard all the time but actually has a voice, facial expressions and lipsync.
You do know that you can change your squad members facial style with the mod tools in DA:O right? It doesn't stop them from having dialogue, lip sync and proper expressions, just saying.
Modifié par Revan312, 25 janvier 2010 - 10:13 .
#56
Posté 25 janvier 2010 - 10:15
#57
Posté 25 janvier 2010 - 10:18
#58
Posté 25 janvier 2010 - 10:22
#59
Posté 25 janvier 2010 - 10:26
#60
Posté 25 janvier 2010 - 10:30
#61
Posté 25 janvier 2010 - 10:33
#62
Posté 25 janvier 2010 - 10:34
#63
Posté 25 janvier 2010 - 10:37
While I agree it would be nice if more had been done w/ the initial Create A Shepard (more decent looking hairstyles would have made the biggest difference to me), they did seem to put some good time and thought into visual customization of your armor/casual wear.
Modifié par SidNitzerglobin, 25 janvier 2010 - 10:38 .
#64
Posté 25 janvier 2010 - 10:39
#65
Posté 25 janvier 2010 - 10:49
Massadonious wrote...
Yes, they should of removed something you didn't like for the sake of the other people that did.
That logic is infallible.
#66
Posté 25 janvier 2010 - 10:52
Here is a thought, maybe you can have a texture pack to improve choices in CC be a Patch/DLC/Cereberus Download sometime soon.
#67
Posté 25 janvier 2010 - 10:55
Massadonious wrote...
Yes, they should of removed something you didn't like for the sake of the other people that did.
That logic is infallible.
What, you mean like they did with the Elevators, the Mako, Medi-Gel, passive cooling, weapon/armour mods and the ability to change our team mates armour to match our own?
Nah, why should they take into account what 'some' of the gamers want and totally ignore all the rest.
#68
Posté 25 janvier 2010 - 11:56
#69
Guest_Ethan009_*
Posté 26 janvier 2010 - 12:02
Guest_Ethan009_*
Revan312 wrote...
We can all agree though that if they made the CC in ME3 like this www.youtube.com/watch (minus the clothes of course) we'd all be lauding Bioware as the best thing since sliced bread
I want that game.
NOW.
#70
Posté 26 janvier 2010 - 12:07
JakePT wrote...
To people complaining about the character creator: It doesn't suck, you suck at it.
- Please show us your custom Shepard if you're not too much of a coward. And little has to do with THE OUTCOME, but the features and limitations.
Modifié par Silent Friend, 26 janvier 2010 - 12:09 .
#71
Posté 26 janvier 2010 - 12:11
#72
Posté 26 janvier 2010 - 12:23
It's possible that it was difficult enough to translate every facial feature and increase the resolution of each to the point where it wasn't possible to add many new things to the creator.
#73
Posté 26 janvier 2010 - 12:35
#74
Posté 26 janvier 2010 - 12:42
When compared to other western RPGs such as Oblivion or Fallout 3, Mass Effect's character creator truly shines in its ease of use and elegance.
#75
Posté 26 janvier 2010 - 12:47




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