I'm still not clear why people are getting their panties in a twist over auto-attack. That finger's not doing anything else anyway, is it? Since you're bothered by it, could you enlighten me?
The aggro management/tanking concept doesn't ring a bell? That's the really freakin' obvious one, for starters, and one that i personally had a hard time adjusting to. DA2 brought in much more defined and enforced class roles, although I suppose that could be considered a throwback to AD&D too. Some of the gear stuff too, although since ME1 had similar bad ideas I don't really know the transmission vector.
Protip: writing up a list of ways DAO isn't like an MMO is no way to respond to a claim that DAO incorporates MMO concepts. If I tell you that a pot of chili has cumin in it, a list of all the things in that chili that aren't cumin doesn't say anything about the cumin.
I'm not one bothered by the auto attack that much tbh, eventhough I'm used to it from all the MMOs I've played though I'm playing DA Inquisition a lot in "tactical mode" as I play in harder difficulties with friendly fire, and tac mode does have auto attack. Many of the people complaining seem to be doing it because they prefer to play old school point and click, to move, to click spells from the action bars, and for them its a taxing thing to have to keep pressing a key while doing all this, without having automated movement and attack while not playing with tactical cam that most PC gamers seem to really dislike (in this current implementation that is).
Also, dont get me wrong, I also love MMOs, but the way you said it made it look like Origins always had alot in common with MMOs, which isn't true, even more if you compare it to this one. Aggro management isn't something that's MMO specific either. You can say that much of what is in games these days was there in MMOs, true, yet most of what's in MMOs started with single player RPGs, even aggro.
The way you said it makes it seem PC players are complaining about senseless things, because they are either "noobs"(not your words), or complaining that the game is bad now because it plays a lot like and MMO. Some complain of either one of those or both
but not everyone. I'm complaining about the PC controls and gameplay being different from Origins, and for me concearning Dragon Age, they are worse, and Bioware made a bad choice. People also complain the UI is bad for a PC, especially for people who play keyboard and mouse, and they are entitled to do so as Bioware anounced this game as going back to Origins' roots, and to having been a game developed focused on PC.
To your Protip, I'll give you some of mine:
1-Bioware developer Allan Schumacher already stated that it is fair for PC players to say that the PC implementation didn't go as it should/could have.
2-I've played WoW and got full gladiator gear in several seasons (means high rank pvp), so I know my way around MMOs and competition, seeing I was also considered as one of the best players of Unreal's TO(fps) of my country back in the day, as well as currently playing LoL and being ranked platinum without focusing on the game too much. All of these have very different play styles, twitch/fast reactions, and are competitive, and requier alot of flexibility when it comes to controls and ui interaction.
Yet I still say I preferred playing Origin's tactical approach to this mix match of action mmo rpg / tactical rpg that inquisition has at its gameplay.
You said people are complaining because they "haven't played MMOs, or hate them. Which is kinda funny since the DA series has always incorporated MMO concepts."
I think I've played a lot of MMOs and also love playing them. But the people complaining about the PC interface being MMO are also doing it cause Origins gameplay/combat wasn't MMO style like you were saying AND this current version of Inquisition is less than optimal for PC.
Now if you want to talk aggro problems as well, at least for me on hard or nightmare, all I need to do is throw a taunt at the targets, have everyone one just focus one at a time, and I can just run around without even attacking the minions at all with my tank, the mobs are getting bursted down by all my other followers, my tank isnt even touching the enemy targets, and they just keep chasing my non attacking tank, even if I dont spam taunt with every cooldown. The aggro "management" is almost non existant here if you compare it to most MMOs where if you hit too hard and the tank isn't doing enough dmg, the mob will come after you. Also from my experience, even in Origins the taunts and aggro seemed to be more responsive than this one, but they might be on par.
Yet again, seems I must state that I am indeed enjoying Inquisition very much, but I am entitled to still prefer Origins, and think that the PC controls and UI implementation of this game aren't good, am I not?