Aller au contenu

Photo

People living in the past...


  • Veuillez vous connecter pour répondre
392 réponses à ce sujet

#226
AshesEleven

AshesEleven
  • Members
  • 1 575 messages

And if you didn't do it? It had an effect on how events played out in subsequent stages, both at the battle and in the end of the game. But true, if costumization is about choosing non consequential visuals then DAI surpasses Awakening. I have never however understood the point of only cosmetic changes, since they have non obvious connection to my player experience. But I grant that the range of options were limited to a few do or do not.  

 

Some people like to customize the drapery :P


  • Allotetraploid aime ceci

#227
Eelectrica

Eelectrica
  • Members
  • 3 770 messages

I'd list the massive amount of issues that game had, but I think I'm done trying to convince people that their golden DAO child was a nostalgia-obscured hot mess.

DAI has issues, but they can be solved in the fullness of time.

Perhaps because Origins was actually a really good game? Did another completionist playthrough a couple of months ago, and was still pretty great.

Oh sorry, my bad. Sir yes Sir! Origins was a mess sir! Sorry for thinking for myself Sir!


  • Ieolus et Han Master aiment ceci

#228
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

Perhaps because Origins was actually a really good game? Did another completionist playthrough a couple of months ago, and was still pretty great.
Oh sorry, my bad. Sir yes Sir! Origins was a mess sir! Sorry for thinking for myself Sir!


It was great... One of my favorites. Easily in the top 5.

But to argue that it was some flawless game,especially on release, is beyond absurd.
  • PhroXenGold, _Lucinia, blahblahblah et 1 autre aiment ceci

#229
Darkly Tranquil

Darkly Tranquil
  • Members
  • 2 095 messages

u did notice they mention games like League of the Legends and Dota 2 right? these are games mainly for a younger crowd and do not require any high-end PC or even 3rd gen consoles. I know many adults play them too (i myself still enjoy pokemon and i am not afraid to admit it) but the kids are the ones raving about them.

 

I have worked with kids (below 12) and they play these games for ages (and neglecting their schoolwork,  :blink: , which is part of my job) but I doubt they have serious purchasing power. Their parents may dote on them but surely there is a limit if not, they will be raising spoilt brats all around.

 

LoL and DOTA are the top e-sports in the world and rake in insane amounts of money from legions of young adults who play them obsessively. Half my old WoW raid team (none of whom were under 18) spent more time (and a lot more money) on LoL than on WoW. Companies like Alienware, Razer, and various others are falling over each other to get in on the audience of young people with disposable income to blow on gaming gear. The target audience is not kids, its 18-30s who aren't married, don't have kids or other commitments, and can waste time and money on something as frivolous as online gaming and associated paraphenalia.



#230
Akka le Vil

Akka le Vil
  • Members
  • 1 466 messages

It was great... One of my favorites. Easily in the top 5.

But to argue that it was some flawless game,especially on release, is beyond absurd.

On the other hand, you can totally point flaws in DA:I without thinking DA:O was flawless.



#231
Innsmouth Dweller

Innsmouth Dweller
  • Members
  • 1 208 messages

(...)

but now we have:

 

DAI: awful controls and fps, SLOW! it plays like a MMO! the story is too 'over-the place' because of the boring neverending fetch quests

 

Haiz...

 

People are just never satisfied even though Bioware did try to take in the comments and try to improve.

 

I expect DA4 will be without any fetch quests, mostly linear, turned-based combat (to prevent awful tactical cam controls) and plays exactly like a JRPG. But expect complaints on those as well.

 

if you are sooooooooooooooooo good, please make a game and make sure it is a hit even after 20 years (much like BG and DAO).

 

if not, just stay in the past and be content with DAO and played it till the end of time because DAO is never coming back (though I wouldn't mind a remake).

yes... well... problem is the pros are cons in this case. let's break it, shall we?

 

+ tactical camera introduced to consoles is an improvement

- the same tactical camera (implemented the same way, not the core concept, mind you) in kb&m mode is a bizzare misunderstanding

 

+ push button to attack is immersive and let's you be the char you're playing - another improvement

- controlling other party members the same way because the AI isn't very intelligent and you have to micromanage every encounter in a tactical view (see above) may cause severe frustration

 

+ huge world and massive number of quests is an improvement, it lets you explore and enjoy the game for a long while

- big number of those quests are simple/fetch/grinding/repetative quests, because it's hard to create that many long/complex/interesting/mind blowing tasks to occupy the player. this is something i don't mind but i can see the problem.

 

+ no healing / plan ahead systems are great and force players to think before they start the battle, it improves the difficulty and creates the challange

- players have to stop what they are doing and restock potions every now and again because next encounter could be fatal. playing games on higher difficulty always forces players to think before they start the battle... with limited tactical options to 8 skills, with almost no healing possibilities

 

i cannot speak about the engine - i have no idea about game developement, but clearly the time spent on learning it was too short, maybe the engine itself isn't the best - drivers, direct x issues which are bound to be fixed at some point.

 

i'm really glad there are people who enjoy the game and have fun playing it. and i must admit, i'm jealous. please don't dismiss other people's right to complain if they cannot enjoy it like you do, or enjoy at all because the game won't even start for them. don't blame it on 'hating EA/BW' because the fact we're speaking here, on this very forum, means that's not the case


  • Damazig aime ceci

#232
Damazig

Damazig
  • Members
  • 126 messages

I'm still not clear why people are getting their panties in a twist over auto-attack. That finger's not doing anything else anyway, is it? Since you're bothered by it, could you enlighten me?

The aggro management/tanking concept doesn't ring a bell? That's the really freakin' obvious one, for starters, and one that i personally had a hard time adjusting to. DA2 brought in much more defined and enforced class roles, although I suppose that could be considered a throwback to AD&D too. Some of the gear stuff too, although since ME1 had similar bad ideas I don't really know the transmission vector.

Protip: writing up a list of ways DAO isn't like an MMO is no way to respond to a claim that DAO incorporates MMO concepts. If I tell you that a pot of chili has cumin in it, a list of all the things in that chili that aren't cumin doesn't say anything about the cumin.

I'm not one bothered by the auto attack that much tbh, eventhough I'm used to it from all the MMOs I've played though I'm playing DA Inquisition a lot in "tactical mode" as I play in harder difficulties with friendly fire, and tac mode does have auto attack. Many of the people complaining seem to be doing it because they prefer to play old school point and click, to move, to click spells from the action bars, and for them its a taxing thing to have to keep pressing a key while doing all this, without having automated movement and attack while not playing with tactical cam that most PC gamers seem to really dislike (in this current implementation that is).

 

Also, dont get me wrong, I also love MMOs, but the way you said it made it look like Origins always had alot in common with MMOs, which isn't true, even more if you compare it to this one. Aggro management isn't something that's MMO specific either. You can say that much of what is in games these days was there in MMOs, true, yet most of what's in MMOs started with single player RPGs, even aggro.

 

The way you said it makes it seem PC players are complaining about senseless things, because they are either "noobs"(not your words), or complaining that the game is bad now because it plays a lot like and MMO. Some complain of either one of those or both ;) but not everyone. I'm complaining about the PC controls and gameplay being different from Origins, and for me concearning Dragon Age, they are worse, and Bioware made a bad choice. People also complain the UI is bad for a PC, especially for people who play keyboard and mouse, and they are entitled to do so as Bioware anounced this game as going back to Origins' roots, and to having been a game developed focused on PC.

 

To your Protip, I'll give you some of mine:

1-Bioware developer Allan Schumacher already stated that it is fair for PC players to say that the PC implementation didn't go as it should/could have.

 

2-I've played WoW and got full gladiator gear in several seasons (means high rank pvp), so I know my way around MMOs and competition, seeing I was also considered as one of the best players of Unreal's TO(fps) of my country back in the day, as well as currently playing LoL and being ranked platinum without focusing on the game too much. All of these have very different play styles, twitch/fast reactions, and are competitive, and requier alot of flexibility when it comes to controls and ui interaction.

 

Yet I still say I preferred playing Origin's tactical approach to this mix match of action mmo rpg / tactical rpg that inquisition has at its gameplay.

 

You said people are complaining because they "haven't played MMOs, or hate them. Which is kinda funny since the DA series has always incorporated MMO concepts."

I think I've played a lot of MMOs and also love playing them. But the people complaining about the PC interface being MMO are also doing it cause Origins gameplay/combat wasn't MMO style like you were saying AND this current version of Inquisition is less than optimal for PC.

 

Now if you want to talk aggro problems as well, at least for me on hard or nightmare, all I need to do is throw a taunt at the targets, have everyone one just focus one at a time, and I can just run around without even attacking the minions at all with my tank, the mobs are getting bursted down by all my other followers, my tank isnt even touching the enemy targets, and they just keep chasing my non attacking tank, even if I dont spam taunt with every cooldown. The aggro "management" is almost non existant here if you compare it to most MMOs where if you hit too hard and the tank isn't doing enough dmg, the mob will come after you. Also from my experience, even in Origins the taunts and aggro seemed to be more responsive than this one, but they might be on par.

 

Yet again, seems I must state that I am indeed enjoying Inquisition very much, but I am entitled to still prefer Origins, and think that the PC controls and UI implementation of this game aren't good, am I not?



#233
Allotetraploid

Allotetraploid
  • Members
  • 6 messages

Some people like to customize the drapery :P

 

To each his own as they say ;)



#234
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

It was great... One of my favorites. Easily in the top 5.

But to argue that it was some flawless game,especially on release, is beyond absurd.

Does anyone argue that?

That said, I used mods to undo some of the changes in patches 1.02 and 1.03, so I clearly thought it was better to start.

#235
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

On the other hand, you can totally point flaws in DA:I without thinking DA:O was flawless.

 

Definitely.



#236
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

Does anyone argue that?
 

 

Many do. :)



#237
Willhe67

Willhe67
  • Members
  • 7 messages

RPG is the only genre of game where I do not trust user reviews. Why?

 

RPG nerds are the nerdiest nerds to ever nerd a nerd fest.

 

God. Just awful. If it isn't exactly like they want something to be, usually some 15 year old outdated game mechanic, or a 1500 deep skill tree, 99% of which you will never use, they will blow up review sites with their hate.

 

Let's look at Divinity: Original Sin. I think it is junk, a throwback to old rpg's. Turn based and isometric view? Come on, this isn't 1998. But the uber nerds are nut hugging it to death. Must remind them of puberty or something.

 

To each their own I guess, give them what they want and all that. But they could shut up a bit when they don't get what they want.


  • RSX Titan aime ceci

#238
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages

RPG nerds are the nerdiest nerds to ever nerd a nerd fest.

Yes we are. If you don't like that, why are you in our genre?
  • Ieolus et Lebanese Dude aiment ceci

#239
Willhe67

Willhe67
  • Members
  • 7 messages

It's not your genre. There you go, acting all entitled again.


  • RSX Titan aime ceci

#240
Damazig

Damazig
  • Members
  • 126 messages

RPG is the only genre of game where I do not trust user reviews. Why?

 

RPG nerds are the nerdiest nerds to ever nerd a nerd fest.

 

God. Just awful. If it isn't exactly like they want something to be, usually some 15 year old outdated game mechanic, or a 1500 deep skill tree, 99% of which you will never use, they will blow up review sites with their hate.

 

Let's look at Divinity: Original Sin. I think it is junk, a throwback to old rpg's. Turn based and isometric view? Come on, this isn't 1998. But the uber nerds are nut hugging it to death. Must remind them of puberty or something.

 

To each their own I guess, give them what they want and all that. But they could shut up a bit when they don't get what they want.

Oh don't worry, if developers say/state and clearly show what the game is aiming for, instead of trying to convince those gamers of something that its not, then maybe you won't see those "old school" gamers complain so much, cause you know, we're old, and we got money but not much time to waste... seeing we're old XD

 

You think Divinity is junk, I think it was ok but not so much my thing, and I do love Baldurs Gate and Neverwinter Nights 2. Yet you took the time to in your awsome 4 posts in this entire forum, come complain about people complaining :D and then take an example of Divinity, a game that was massively well received, and from the get go, it showed everyone what it was, and what it wasn't.... guess what, pretty much everyone had good things to say about it, cause the people who actually paid and played the game knew exacly what they were getting.

 

But thanks for the irony! loved it :D


  • Akka le Vil aime ceci

#241
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 108 messages
As long as they keep calling their games RPGs, I'm going to keep expecting to roleplay in them, and that includes the means to avoid action combat.
  • Ieolus, Remmirath, Merlanni et 1 autre aiment ceci

#242
Merlanni

Merlanni
  • Members
  • 73 messages

A PC player is prepared to pay extra, even double for that perfect game. The even are willing to wait ten years to get it.

 

So here comes a company: hey, we made the spiritual successor to that game. it has all you want!

 

We pre-order and we get a bust. Just a average game. They make a new one, claiming it is even better..... and again...

 

But then they make that almost perfect game we craved. The next one is an broken bloated mod turned into a game with fodder.

 

And again: Hey people we made one game(to rule them all)

 

we get the game, and find so many problems with it you can call it epic.

 

 

Dragon age Inquisition is a gem. An uncut gem. The spit and polish to make it game of the year would have taken the release past the new year. And that was not an option.



#243
LinksOcarina

LinksOcarina
  • Members
  • 6 536 messages

I have said it before and I will say it again. Most fans of RPG are very determinist in terms of their gameplay and systems, they expect something specific and hate it when it's not given to them. This is why grognard's exist, many feel games were perfected back in the 1980's, or DnD 3.0 is the best thing since sliced bread, despite it's flaws. Hell, the RPG market was split when we got 4th edition DnD and Pathfinder basically doing different things with their licences. 

 

 

Frankly, I hate that attitude, just enjoy the ****** game for once, and realize that what happened fifteen years ago is not something everyone wants anymore. I don't, and I liked Baldur's Gate 1 and 2 back in the day. You also need to realize that the definition of role playing has no definition, and it never will.


  • RSX Titan aime ceci

#244
robmokron

robmokron
  • Members
  • 648 messages

A PC player is prepared to pay extra, even double for that perfect game. The even are willing to wait ten years to get it.

 

So here comes a company: hey, we made the spiritual successor to that game. it has all you want!

 

We pre-order and we get a bust. Just a average game. They make a new one, claiming it is even better..... and again...

 

But then they make that almost perfect game we craved. The next one is an broken bloated mod turned into a game with fodder.

 

And again: Hey people we made one game(to rule them all)

 

we get the game, and find so many problems with it you can call it epic.

 

 

Dragon age Inquisition is a gem. An uncut gem. The spit and polish to make it game of the year would have taken the release past the new year. And that was not an option.

play the HD editions of Baldur's gate 1 and 2?



#245
Merlanni

Merlanni
  • Members
  • 73 messages

Oh yes. And every RPG since. Icewind dale 1-2 neverwinter nights 1-2, Kotor 1-2 some MMorgp, shooters, stategy, adventure... Also the mother of them all Planescape Torment.

 

Today si start this one up. The game runs for five minutes and crashes... second time even less and it crashes.  As soon as i reach a cutscene or conversation it goes.  

 

Only this game does it....



#246
Merlanni

Merlanni
  • Members
  • 73 messages

RPG means something. it is a defined genre.

 

This game has the potential to be an action game with RPG elements that will blow your mind away.

 

Dragon age:I  is not a full RPG as specified by the people who adore the genre.

 

Bioware will get this game right, no doubt about that.



#247
Lebanese Dude

Lebanese Dude
  • Members
  • 5 545 messages

As long as they keep calling their games RPGs, I'm going to keep expecting to roleplay in them, and that includes the means to avoid action combat.

 

But genres aren't as strict as you are implying they are.

 

It's an RPG because it's a game which allows role-playing as a character. How it allows you to do so is within the game's programming and is the producer's prerogative.

 

You call a game an RPG because of its narrative and interactive framework, not its combat.

 

Still, I agree that DA is not a pure traditional RPG. It never has been though.



#248
robmokron

robmokron
  • Members
  • 648 messages

But genres aren't as strict as you are implying they are.

 

It's an RPG because it's a game which allows role-playing as a character. How it allows you to do so is within the game's programming and is the producer's prerogative.

 

You call a game an RPG because of its narrative and interactive framework, not its combat.

 

Still, I agree that DA is not a pure traditional RPG. It never has been though.

not trying to start an arguement, but Legend of Zelda.. is also an RPG

 

I thin Dragon Age is more of an RPG than most games claiming to be. atleast in the tradisional sense



#249
3PointDecoupage

3PointDecoupage
  • Members
  • 47 messages

Isn't Inquisition's main problem that there are TOO MANY enemies falling from the sky?

You know...cuz of the breach...


  • Allotetraploid aime ceci

#250
LinksOcarina

LinksOcarina
  • Members
  • 6 536 messages

Isn't Inquisition's main problem that there are TOO MANY enemies falling from the sky?

You know...cuz of the breach...

 

How ironic, isn't it?