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#101
Sylvius the Mad

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That is really annoying... Please read the description, watch a few preview vids and articles before purchasing so that when you spend your money, you can be confident that whatever it is that you like to do in the games you buy, you can do in this one... I have learned a long time ago that this sort of common sense is not as contagious as I once thought. People operate from hope far more than they should. I believe in hope, but hope without common sense and a tad bit of planning is blind optimism... which more often than not leads to pain and frustration

It wouldn't have worked in thus case, ss BioWare has yet to release meaningful information about how the game plays. Nothing is documented.

#102
SadisticChunkyDwarf

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lol, how many game of the year awards did Origins receive, and yet they sure changed its formula.

 

And how did that work out?



#103
DarthSliver

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They accidently left alot of bugs in the game, thats my only complaint on the game. Also I get this feeling their testers never tried out the Cassandra Romance since it freezes in a autosave lol. 

 

My only complaint is they left some pretty nasty bugs in the game with the minor ones. But I think its the bugs they really bite you that is making the game seem like its buggy as hell lol. 



#104
Ieolus

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And how did that work out?

 

My point entirely.  So you think DA:I winning a few awards is going to stop the devs from changing the formula as YOU like it?  I gotta laugh at the irony.



#105
SadisticChunkyDwarf

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My point entirely.  So you think DA:I winning a few awards is going to stop the devs from changing the formula as YOU like it?  I gotta laugh at the irony.

 

The real irony is even if they did change the design that I like so much to the point that I couldn't even recognize it, you and people like yourself would be here complaining about it, whilst I would either be enjoying the game with an open mind or enjoying the money I would've spent on it by spending it on something else.

 

Adapting is what the thread is about, which I sided with.

 

He who laughs last...



#106
AshesEleven

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They accidently left alot of bugs in the game, thats my only complaint on the game. Also I get this feeling their testers never tried out the Cassandra Romance since it freezes in a autosave lol. 

 

My only complaint is they left some pretty nasty bugs in the game with the minor ones. But I think its the bugs they really bite you that is making the game seem like its buggy as hell lol. 

 

Bugs will always exist in games, for a game this size and how they had to delay it by a month to work on fixing them, I think they did a pretty good job dealing with the major ones.  I've only experienced a few and while they've been noticeable, they haven't affected my enjoyment.  



#107
DarthSliver

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Bugs will always exist in games, for a game this size and how they had to delay it by a month to work on fixing them, I think they did a pretty good job dealing with the major ones.  I've only experienced a few and while they've been noticeable, they haven't affected my enjoyment.  

 

Well my point is I am basically enjoying the game lol. Only thing that hinders the experience is when I run into one of those nasty bugs and I figured away around some of them lol. Cassandra bug is because I have a friend who doesn't want to progress the game because he wanted that romance for his first complete playthrough but its one of those bugs that corrupt.  Ones I encounter mostly have to do with the saving because for the love of god this game is always autosaving it seems and since I am on PS3 I have to stop and wait while its saving or risk it freezing during the save. I also have to be careful on how fast I go because I can sometimes go faster then the game can keep up with which will also freeze the game for me lol, but I don't know if autosave was also going during that time. Its only recently I realized I need to sit still when i see the save icon going. 


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#108
Damazig

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...and this is why so many of us are sooooo sick of DAO nostalgia. The smug superiority associated with every flippin' thing that ISN'T DAO. That game was "hardcore" and "tactical". LOL, good one chet! So now let me counter-smug you......

 

Origins was brain dead in combat. It was aggressively stupid and unbalanced in combat. If you couldn't run the whole game on autopilot then the problem was that you didn't understand how to set basic tactics. Combat was slow, unresponsive and actively prevented tactical decisions because of those flaws. Positioning didn't actually matter for you warriors, vaguely mattered for rogues. You couldn't really block things because your characters had no weight to their stand and took so long to line up shots everything just ran right by them. Things like Mana Clash were so broken it is laughable. Entire specializations were useless (shapeshifter anyone) The massive ability to potion spam took the challenge out of anything like health and mana. Oddly the inability to potion spam stamina meant that mages were overpowered relative to rogues and warriors. Short of boss fights I ran an entire game with tactics that said If level < Elite Attack Target of Main Character. Period, cleared the game no issues. You might have liked the gameplay, I'm sorry for that, but don't claim that it is because it was so tactical and hardcore that the rest of the world couldn't appreciate it.

I did like the DAO gameplay yeah, but I thought my post had made it clear, so yeah again I did like it and enjoyed and prefered it to Inquisition.

 

You got me all wrong there smartass... you played it on the PC or was it console? it was completly different as console was by default easier on all difficulties and without any friendly fire.

 

DAO took no strategy? and wasn't hard? here's an example... 

There was no way you'd be running around without pausing the game in harder difficulties on PC.

 

Position for warriors didn't matter? shows how clueless you are.

 

Potion spam? well you actually had to spend plenty of stuf to use potions left and right the way you are saying. In this game you just spam all the pots in a single encounter of the main quests, and right after that encounter you get another box to refill the entire stock... every single fight. Out in the openworld? Ride a horse to the objective if you dont want to keep fighting respawns, kill/clear the objective, fast travel back to your camps and bam full health full pots for free.

 

Useless spells on DAO? well thats funny seeing this game makes me pick spells that I won't get to use at all cause I can't get more than 8 spells/ability slots, talk about useless spells

 

Overpowered spells on DAO? well on easy or normal difficulty there are plenty in both games... here's a Knight Enchanter in Inquisition soloing a 3 lvls higher dragon, without so much as a sweat:

So after that video you were saying something about some classes in DAO being OP vs others, and not in DAI?

 

I set tactics pretty well, I plaid it on hard on PC so yeah with friendly fire enforced on, it still forced me to pause and play non stop, to position, to cast, many spells I had to forbbid the AI to use, so that I could do shattering combos in DAO between different characters, or use CC at the best of times so I wouldnt wipe.

 

Yeah I did prefer the gameplay, yeah it was more tactical on PC and it is more tactical than DAI, and STILL you might have missed the part I said I'm STILL enjoying this game alot. I did NOT say its crap compared to Origins, yet I am entitled to my opinion and saying that FOR ME, I preferred Origins' gameplay and darker tone.


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#109
Lebanese Dude

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The Harvester is notoriously difficult and is an extreme example to use.

 

It's essentially equivalent to discussing DA2's difficulty through the Arishok solo fight.



#110
General TSAR

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DAO: main complaint was the combat as it is not fast enough and offer little 'excitement'

 

 

Not for me. It was perfect.  :D


#111
Damazig

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The Harvester is notoriously difficult and is an extreme example to use.

 

It's essentially equivalent to discussing DA2's difficulty through the Arishok solo fight.

Yes I know it was a very difficult fight, but there were plenty fo other hard fights, I used that as an example, but you can counter me by showing a DAO video on PC of just running around clueless without tactics and pause and play on harder difficulties, heck even on normal, going lone wolf you'd never be able to do what that Knight Echanter did soloing a dragon in inquisition.



#112
Lebanese Dude

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Yes I know it was a very difficult fight, but there were plenty fo other hard fights, I used that as an example, but you can counter me by showing a DAO video on PC of just running around clueless without tactics and pause and play on harder difficulties, heck even on normal, going lone wolf you'd never be able to do what that Knight Echanter did soloing a dragon in inquisition.

 

The KE is also another extreme example to use.

 

You can't list one example and then end it there when the rest of the options do not follow the same result.

 

In my experience, I was capable of running DAO on autopilot with one hand tied behind my back (before installing Combat Tweaks that mod is amazing).

The only fight that ever gave me trouble was the Harvester, and that was mainly due to its unintuitive design.



#113
Rannik

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PSA: Change =/= Improvement


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#114
Damazig

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The KE is also another extreme example to use.

 

You can't list one example and then end it there when the rest of the options do not follow the same result.

 

In my experience, I was capable of running DAO on autopilot with one hand tied behind my back (before installing Combat Tweaks that mod is amazing).

The only fight that ever gave me trouble was the Harvester, and that was mainly due to its unintuitive design.

Then again, you weren't playing on PC on a harder difficulty with the enforced friendly fire. It's that simple. I can play DAO with just one hand on hard? yeah sure, just with the mouse, the game is THAT optimized for the PC as a tactical game, that I can pause non stop and do just about EVERYTHING with just the mouse. In DAI you cant do it cause its not optimized for the PC nor is it focused on being tactical, its focused on being an "action rpg".

 

But lets not talk about doing it with one hand, thats doable ;) just do a stream with you on DAO playing on hard without pausing, just strolling through the first chapter.



#115
AshesEleven

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PSA: Change =/= Improvement

 

PSA: Change=/=Bad

 

Making blanket statements like that isn't helpful.  



#116
Twinklesz

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Very definition of owned. You can see why they changed the combat, its just not what the modern console/gaming crowd like anymore flashyness and action over tactics, you really think EA who lets face it only care about there profit margin, would let bioware make a game with BG's, hell even origins, combat or gameplay? no it wouldn't sell enough. Look at inquisitions sale numbers, they arent great even when trying to pull in as many as possible by shafting there loyal fanbase. And im glad.


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#117
Lebanese Dude

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Then again, you weren't playing on PC on a harder difficulty with the enforced friendly fire. It's that simple. I can play DAO with just one hand on hard? yeah sure, just with the mouse, the game is THAT optimized for the PC as a tactical game, that I can pause non stop and do just about EVERYTHING with just the mouse. In DAI you cant do it cause its not optimized for the PC nor is it focused on being tactical, its focused on being an "action rpg".
 
But lets not talk about doing it with one hand, thats doable ;) just do a stream with you on DAO playing on hard without pausing, just strolling through the first chapter.


I exclusively play on a Nightmare though =\

#118
Guest_Raga_*

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My infatuation with BG2 is because I haven't enjoyed any RPG as much as I enjoyed that one (DAO came close).  I actually want something new that blows me away the way that game did.  I have no specific formula for how that can be accomplished.  I don't expect every new game to feel like BG2 (mechanically).  However, I *do* want them to produce that "this is completely awesome!" feeling that BG2 produced.  Thus far, none have delivered, although many have made valiant, enjoyable attempts.


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#119
Sylvius the Mad

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The Harvester is notoriously difficult and is an extreme example to use.

How about fighting Caridin with Shale in your party?

It's essentially equivalent to discussing DA2's difficulty through the Arishok solo fight.

A comically easy and gimmicky fight. I think that describes DA2 pretty well.
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#120
Damazig

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I exclusively play on a Nightmare though =\

Cool, even better :D you'd show everyone you're even better than I thought! :D Yeah I know you're pulling my leg and "joking" around a bit. It's all good mate, on the contrary to what so may think of my posts, I'm not completly outraged about DAI, and hey, everyone has opinions.



#121
AshesEleven

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A comically easy and gimmicky fight. I think that describes DA2 pretty well.

 

Isn't that fight considered the hardest thing in the world as a mage?  I haven't seen a single person call that fight comically easy until now.

 

*sob* My poor mage Hawke...



#122
Lebanese Dude

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How about fighting Caridin with Shale in your party?
A comically easy and gimmicky fight. I think that describes DA2 pretty well.

 

Another extreme example? 

 

Disable tactics for Shale. Problem solved :)



#123
Lebanese Dude

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Cool, even better :D you'd show everyone you're even better than I thought! :D Yeah I know you're pulling my leg and "joking" around a bit. It's all good mate, on the contrary to what so may think of my posts, I'm not completly outraged about DAI, and hey, everyone has opinions.

 

:)

 

I'd honestly do it if I had the time. I've had to put off playing DAI for another week or so due to work/study backlog.

 

Oh and the "one hand behind my back" is an idiom which means "without much effort" :P



#124
pasmith31

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Isn't it possible for me to enjoy the game and still insist that the interface/control for the PC is sub par?  If anything, it says something for how much I do enjoy the game given that I've put up with it as long as I have.

 

Of course, I am strange in that technical issues like controls and interface rank more highly for me than even gameplay sometimes. Since if the gameplay is the best ever but is marred by terrible controls, it becomes even more frustrating when its trying to keep me out of it. That is what I feel like when I play DA: I. I am having a blast but I'd be having so much MORE fun if I didn't feel like I was fighting the interface half the time.

This is how I feel as well and at one point I almost gave up on DA:I at about 12 hours in but decided to try an archer as the combat changes together with the control changes to me, made melee combat feel awkward and sloppy. 



#125
Akka le Vil

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Comparing physical violence to interface issues? Alright...

[...]
The typical hater resorting to half-assed arguments when presented with logic gives me life.

Nope, just pointing that shouting "it's subjective" is just meaningless and a way to relativise everything. Seems you're again on full strawman, fighting no the point made but the one you build up in its place so you can clamor you're the victor.

 

The limitation of the interface or the scripts are not subjective. Maybe for a number of people the flaws aren't apparents or hampering them due to their playstyle, but it changes nothing about the interface itself being worse - if I tend to drive slowly, my car unable to goes over 120 isn't even noticeable, it's still slower than a car which can goes to 200.