Seems really dumb when my entire party of "heroes" has to hack for minutes straight at a single non-unique enemy while he can kill my guys, especially the squishies, in 1-2 hits. Granted, I am playing on nightmare, but even so it seems really strange to have single enemies that completely dominate my guys. If you want to make a fight difficult, why not make more of weaker enemies. When my entire crew has to hack away for a while to bring down a simple skeleton archer, you know game design isn't well thought out...
Not to mention specifically terror demons, whose chain cc has got to be one of the most unfun enemy mechanics in any computer game I've played.





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