Never thought I'd take a game design idea from Diablo 3, but about a year ago they did a huge patch for the loot. Basically, if you were, say, a demon hunter, you'd have a greater chance of having loot dropping that actually suited your class. Wizard, same, ect ect. It made things more enjoyable for both myself and my husband, since we knew we'd be more likely actually using the stuff that dropped. It would be nice if the BW developers could do something like this for DA:I.
Seriously game, enough with the warrior rings and belts, thanks.
This seems like a constructive thread, which is hard to find right now. I'm not interested on bashing on the company or the DA team or anything like that and I'm glad to see so far, no one else is in here either. That's...pretty popular right now and while I'm not faulting some for being upset, I'm afraid that any constructive feedback is going to get lost in the cries of frustration.
If it's alright with you guys, may I use this thread to post about some of the bugs I've been finding in the game?