Share Your Shepard -- Mass Effect 2 Face Codes Database!
#326
Posté 05 février 2010 - 11:43
BIOG_HMF_HIR_PRO.Beanie.HMF_HAT_Bn1_MDL
BIOG_HMF_HIR_PRO.Beanie02.HMF_HAT_Bn2_MDL
BIOG_HMF_HIR_PRO.Beret.HMF_HAT_Brt_MDL
BIOG_HMF_HIR_PRO.Cap.HMF_HAT_Cap_MDL
BIOG_HMF_HIR_PRO.Cosmo.HMF_HAT_Cos_MDL
BIOG_HMF_HIR_PRO.Cuban.HMF_HAT_Cub_MDL
BIOG_HMF_HIR_PRO.Cyclops.HMF_HAT_CYC_MDL
BIOG_HMF_HIR_PRO.Moto.HMF_HAT_MTR_MDL
BIOG_HMF_HIR_PRO.MotoGlasses.HMF_HAT_MTG_MDL
BIOG_HMF_HIR_PRO.Officer.HMF_HAT_Off_MDL
#327
Posté 05 février 2010 - 11:44
Besetment wrote...
Here are some hats if you want to go hog wild:
BIOG_HMF_HIR_PRO.Beanie.HMF_HAT_Bn1_MDL
BIOG_HMF_HIR_PRO.Beanie02.HMF_HAT_Bn2_MDL
BIOG_HMF_HIR_PRO.Beret.HMF_HAT_Brt_MDL
BIOG_HMF_HIR_PRO.Cap.HMF_HAT_Cap_MDL
BIOG_HMF_HIR_PRO.Cosmo.HMF_HAT_Cos_MDL
BIOG_HMF_HIR_PRO.Cuban.HMF_HAT_Cub_MDL
BIOG_HMF_HIR_PRO.Cyclops.HMF_HAT_CYC_MDL
BIOG_HMF_HIR_PRO.Moto.HMF_HAT_MTR_MDL
BIOG_HMF_HIR_PRO.MotoGlasses.HMF_HAT_MTG_MDL
BIOG_HMF_HIR_PRO.Officer.HMF_HAT_Off_MDL
Awesome! Can you find Kelly ginger hairstyle? Maybe make a Joker Shepard with the hat lol...
#328
Posté 05 février 2010 - 11:45
#329
Posté 06 février 2010 - 12:14
Here's the list of codes you need to replace for the hairstyles

BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_MDL
BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Diff
BIOG_HMF_HIR_PRO.Mom.HMF_HIR_Mom_Norm

BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_MDL
BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Diff
BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_Norm

BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_MDL
BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Diff
BIOG_HMF_HIR_PRO.Cyberbabe.HMF_HIR_Cyb_Norm

BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_MDL
BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Diff
BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Norm
BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Diff
BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Norm
BIOG_HMF_HIR_PRO.Mohawk.HMF_HIR_Mhk_Scalp_Mask
Note: The Mohawk style needs the scalp textures since you're essentially making Shepard bald.
Besetment wrote...
Here are some hats if you want to go hog wild:
BIOG_HMF_HIR_PRO.Beanie.HMF_HAT_Bn1_MDL
BIOG_HMF_HIR_PRO.Beanie02.HMF_HAT_Bn2_MDL
BIOG_HMF_HIR_PRO.Beret.HMF_HAT_Brt_MDL
BIOG_HMF_HIR_PRO.Cap.HMF_HAT_Cap_MDL
BIOG_HMF_HIR_PRO.Cosmo.HMF_HAT_Cos_MDL
BIOG_HMF_HIR_PRO.Cuban.HMF_HAT_Cub_MDL
BIOG_HMF_HIR_PRO.Cyclops.HMF_HAT_CYC_MDL
BIOG_HMF_HIR_PRO.Moto.HMF_HAT_MTR_MDL
BIOG_HMF_HIR_PRO.MotoGlasses.HMF_HAT_MTG_MDL
BIOG_HMF_HIR_PRO.Officer.HMF_HAT_Off_MDL
How do you apply these to Shepard?
Modifié par Lavans6879, 06 février 2010 - 12:17 .
#330
Posté 06 février 2010 - 12:23
#331
Posté 06 février 2010 - 04:24
#332
Posté 06 février 2010 - 05:15
Whailor wrote...
Now that's a cool site. Maybe you can add a feature where you can sort it between female and male faces. I play usually male chars so would like to browse those but it also means going through several pages of female faces I wouldn't use.
There is a filter for that on the top of the page, actually. Hope that makes things easier.
#333
Posté 06 février 2010 - 05:57
Dlobok_Dibbar wrote...
The Railgun wrote...
I have modded the coalesced.ini before. It is not hard at all. You just need Ruby and Notepad++. The question remains where in it where one can do such a thing. However, I think we are close of getting it modded using gibbed. I think we are missing something here.
Yeah...
Curse this uploader for not giving more instructions! Oh wells, we'll probably figure it out soon.
AH HA I'VE GOT IT
BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Sxy_MDL
Use that for the hair entry in the raw tab in Gibbed, it'll work.
Works great. Don't forget to change the hair textures too, it looked weird until I remembered those.
Just for clarity, it's under Morph Head in the Texture Parameters section.
HAIR_Diff=BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Cls_Diff
HAIR_Norm=BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Cls_Norm
HAIR_Mask=BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Cls_Mask
HAIR_Tang=BIOG_HMF_HIR_PRO.Sexy.HMF_HIR_Cls_Tang
Where are you finding these at? When I go under Head Morph -> texture parameters I see a bunch that have cute in their texture name, but not that say sexy.
Modifié par SpideyKnight, 06 février 2010 - 06:09 .
#334
Posté 06 février 2010 - 06:21
#335
Posté 06 février 2010 - 06:47
#336
Posté 06 février 2010 - 06:55
#337
Posté 06 février 2010 - 08:33
#338
Posté 06 février 2010 - 08:52
I've been trying but no such luck. The only thing I would change about her face is her eyebrows. So if its possible to create her in the CC screen Please send me the code
BTW if you dont know who she is, http://social.biowar...1186/0_2115.jpg
#339
Posté 06 février 2010 - 08:55
#340
Posté 06 février 2010 - 08:58
Just paste them in succession?
#341
Posté 06 février 2010 - 09:01
drewj1988 wrote...
I want a face like Kelly Chambers is there any way using the Gibbed Editor to get it? or is it possible to create the face in the normal character creation screen?
I've been trying but no such luck. The only thing I would change about her face is her eyebrows. So if its possible to create her in the CC screen Please send me the code
BTW if you dont know who she is, http://social.biowar...1186/0_2115.jpg
Well doesn't it make the game feel weird if you do so (not technically, lore-wise)?
"Kelly, meet Kelly." lulz.
PS: It is doable using the coalesced.ini method. I don't know the details though on how to make it exactly work.
Modifié par StrikeSaber47, 06 février 2010 - 09:08 .
#342
Posté 06 février 2010 - 09:17
StrikeSaber47 wrote...
Well doesn't it make the game feel weird if you do so (not technically, lore-wise)?
"Kelly, meet Kelly." lulz.
PS: It is doable using the coalesced.ini method. I don't know the details though on how to make it exactly work.
Well she wouldnt be exactly the same if I could change a few things, mostly just eyebrow/hairstyle
But that would be pretty funny.
At least its possible.
#343
Posté 06 février 2010 - 12:11
#344
Posté 06 février 2010 - 01:36
#345
Posté 06 février 2010 - 02:42
#346
Posté 06 février 2010 - 04:06
The Undrtaker wrote...
How do you replace the 1 string in the head morph texture with 3 or 4?
Just paste them in succession?
Under the player/appearance tree/morph head tree, there's a section that says Texture Parameters. You need to open that to plug in the difference and normal maps.
drewj1988 wrote...
I want a face like Kelly Chambers is there any way using the Gibbed Editor to get it? or is it possible to create the face in the normal character creation screen?
As it stands, the best way to get a face similar to Kelly's is to build it up in the editor. Kelly's face is a pre-existing model, which means that it's not possible to pluck a face code to give your Shep a face that looks like hers, or to even plug in a face code to change Kelly's like how you could in Dragon Age.
#347
Posté 06 février 2010 - 04:36
#348
Posté 06 février 2010 - 04:59
#349
Posté 06 février 2010 - 05:25
#350
Posté 06 février 2010 - 05:31





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