
531.6N4.EGW.12D.RCU.M1W.9QM.67M.S8B.512.E56.6
Modifié par Axeface, 07 février 2010 - 04:07 .
Just_mike wrote...
This particular Shepard is based off of Mark Vanderloo.
It wasnt that hard to make actually.
Modifié par Knightfly, 07 février 2010 - 04:46 .
StrikeSaber47 wrote...
SatinTape wrote...
Oilking72 wrote...
Do these codes include the non standard hair modifications somehow? And if so, do they work on the 360?
Unfortunately they don't. I tried recreating a face from a page or two back, the one posted by XXXShephard, on my Xbox and her hair was just a standard option. I tried substituting numbers/letters in that particular slot but nothing seemed to work.
If you haven't read the previous page, the hair from XXX only works with the PC Version via modding the hair codes using Gibbed Save Editor. Sorry X360 users.
Guest_Demioman_*
Demioman wrote...
That said, who at Bioshock is responsible for all the hook noses for male faces in the editor? The same person who also made it difficult for female faces to look much different than the default female face?
Trackah123 wrote...
are the XBOX and PC facecodes different. maybe you should add another detail on masseffect2faces.com like XBOX-facecode or PC-facecode?






Modifié par jaethos, 07 février 2010 - 09:20 .
Modifié par David Hingtgen, 08 février 2010 - 12:27 .
Modifié par maggitPL, 08 février 2010 - 01:34 .

Modifié par doorface, 08 février 2010 - 03:09 .
AiSeven wrote...
I'm trying to put together a Spock and failing pretty hard at the moment. Has anyone else tried?
Donhorzione wrote...
Hi everyone
Awesome topic you've got here
just as a suggestion would anyonebe willing to create a femshep based on starbuck from BattleStar Galactica(2003)?
that'd be awesome
Modifié par MickeyMutant, 08 février 2010 - 01:39 .



Modifié par MickeyMutant, 08 février 2010 - 01:53 .