Share Your Shepard -- Mass Effect 2 Face Codes Database!
#501
Posté 12 février 2010 - 04:57
#502
Posté 12 février 2010 - 05:39
Will polish it up over the week end hopefully.. but it works!
#503
Posté 12 février 2010 - 05:43
#504
Posté 12 février 2010 - 06:55
#505
Posté 12 février 2010 - 07:20
#506
Posté 12 février 2010 - 09:16
Rayew wrote...
Can I know whether these faces can be use in ME1 or not? All I see is just the codes and how do I input these codes into ME1?
Thank you.
The ME2 code could be used in ME1. You may follow it to create a character. Each digitRwilli80 wrote...
Stupid question but how
well do these work on ME1... cause I am gonna play through both games again and
i would like the same face in both
or letter in the ME2 code indicate the unique position of a slider.
Tips : The most left slider is 1. ME2 code ignore scar slider, skip it in ME1. The fourth
digit is for Neck Thickness. Letters are numbers after 9. A=10, B=11, etc,… O is skipped, N=23, P=24
Also, identical Caracters in ME2 are more pretty than in ME1, don't be disappointed.
Example :
Alma Shepard in page 1 of the mass
effect data base, by female rating. Her code is
651.1FL.117.F7T.SD1.JAG.11E.115.RE6.117.247.176.
You can create her in ME1 if :
Facial structure : slider position 6
Skin tone : slider position 5
Complexion : slider position 1
Scar : your choice.
Neck Thickness : slider position 1
Face size : slider position F, aka 15
Cheek width : slider position L, aka 21
…
Good creation!
Modifié par Cornelian, 04 mars 2010 - 01:21 .
#507
Posté 12 février 2010 - 10:00


New Character!
Modifié par Seblun, 12 février 2010 - 10:04 .
#508
Posté 12 février 2010 - 11:07
Seblun wrote...
New Character!
Damn! How did you put his visor vertically?
#509
Posté 12 février 2010 - 11:39
Golic_PL wrote...
Damn! How did you put his visor vertically?
That's the Kuwashii Visor, which you can purchase at a shop either in the Citadel or Omega, which adds 10% headshot damage. It's nothing special.
Also, question for the facecodes... is there a way to make the face codes that use the unruly hair look (aka like Nef's in Samara's Loyalty Quest) to work? Everytime I try to import one of the codes on the site with such hair, it reverts to one of the standard template hairstyles in the editor. Any help would be appreciated.
#510
Posté 12 février 2010 - 12:18
Modifié par Crooked Rain, 12 février 2010 - 12:20 .
#511
Posté 12 février 2010 - 12:31
LoweGear wrote...
Golic_PL wrote...
Damn! How did you put his visor vertically?
That's the Kuwashii Visor, which you can purchase at a shop either in the Citadel or Omega, which adds 10% headshot damage. It's nothing special.
Also, question for the facecodes... is there a way to make the face codes that use the unruly hair look (aka like Nef's in Samara's Loyalty Quest) to work? Everytime I try to import one of the codes on the site with such hair, it reverts to one of the standard template hairstyles in the editor. Any help would be appreciated.
Hmmm... Worked for my Dogma custom hair I also created one female with face codes and imported it to my Dogma so I guess it is possible. Haven't tried yet but I'd do in such order:
1. New game -> custom code -> save it
2. Go to save editor export newly created face to temp file -> open your character that you're playing for some time -> import your face that you just created...
Since I was able to change for custom hair and also import face to it I'd say it's possible. Yes as far as I remembered after importing face her hair changed to default but after that you can swith them to custom right?
Correct me if I'm wrong...
#512
Posté 12 février 2010 - 12:46
adssdddd wrote...
943.i5j.n97.f8c.l1l.32k.3s1.761.l75.1t3.4g6.426
Amazing face!
I tried the code on the 360 but it seems way off... Is this the correct code?
#513
Posté 12 février 2010 - 01:20
#514
Posté 12 février 2010 - 01:32
I don't know about the face, but you won't get that hair without further modding. Use Gibbet's savegame editor to enter the hair mesh manually. You'll find the link to a tutorial at the top of the database page.aeonfett wrote...
adssdddd wrote...
943.i5j.n97.f8c.l1l.32k.3s1.761.l75.1t3.4g6.426
Amazing face!
I tried the code on the 360 but it seems way off... Is this the correct code?
Ah, I just noticed you're on a 360. You might be out of luck then, I don't think you can use a savegame editor on the 360.
Modifié par Ieldra2, 12 février 2010 - 01:33 .
#515
Posté 12 février 2010 - 01:52
aeonfett wrote...
adssdddd wrote...
943.i5j.n97.f8c.l1l.32k.3s1.761.l75.1t3.4g6.426
Amazing face!
I tried the code on the 360 but it seems way off... Is this the correct code?
You wont get such hair on 360 I guess the face will be also littlebit different - remember that those pictures are done by different agles and your first impression and feeling might be little bit different than you expected (mine was slightly when I uploaded top rated characters).
#516
Posté 12 février 2010 - 02:28

322.QML.HGG.139.F6Q.W33.VEW.6MJ.6D5.1W7.E47.6
If you can plizz rate my shep on masseffect2faces.
http://www.masseffect2faces.com/
Modifié par Debosy, 12 février 2010 - 02:30 .
#517
Posté 12 février 2010 - 02:43
I used one of the Bruce Willis ones for my most recent playthrough. It's my "Kill Shepard" playthrough, though.
#518
Posté 12 février 2010 - 03:35
v.dog wrote...
Very cool. We just need Bioware to do something like this so that we can have our own Shepards as avatars on this board.
You can do this already though its a long workaround. PM me for more info
#519
Posté 12 février 2010 - 05:23
Lord Exar wrote...
This site is awesome. I'm so glad BioWare made it so that we can share codes like this. It was ridiculously difficult in ME1 to share the amazing faces people make. It's fun just to browse through this site.
I used one of the Bruce Willis ones for my most recent playthrough. It's my "Kill Shepard" playthrough, though.
I'm glad you like the site Lord Exar
But this site wasn't made by BioWare.. it was made by a lone web developer who felt bored on one sunday morning two weeks ago and decided to put it together after he himself failed to locate a generation code for a good looking face
And that person is me =D
#520
Posté 12 février 2010 - 10:39
When I imported my femshep no code showed up, and if I tried to edit it, it would revert to a preset.
Anyone know?
#521
Posté 13 février 2010 - 12:29
JigPig wrote...
Is it possible to nab the face code off of an ME 1 save import?
When I imported my femshep no code showed up, and if I tried to edit it, it would revert to a preset.
Anyone know?
If you're using your import shepard in a game, go to the squad screen, the code is in the upper left corner... if all else fails that is.
I wish I could upload my main FemShep as she looks very different from many of the ones seen.
(edit: you have the best avatar ever)
Modifié par flatlander five, 13 février 2010 - 03:56 .
#522
Posté 13 février 2010 - 02:55
#523
Posté 13 février 2010 - 03:34
#524
Posté 13 février 2010 - 04:55
No face code in my squad screen... Any ideas?flatlander five wrote...
JigPig wrote...
Is it possible to nab the face code off of an ME 1 save import?
When I imported my femshep no code showed up, and if I tried to edit it, it would revert to a preset.
Anyone know?
If you're using your import shepard in a game, go to the squad screen, the code is in the upper left corner... if all else fails that is.
#525
Posté 13 février 2010 - 09:14
Jaekahn wrote...
I noticed certain characters that have different hairstyles than the default ones. If I were to copy the code, can I import that hairstyle to my xbox or is it PC only? I really like the one where the hair's covering her face.
No it wouldn't work, you have to change the file in Gibbed's Save Editor, click on the Custom Hair link at the top of the website page. xP





Retour en haut






