Share Your Shepard -- Mass Effect 2 Face Codes Database!
#576
Posté 18 février 2010 - 02:33
#577
Posté 18 février 2010 - 03:29
MrHimuraChan wrote...
little question: Has anyone tried to make Captain Kirk? That would be TOO awesome, lol
Oh hell yeah, someone please make a Cpt. Kirk, I'd make it myself if I could, but I suck at making lookalikes.
#578
Posté 18 février 2010 - 04:47
Yes. I suggest you plug in a USB keyboard into your 360 if you don't have the keypad for the controller. Otherwise, make a sandwich. Putting in the codes will take awhile.CorruptedL wrote...
Can you type in Facecodes for the 360?
#579
Posté 18 février 2010 - 04:12


Early version, redder hair...
#580
Posté 19 février 2010 - 12:09
It would be so great to be able to dl a gibbed file for each face, would make the whole process so much more accurate and easy!
Thanks for the great site!
#581
Posté 19 février 2010 - 03:14
Looks like 360 owners can now have some of the mods PC users have too! (Not tried it, just found this looking to see what the version for Pc was...
#582
Posté 19 février 2010 - 09:42
#583
Posté 20 février 2010 - 12:13
#584
Posté 20 février 2010 - 01:28

link to masseffect2faces profile
Was wondering peoples opinions doesnt seem to be fairly too well on that site, maybe you have to use the custom hair function to appease them
Modifié par Eternz, 20 février 2010 - 01:32 .
#585
Posté 20 février 2010 - 04:00
Face Code: 541.DJD.LTF.A3G.AAV.JBD.MDJ.6PG.G72.AG1.645.4
Modifié par Kelmen Wong, 20 février 2010 - 09:58 .
#586
Guest_Lunarionsilver_*
Posté 20 février 2010 - 08:14
Guest_Lunarionsilver_*
Eternz wrote...
link to masseffect2faces profile
Was wondering peoples opinions doesnt seem to be fairly too well on that site, maybe you have to use the custom hair function to appease them
That's not the default red you're allowed to choose in the start. I was wondering if you'd mind posting your hair vector colours?
I've been trying to get a deep red like that for a while now, yet they all tend to turn out pink or neon. It's getting annoying. Would be much appreciated.
#587
Posté 20 février 2010 - 10:54
Eternz wrote...
Was wondering peoples opinions doesnt seem to be fairly too well on that site, maybe you have to use the custom hair function to appease them
Ignore the opinions. Pretty much everything on the site is constantly getting voted down. If you are curious why then its because of whatever flavour of the month takes people's fancy. You may notice from flipping to the 1st and last page sorted by popularity that several of the top rated faces are actually more or less the same code as much lower rated faces except with different hair, different skin tone and a few sliders one or two notches out.
Either way its not a popularity contest or a competition even if some people seem to treat it that way. You upload faces so other people can use them if they want to and thats pretty much the end of that. It is just a resource that helps other folks not make hideous mutant shepards or as the case may be, discover that its possible to make even more hideous mutant sheps than what you're already playing with.
There were some blinders a while back like monstrous shep and the hilarious MJ shepard.
Modifié par Besetment, 20 février 2010 - 11:01 .
#588
Posté 20 février 2010 - 03:48
Lunarionsilver wrote...
Eternz wrote...
link to masseffect2faces profile
Was wondering peoples opinions doesnt seem to be fairly too well on that site, maybe you have to use the custom hair function to appease them
That's not the default red you're allowed to choose in the start. I was wondering if you'd mind posting your hair vector colours?
I've been trying to get a deep red like that for a while now, yet they all tend to turn out pink or neon. It's getting annoying. Would be much appreciated.
Hmm im not sure if the colour type is ME1 only because i've not used any outside programs to edit my Shepard, she's remained unchanged for like 2 years.
#589
Posté 20 février 2010 - 04:53
#590
Posté 20 février 2010 - 06:27
#591
Posté 20 février 2010 - 06:31
(HAIR_Diff)
BIOG_HMM_HED_PROMorph.Diffuse.HMM_HED_PROBald_Scalp_Diff_Stack
(HAIR_Norm)
BIOG_HMM_HED_PROMorph.Normal.HMM_HED_PROBald_Scalp_Norm_Stack
...and ofcourse make sure you've chosen the far right hairtype in character creation ingame(BaldWillis)
Modifié par Jed Q, 20 février 2010 - 06:43 .
#592
Posté 20 février 2010 - 09:36
It is mostly for fun and less for functionality, considering that they may clip with some helmets etc. I'll see if it's possible to make them appear as headgear (like i.e. visor).

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Beanie01.HMM_HAT_Bn1_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Beanie01.HMM_HAT_Bn1_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Beanie01.HMM_HAT_Bn1_Norm_Stack
Female:
Hair Morph: BIOG_HMF_HIR_PRO.Beanie.HMF_HAT_Bn1_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Beanie.HMM_HAT_Bn1_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Beanie.HMM_HAT_Bn1_Norm_Stack

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Beanie02.HMM_HAT_Bn2_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Beanie02.HMM_HAT_Bn2_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Beanie02.HMM_HAT_Bn2_Norm
Female:
Hair Morph: BIOG_HMF_HIR_PRO.Beanie02.HMF_HAT_Bn2_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Beanie02.HMM_HAT_Bn2_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Beanie02.HMM_HAT_Bn2_Norm

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Beret.HMM_HAT_Brt_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Beret.HMM_HGR_BRT_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Beret.HMM_HGR_Brt_Norm
Female:
Hair Morph: BIOG_HMF_HIR_PRO.Beret.HMF_HAT_Brt_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Beret.HMM_HGR_BRT_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Beret.HMM_HGR_Brt_Norm

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Cap.HMM_HAT_Cap_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Cap.HMM_HAT_Cap_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Cap.HMM_HAT_Cap_Norm
Female: (Fem gets SR1 cap, I can't find SR2
Hair Morph: BIOG_HMF_HIR_PRO.Cap.HMF_HAT_Cap_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Cap.HMM_HGR_CAP_SR1_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Cap.HMM_HGR_CAP_SR1_Norm

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Cosmo.HMM_HAT_Cos_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Cosmo.HMM_HAT_Cos_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Cosmo.HMM_HAT_Cos_Norm_Stack

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Cuban.HMM_HAT_Cub_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Cuban.HMM_HGR_CUB_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Cuban.HMM_HGR_CUB_Norm
Female:
Hair Morph: BIOG_HMF_HIR_PRO.Cuban.HMF_HAT_Cub_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Cuban.HMM_HGR_CUB_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Cuban.HMM_HGR_CUB_Norm

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.GlassesFull.HMM_HAT_Glf_MDL

Male:
Hair Morph: BIOG_HMM_HIR_PRO_R.Officer.HMM_HAT_Off_MDL
HAIR_Diff: BIOG_HMM_HIR_PRO_R.Officer.HMM_HAT_Off_Diff_Stack
HAIR_Norm: BIOG_HMM_HIR_PRO_R.Officer.HMM_HAT_Off_Norm
Female:
Hair Morph: BIOG_HMF_HIR_PRO.Officer.HMF_HAT_Off_MDL
HAIR_Diff: BIOG_HMF_HIR_PRO.Officer.HMM_HAT_Off_Diff_Stack
HAIR_Norm: BIOG_HMF_HIR_PRO.Officer.HMM_HAT_Off_Norm
#593
Posté 21 février 2010 - 12:33
Face Code: 233.QKK.B6A.B9M.GBE.88J.A19.D82.3Q7.467.177
Face code for my current FemShep playthrough, going for something of a Middle Eastern or Indian vibe. It's also the one that I think has turned out the best. I'd grab a picture but, well, 360 version with no camera or VGA cables so that's not really gonna happen. Was thinking of uploading it to the site too but no picture, no dice. If anyone wants to plug the code in, though, and grab some screens that'd be great!
Modifié par Rugal_Bernstein, 21 février 2010 - 12:35 .
#594
Posté 21 février 2010 - 01:53
#595
Posté 21 février 2010 - 11:04
#596
Posté 21 février 2010 - 01:05
Thanx a lot man, I've been looking for something like that for quite a time now.Thiev wrote...
Sorry, if it was posted already in this thread. Below are codes for various caps as hair meshes.
It is mostly for fun and less for functionality, considering that they may clip with some helmets etc. I'll see if it's possible to make them appear as headgear (like i.e. visor).
.
.
.
#597
Posté 21 février 2010 - 10:33
#598
Posté 22 février 2010 - 12:54
whiteraider wrote...
Possible Gibbed SaveEditor for Xbox360
Looks like 360 owners can now have some of the mods PC users have too! (Not tried it, just found this looking to see what the version for Pc was...
Has this been tested yet, and does it work?? PRAISE JESUS ALMIGHTY IF IT DOES!!!
(somebody please get back to me on this, for the love of God)
#599
Posté 22 février 2010 - 05:21
#600
Posté 22 février 2010 - 01:20
Modifié par Obsidian Gryphon, 22 février 2010 - 02:29 .





Retour en haut






