


so, is he worth posting a code?



JRCHOharry wrote...
It should be on the squad screen, at the top of your Shepards display... If it isn't (and that was the case for me) , you might need to finish your current game, and import your ME2 shepard. That should fix it (it did for me).Haexpane wrote...
Awesome but, how can we get the slider info for XBOX version pls?
WindOverTuchanka wrote...
That screenshot has a strange effect on forumgoers... *rubs forehead* Wanna recreate.
Ok, so she's down in the main battery, and she thinks she's the beauty pageant winner, the best humanity has to offer or something.
Right, Angie...
Then she goes to Miranda's office, and realizes she's still the plain old Jane, as plain as any other femshep out
there. Maybe even plainer. Right, Jane...
It's all about the lighting and the camera and the stupid half-smirk animation. Everybody looks glamorous in the Main Battery.
(If anyone still wants the code, 523.8I8.I1B.R1R.867.J21.LLK.A11.JB9.GJ5.937.316
I've uploaded it to the database as AngieJane Shepard
Keep in mind, I'm not the author of the original screenshot posted elsewhere)
While taking the screens, I've found out that the ugly balding effect of the High Updo of TooTightness can be somewhat offset by swapping scalp textures via Gibbed's Editor.
Morph Head>Texture parameters
Hed_Scalp_Diff = BIOG_HMF_HIR_PRO.Pulled.HMF_HIR_SCP_Pll_Diff
Hed_Scalp_Norm = BIOG_HMF_HIR_PRO.Pulled.HMF_HIR_SCP_Pll_Norm
Hed_Scalp_Spec = BIOG_HMF_HIR_PRO.Pulled.HMF_HIR_SCP_Pll_Mask
Hed_Tang =BIOG_HMF_HIR_PRO.Pulled.HMF_HIR_SCP_Pll_Tang
Modifié par blackashes411, 16 avril 2010 - 08:05 .
SINIGANGsturr14 wrote...
vespernight can you somehow seperate the pc codes and the 360 codes? that would make it easier to search for face codes that actually work.
Thanks in advance(:
Guest_Flies_by_Handles_*
hangmans tree wrote...
so, is he worth posting a code?

Modifié par Flies_by_Handles, 16 avril 2010 - 12:58 .
Guest_jmerc015_*
Copyright Theft wrote...
The codes themselves are no different between 360 and PC, you just have to watch out for ones that don't use stock hair/eye colours/textures. That said it would be good to have an option when you upload/search to differentiate standard faces from gibbed ones.
Modifié par SINIGANGsturr14, 17 avril 2010 - 03:55 .
Guest_PsyCoil_*
Guest_makalathbonagin_*
PsyCoil wrote...
can anyone give me the sliders for this face in ME1?
http://www.masseffec....php?faceID=182
It's awesome!
Modifié par Copyright Theft, 19 avril 2010 - 09:01 .
Guest_PsyCoil_*
Copyright Theft wrote...
PsyCoil wrote...
can anyone give me the sliders for this face in ME1?
http://www.masseffec....php?faceID=182
It's awesome!
PsyCoil, to use an ME2 code in ME1 just -1 from the number and that's how many 'clicks' from the left it is. Just remember to skip scar and that the numbers go 1-9 then A-Z (there is no zero).
Modifié par PsyCoil, 19 avril 2010 - 11:02 .
PlatypusPal320 wrote...
DX I was very disappointed to find that the archive doesn't have a Harrison Ford face! I mean come on, who wouldn't want Han Solo or Indiana Jones as their space fairing hero XD

Modifié par Tup3xi, 21 avril 2010 - 08:54 .
javierabegazo wrote...
Does Anyone know who made this Shepard? or How I could go about replicating his features, notably his skin and eye color?
Modifié par Copyright Theft, 21 avril 2010 - 08:42 .

Modifié par lastpatriot, 21 avril 2010 - 10:18 .
Modifié par Tup3xi, 21 avril 2010 - 08:56 .
Tup3xi wrote...
Does anyone happen to know if there's a way to get face code for imported face? Is there workarounds for that?
EDIT: Apparently it's possible to get pixel perfect copy of imported face. It took a while but it definitely is possible.
Nothing magical. Just swap between custom Shepard and imported Shepard and look closely for differences. So no modding, that being said I'm sure that the characters face info is stored in save game file. So in theory it should be possible to rip that info from imported face save game (after you started new play through) or get the face code somehow. I tried HEX editor but that corrupts the file.jkthunder wrote...
Tup3xi wrote...
Does anyone happen to know if there's a way to get face code for imported face? Is there workarounds for that?
EDIT: Apparently it's possible to get pixel perfect copy of imported face. It took a while but it definitely is possible.
I knew it was possible, but since I'm new to modding the PC versions, care to share how you did it?
Also - totally n00bish question but I just got the PC version of ME1 (had been playing both on 360 up until recently) and was wondering if Gibbed works for ME1 as well (at all, even if you have to tweak file names) and if so or otherwise is there a good resource/link to lists of character mods and save editing for ME1? I know the baiscs of tweaking, but I'm more interested in how to swap Shepard for other characters and mid-game appearance editing for ME1. Haven't been able able to find that stuff specifically, but I know it's out there.
Modifié par Tup3xi, 21 avril 2010 - 10:18 .