Share Your Shepard -- Mass Effect 2 Face Codes Database!
#1026
Posté 28 mai 2010 - 07:09
#1027
Posté 28 mai 2010 - 01:42




Modifié par Konfined, 28 mai 2010 - 01:44 .
#1028
Posté 28 mai 2010 - 03:47
Crunchyinmilk wrote...
753.JFS.L17.F6J.NKA.111.7DG.171.I1C.194.4G4.275
Scully faces where all the rage in Mass Effect 1. When importing mine, it didn't quite work (like a lot of people). Here's a first attempt at making it again. Makes for a great engineer. If she gets abducted by the collectors you can just pretend she's taking time off to have a baby...
Ha, that's the first time I actually recognized a celebrity Shepard before reading what it was supposed to be.
#1029
Posté 28 mai 2010 - 09:01
Here's pics of 943.P68.L15.F87.B7Q.18V.1RA.811.D46.336.2G6.372 Shepard.Tup3xi wrote...
I made small changes since I wasn't totally happy about the eyes.Tup3xi wrote...
Here's my infiltrator Shepard:
943.P9A.M15.F87.D7Q.16V.1RA.811.D46.336.2G6.372
943.P9A.M15.F87.D9Q.18V.1RA.811.D46.336.2G6.372
EDIT:
This one looks better (still old pictures bellow)
943.P68.L15.F87.B7Q.18V.1RA.811.D46.336.2G6.372




Modifié par Tup3xi, 29 mai 2010 - 07:41 .
#1030
Posté 28 mai 2010 - 09:32

Clearly I need to work on getting good pictures of my Shepard without a helmet on. :I
This is the best image of her from ME2 I have. Plus it's tiny because I was dumb and saved an avatar over the original screenshot.
Modifié par danitiwa, 28 mai 2010 - 09:33 .
#1031
Posté 01 juin 2010 - 08:13
#1032
Posté 01 juin 2010 - 09:41
That red/black/white outfit?Alocormin wrote...
That outfit *rocks* - how'd you do that?
Addd this in your Coalesced.ini below [SFXGame.SFXPawn_Player]
CasualAppearances=(Id=4,Type=CustomizableType_Torso,Mesh= (Male="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MDL",MaleMaterialOverride="BIOG_HMM_ARM_CTH_R.CTHe.HMM_ARM_CTHe_MAT_2a",
Female="BIOG_HMF_ARM_CTH_R.CTHd.HMF_ARM_CTHd_MDL",FemaleMaterialOverride="BIOG_HMF_ARM_CTH_R.CTHd.HMF_ARM_CTHd_MAT_3a"),PlotFlag=-1)
Modifié par Stanley Woo, 04 juin 2010 - 04:31 .
#1033
Posté 02 juin 2010 - 05:36
733.fbg.f17.58b.fls.a6u.1mk.716.em6.116.437.156
#1034
Posté 02 juin 2010 - 09:37
Modifié par Alocormin, 02 juin 2010 - 10:36 .
#1035
Posté 02 juin 2010 - 11:18
#1036
Posté 02 juin 2010 - 11:48



#1037
Posté 04 juin 2010 - 06:36




531.1IG.HGW.55F.CLL.W8Q.KSC.6IP.9I1.6S8.845.5
#1038
Posté 05 juin 2010 - 05:34

More pics in my album http://social.biowar...2/albums/783271
Modifié par oldharryold, 07 août 2011 - 08:10 .
#1039
Posté 06 juin 2010 - 04:10
Konfined wrote...
Great work on the Eyes. Any chance you could post color codes you used for ARGB ?
#1040
Posté 06 juin 2010 - 06:55
G: 3.4
B: 0.19
R: 20.5
Modifié par Konfined, 06 juin 2010 - 06:56 .
#1041
Posté 09 juin 2010 - 06:04
#1042
Posté 09 juin 2010 - 07:34
I believe you have to import a Mass Effect 2 character into the game, so you'll have to play the game once, then again in order to get it to show (I had to do it for mine unfortunately).Ross42899 wrote...
Maybe a stupid question but how do I get the face code of my Shepard, if I have imported a ME1 character to ME2? The code shows only up if I create a new character but not if I import one.
#1043
Posté 09 juin 2010 - 08:56
#1044
Posté 10 juin 2010 - 07:04
JRCHOharry wrote...
I believe you have to import a Mass Effect 2 character into the game, so you'll have to play the game once, then again in order to get it to show (I had to do it for mine unfortunately).
You checked that code? It may just be the code for one of the default custom shep faces.
MalePregeneratedHeadCodes=541DJDLTFA3GAAVJBDMDJ6PGG72AG16454
MalePregeneratedHeadCodes=313WDMRG8H1CGMPCBBN1J2RNJ84AU2A376
MalePregeneratedHeadCodes=122FRCUJME7DFHNS9D7F8381FK7U183766
MalePregeneratedHeadCodes=333SSDL18171D6UW9UW8W6MJ6D8AK68465
MalePregeneratedHeadCodes=5211VBB41M81PLNSBBED733F1G18915765
MalePregeneratedHeadCodes=332RFFJH9D2IJJ9C9C1NF13FPB38945745
MalePregeneratedHeadCodes=122WSDRGIS31MANE9BSLG7HLJ874R88335
FemalePregeneratedHeadCodes=743Q9GM17F8AJDQ62Q1DA7119664146G6177
FemalePregeneratedHeadCodes=233LPIK9E46IQCJ79J1DW419C719I72G7316
FemalePregeneratedHeadCodes=722W89Q9E417FMAA5LCFD7C9C7C9K29G6315
FemalePregeneratedHeadCodes=9413IIIR1M9HFPK28Q6RG1D1G179B23B4317
FemalePregeneratedHeadCodes=13116BII1731JL66BM9MG71BD66417637176
FemalePregeneratedHeadCodes=552ELIHAE425CLHE26PDH2G1L426L6426573
Its generally accepted that you can't get a face code from an imported morph. The CHAR file from me1 has the raw face morph data in it, a code is never created (not needed).
Some people try to get a code to generate by going into custom and back out, but all this does is grab the text for one of the pregenerated codes to show up in the face code field, while retaining their custom morph from ME1.
EDIT- Yeah I just tested this, imported ME1 char to ME2 and no code, import that file again as an ME2 save, no code. Import ME2 save (from ME1 import) and choose custom, then go back and pick accept imported = Default female face code appears in code field, and has NOTHING to do with the actual face morph used (ME1 import). No way to get ME1 face codes sorry.
Modifié par Crunchyinmilk, 10 juin 2010 - 07:33 .
#1045
Posté 10 juin 2010 - 09:39
It is possible to make exact copy of original ME1 face, even straight import will look slightly different than in ME1. I did notice that when I imported female Shepard that the blush color was not in ME2. Other than that I was able to make pixel perfect copy of it. Took some time, though.Crunchyinmilk wrote...
JRCHOharry wrote...
I believe you have to import a Mass Effect 2 character into the game, so you'll have to play the game once, then again in order to get it to show (I had to do it for mine unfortunately).
You checked that code? It may just be the code for one of the default custom shep faces.
MalePregeneratedHeadCodes=541DJDLTFA3GAAVJBDMDJ6PGG72AG16454
MalePregeneratedHeadCodes=313WDMRG8H1CGMPCBBN1J2RNJ84AU2A376
MalePregeneratedHeadCodes=122FRCUJME7DFHNS9D7F8381FK7U183766
MalePregeneratedHeadCodes=333SSDL18171D6UW9UW8W6MJ6D8AK68465
MalePregeneratedHeadCodes=5211VBB41M81PLNSBBED733F1G18915765
MalePregeneratedHeadCodes=332RFFJH9D2IJJ9C9C1NF13FPB38945745
MalePregeneratedHeadCodes=122WSDRGIS31MANE9BSLG7HLJ874R88335
FemalePregeneratedHeadCodes=743Q9GM17F8AJDQ62Q1DA7119664146G6177
FemalePregeneratedHeadCodes=233LPIK9E46IQCJ79J1DW419C719I72G7316
FemalePregeneratedHeadCodes=722W89Q9E417FMAA5LCFD7C9C7C9K29G6315
FemalePregeneratedHeadCodes=9413IIIR1M9HFPK28Q6RG1D1G179B23B4317
FemalePregeneratedHeadCodes=13116BII1731JL66BM9MG71BD66417637176
FemalePregeneratedHeadCodes=552ELIHAE425CLHE26PDH2G1L426L6426573
Its generally accepted that you can't get a face code from an imported morph. The CHAR file from me1 has the raw face morph data in it, a code is never created (not needed).
Some people try to get a code to generate by going into custom and back out, but all this does is grab the text for one of the pregenerated codes to show up in the face code field, while retaining their custom morph from ME1.
EDIT- Yeah I just tested this, imported ME1 char to ME2 and no code, import that file again as an ME2 save, no code. Import ME2 save (from ME1 import) and choose custom, then go back and pick accept imported = Default female face code appears in code field, and has NOTHING to do with the actual face morph used (ME1 import). No way to get ME1 face codes sorry.
#1046
Posté 10 juin 2010 - 06:15
#1047
Posté 10 juin 2010 - 07:23


heres my femShep
Modifié par LarkaBloodlust, 10 juin 2010 - 07:39 .
#1048
Posté 11 juin 2010 - 07:17
Ashton Shepard!
541.6N4.EGS.118.DAU.M5W.9QM.68M.S8B.514.E57.6
Can someone post a good pic of this face?
#1049
Posté 11 juin 2010 - 08:36
#1050
Posté 12 juin 2010 - 01:53





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