Hello. First of all sry when this topic already exists.
My Question is why you have in MP only 4 skills to use and not 8 like in SP. Someone told me then you must choose which skill is more important and which not. But when im able to use 8 skills i can combine skilltrees better or make two skillmenues (for example one for one mob and one for a group of mobs). Now after a few hours of playing the MP i stopped because it is every time the same button smashing.
Now u maby the there are the portions. Yeah ok but not everybody want to oparte with this portions and most time u have not enough in high level events. Then u stand there and u are fucked because of no portions to use and u dont have the right skill because there was not enough space inthe skillmenue.
I want to make a mage who can give the group first a shild then make 2-3 area attacks and after that give the rest mobs with single skills right in the face.
The SP was so lovely you can choose between 4 or whatevery skilltrees and between more then 20 skills to slecet the best of all 8 in your skillmenue. Only two skilltrees in MP ok that i understand but why only 4 abilities :-(. Ok after lvl 20 u decide to go on lvl 1 and change the skilltree but it will ever be the same **** one button smashing. Freedom is the best way to make a got game. Give the Player the chance to slecect between portions or skill!
Sorry for my english im german!
[PS4] Multiplayer not the same Experience like Singleplayer
Débuté par
Pokke
, nov. 24 2014 12:31
#1
Posté 24 novembre 2014 - 12:31





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