I always knew rift had huge potential for control at the very least, considering how the equivalent spells performed in DAII.
but yeah so far rift mage is the spec that I am having the easiest time finding synergy with, it is ubber battle control with frost and good dmg with fire (even if knight enchanter fire gives much more personal survivability and dps, rift mage compensates with strong combo setups crowd control and debuffs for party).
I do not know if this has been answered, or addressed, but I play as a storm mage, and it does wonders, especially on the fade rifts. I also use spirit but do not know if the rift mage will go together with spirit and storm.
Spirit has 5 perks for a barrier, similar to a shield, and also has dispel magic which is good with fade rifts, and the rift mage has stone fist which deals spirit damage.
Knight enchanter has 2 perks that contribute to the barrier I use from spirit.
Necromancer on the other hand deals a lot of spirit damage with walking bomb, and spirit mark and despair. There are also damage bonuses that come through the necromancer.
Does anyone have any idea which one would go best with spirit and storm?? Could the rift mage be it??
the only tree Im struggling with finding any synergy with so far is storm... the mana costs are just too high dps too low and control too situational/short lived to combine with other spells from other trees, plus good luck getting paralyze+precision combos with such short lasting paralyses ![]()
honestly either I'm missing something very big in terms of how storm performs, or the tree is overall inferior to all others, I see nothing at all that it brings to the mage specs that other trees dont do better.





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