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Demands of the Qun: Iron Bull Betrays!


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#76
teh DRUMPf!!

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 I actually did not recruit Iron Bull.

 

I am sure he is genuine about wanting to help and everything, I just do not like the idea of a Qunari insider in my Inquisition, even if I am aware of him/her. What if we go forward with some plan that he and his people would strongly disapprove of? I cannot guarantee that will not happen. To his credit, he is pretty gracious when you decline his offer.

 

Of course, I am not really going to deprive myself the experience of a fully fleshed-out companion character and everything that comes with it, so I will recruit him when playing other Inquisitors, and having not had him before gives me an excuse to take him everywhere next time. Same with Cole. Still, I find the decision to recruit either of those two to be a bit questionable.



#77
Shark17676

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With a very heavy heart, I chose to have the Chargers stand their ground.

My Inquisitor strives for world peace -- to him it is not an impossibility, and he believes that the nations' continual distrust of one another is the root roadblock.  An alliance with the Qunari is not only a very welcomed and needed powerful resource to fight Corypheus, but is also a significant step toward achieving my Inquisitor's vision of a united Thedas.

The Chargers were, unfortunately, a necessary sacrifice.  It reminded me of the episode of TNG where Troi was taking a test for a promotion and faced a scenario where the Enterprise suffered a critical warp core malfunction and was in danger of being destroyed -- she eventually passed when she realized that she had to sacrifice a fellow crewmember -- one whom she knew very well and was close friends with, and also the only one with enough technical knowhow to repair the damage and save the ship.  She ordered him to enter into a contaminated area to do the deed, dying from exposure to save them all.  Like Riker explained to Troi afterward, when you're in a position of power, sometimes you have to make hard decisions for the greater good.


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#78
fhs33721

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There are many things you can call the Qunari, but decietful and dishonorable aren't among them.

One doesn't need to look further than DA2 to disprove this claim. What did the Arishok tell the Vicomte again? That they stranded and are just waiting for a ship to pick them up again. Only years later he finally spills it out that he is on some sort of mission and has no intention to leave before it is done.

And then there is Tallis that gets Hawke to help her with a blatant lie. So no Qunari are quite capable of deceit.



#79
Shark17676

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One doesn't need to look further than DA2 to disprove this claim. What did the Arishok tell the Vicomte again? That they stranded and are just waiting for a ship to pick them up again. Only years later he finally spills it out that he is on some sort of mission and has no intention to leave before it is done.

And then there is Tallis that gets Hawke to help her with a blatant lie. So no Qunari are quite capable of deceit.

 

I never said they were completely incapable of deceit, but people are making it sound like it's something they're completely embroiled in, twirling their mustaches as they weave their webs of trechery -- which is simply not the case.  They have a strict code of honor and stick to their word.



#80
The Baconer

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I never said they were completely incapable of deceit, but people are making it sound like it's something they're completely embroiled in, twirling their mustaches as they weave their webs of trechery -- which is simply not the case.  They have a strict code of honor and stick to their word.

 

That's like, exactly what they're doing though.

 

Minus the mustaches of course.



#81
KCMeredith

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Chargers died, an alliance with the Qunari is worth more than six men. Sure sucks for Bull but we're at war, people die. The Ben-Hassrath war table missions are also pretty good and seem important, same goes for the dialogue you can have with Bull about the alliance. Its overall the better choice


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#82
Shark17676

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That's like, exactly what they're doing though.

 

Minus the mustaches of course.

 

They're really not, though.  The Qunari are much more complex than that.



#83
Pierce Miller

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KCMeredith, on 30 Nov 2014 - 05:06 AM, said:

Chargers died, an alliance with the Qunari is worth more than six men. Sure sucks for Bull but we're at war, people die. The Ben-Hassrath war table missions are also pretty good and seem important, same goes for the dialogue you can have with Bull about the alliance. Its overall the better choice

I only worry about the consequences of having the Qunari anywhere near the Inquisition.



#84
Aeralea

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I chose the Chargers and my bf chose the Qun, lol. I play things on a much more emotional level, while he plays on a strategic level. I think that pretty much sums up the entire situation, either you choose from the head or the heart.

 

He argued like many others here that the benefits of an entire Qunari army far outweight a handful of mercs. Regardless of potiental problems with the Qun down the track he believed the need for the alliance against Cory was essential.

 

I, on the otherhand, knew the Chargers, they had names and faces. They were essentially part of my crew (picture Mal Reynolds from Firefly here lol) I have a problem sacrificing people who are already in my loyal service. "But they are just a handful of useless mercs who couldn't handle some dirty Vints?!?" I hear you say... I know, I know. But I just can't and that's why Bioware made you sit down, drink with them and get to know them. I romanced Bull so I felt like I would have spent a lot of time drinking with peeps and felt a greater kinship because of this decision. Plus Krem is awesome :)

 

At the end of the day, I don't think choosing either had a significant impact on either playthrough. If you choose the Qunari you get war room missions, if you choose the chargers Krem gives you war room missions. So both sides has it benefits, its not like you miss out.



#85
Ferocious7

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I tried both options just to see how it played out for a little while after and then reloaded to that point, debating which I prefer.

 

I prefer to save the Chargers.  It may have been different had I not had drinks with them and got to know them all but that was well-written by Bioware.   Giving the Qun more of a foothold when they may very well be an enemy in the future is not so tactically smart either.   Having the chargers around, I know they are there and my Inquisitor can trust them as well as they keep one of the most well-written NPC followers in the game ultimately happier which in turn gives him more to fight for.

 

My Inquisitor is a badass, and is not going to throw some of the crew under the bus just for a shady alliance. One way or another, the enemies of my Inquisitor are bound for defeat.  :)



#86
Spooky81

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After getting attached to the Chargers when Bull introduces each of them in the bar, I really wanted to keep his crew alive.  Roleplaying as a human noble(Trevalyn) Inquisitor who's willing to make the hard choices for the greater good, it'd seem selfish and soft to save a few men over the Qunari naval support and their intel network.  Considering the blood bath siege at Adamant, saving the mercs would come across as all the more selfish when Inquisition soldiers die all the time.

 

If I were playing a Tal-Vashoth Inquisitor or some other character that detests the Qunari, the decision would to save Bull's men would be easier and i'd just tell the Qunari to shove the agreement up their arses.



#87
Thyred

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I must say that I was very disappointed how Bioware presented this quest. 3 Venatori mages and 6 warriors are shown as something that they simply arent: a threat. On your way to the signal fire you had to kill more enemies. By this point you challenged dragons, pride demons and a primordial fade spirit/demon.... and thos 10-12 guys can't be dealt with?

Let's look at the setup. They are in a horrible tactical situation as they are caught between two groups of enemies that are holding the highground around them. Both can't be approached by food on any direct way. Both groups have archers/mages in their line-up and on the water they are faced by a dreadnaught, which are presented as extremly powerful warships in the game lore, that can fire at the shore.

What should those 10-12 dudes  do? If they try to engage the dreadnaught the two groups on the nearby hills will engage them from range ( if they can hit the dreadnaught from the shore than the groups on the hills are in range of them as their distance is shorter than the distance to the ship). If they try to engage on of the two groups they have to walk quite some time before they find a spot to get up to either of them, giving both groups time to fire at them. I won't even begin to talk about the non-sense that the dreadnaught simply stops firing after it sinks the ship. It saw both flares and knows where friends and foes are. They should be covering the hole beach with fire.

 

If you want to have such a no-win scenario Bioware you must present a real one. Not a fake one that is forced on us by cut-scenes. Let us try to fight the enemy and save the Chargers and the ship or present the situation in a truly desperate manner and not such an extremly forced one.

 

 


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#88
Jaulen

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Small question: Do we actually get to see other qunari expect Bull - in terms of race - if we make that alliance with them? I was looking forward to see awesome new qunari characters in frostbite, but I haven't seen a single new character expect Bull. I don't know, I just thought someone interesting would show up after their important role in DA2, but I'm probably wrong.

 

There is a male Qunari that comes and goes on the battlements at Skyhold outside of Cullen's pad.

 

I wandered around him for 10 minutes last night oggling him thinking *Now THAT's a Qunari*

 

And I took the Chargers (he seems to not be there when I took the Qun option)



#89
DragonAgeEffect

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There is a male Qunari that comes and goes on the battlements at Skyhold outside of Cullen's pad.

 

I wandered around him for 10 minutes last night oggling him thinking *Now THAT's a Qunari*

 

That Qunari is Katari from the multiplayer, along with the Elementalist and Archer I think?



#90
New Kid

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It would have been better if the chargers were a bit more developed.

#91
Han Shot First

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With a very heavy heart, I chose to have the Chargers stand their ground.

My Inquisitor strives for world peace -- to him it is not an impossibility, and he believes that the nations' continual distrust of one another is the root roadblock.  An alliance with the Qunari is not only a very welcomed and needed powerful resource to fight Corypheus, but is also a significant step toward achieving my Inquisitor's vision of a united Thedas.

The Chargers were, unfortunately, a necessary sacrifice.  It reminded me of the episode of TNG where Troi was taking a test for a promotion and faced a scenario where the Enterprise suffered a critical warp core malfunction and was in danger of being destroyed -- she eventually passed when she realized that she had to sacrifice a fellow crewmember -- one whom she knew very well and was close friends with, and also the only one with enough technical knowhow to repair the damage and save the ship.  She ordered him to enter into a contaminated area to do the deed, dying from exposure to save them all.  Like Riker explained to Troi afterward, when you're in a position of power, sometimes you have to make hard decisions for the greater good.

 

Good post. Also, that was a good episode TNG.

 

Although I would have been a Union man, Robert E. Lee had a great quote that sums up that burden of command. 

 

"To be a good soldier, you must love the army. To be a good commander, you must be willing to order the death of the thing you love."


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#92
Master Race

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Another reason to choose the Qun is the chargers are just mercenaries doing a contract. It's realistic at the time to believe they will be leaving the Inquisition as soon as the job is done.

 

 

However they are likeable and Bioware should have gave more reason to choose the Qunari side. Maybe in an expansion they will but right now there is really no incentive to choose the Qunari other then RP reasons because they don't actually do much. They should have given another likeable Qunari or two to replace the chargers in the tavern with Bull. I know it's unlikely but i hope they address the Qunari alliance (and others the Inquisition can make with nations) more in the future.



#93
Mieko

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Kind of stuck here too.

Why save the chargers? Because the qunari will never be real allies and will be allied only until the venatori are dealt with, anyway.

Why sacrifice them? Well, hired mercs, after all...and wouldn't be fair to priviledge them when other inquisition troops have to give their lifes too.

 

Humm...if I think about it, the qunari are a threat in the north in the same way tevinter is. I wouldn't ever consider a real alliance with the rotten tevinter magocracy, so I really shouldn't consider one with the qun tyranny either.



#94
Cheytackle

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Saved the Chargers, mainly because I don't trust the Qunari. I'm sure in the immediate sense they'd be excellent allies against the Venatori, but the moment they're gone it's back to business as usual for them, which means defaulting to their cultural imperative that everyone in Thedas should follow the Qun. Giving them even the slightest foothold in the south strikes me as a terribly bad idea, because from there they have a solid base to work from. Tevinter is dangerous, sure, but they're the Western Roman Empire after the Huns. Even a resurgent Tevinter would most likely concentrate on Seheron, because doing anything else is an invitation to the Qunari to expand and consolidate their holdings.

 

Aside from all of that, I find it very telling that the Qunari describe everyone else as "things" and even someone worthy of respect is tagged with a word that reads more like dangerous adversary than anything else. Does their language even have a word for ally?



#95
Shandyr

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Not going to lie, I am SO glad that getting Iron Bull to break his ties w/the Qunari is possible. It almost makes up for the fact that Hawke stood around like a ninny while Tallis went her merry way with the list of Qunari Agents.

 

Lol I didn't know that was even possible. I refused to let Iron Bull join me because he was a spy.

Nice to know he can break ties. Gonna recruit him now



#96
Capone666

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How did you all go?



#97
Master Shiori

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I choose to save the Chargers.

 

Alliance with the Qunari would have been really helpful against the Corypheus, but at soon as he's out of the picture it would be over and the Inquisition would be left with nothing.

 

Saving the Chargers gives me a veteran mercenary company that can remain with the Inquisition after the current crisis is over, so it's better in the long run. 



#98
StrangeStrategy

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Lets examine the positives?

 

A Qunari alliance, a spy network, the lives of everyone on board the dreadnought, a dreadnought, a successful mission: Tevinter losses, Iron Bull's sanity/Qunari status 

OR
Some mercenaries... No.



#99
StrangeStrategy

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Maker NOOOO! That last post made my post count 666 I have to do a double post.



#100
DarkKnightHolmes

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The choice was easy. Screw the Qunari, long live Tevinter!