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My thoughts. My disappointment. BioWare is dead or there still some hope?


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#1
Muerte

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I will try to describe my feedback maximum correctly, since english is not my native language, I can make mistakes.

 

I will not describe a list with bugs or anything like this, just my thoughts about BW.

 

Many people here saying that BioWare is dead, I think the same, it's not old BW for sure, but I can't say it's dead, for now. I am still waiting for patch on PC, still waiting for Walk/Run toggle and other staff that was removed or have been made poorly on PC, still some hope... I am a PC user, also I have PS4, but wtf, BioWare have always created games on PC, but then we met EA, and they changed everything.

 

I don't want to play in RPG on gamepad, it's ridiculous, it's good for fightings like MK or some boxing, but I can't imagine how to play it on gamepad, on keyboard it's much simpler and faster, also it is more comfortable in my opinion.

 

I think BIoWare WAS a great studio once, f*ck, I loved BioWare, you were just amazing guys. I remember old games, for example KOTOR 1-2 (2003-2004), I can't remember how many times I finished these games, you became my favorite studio. I prayed to God to play sometimes in KOTOR 3, but you have made a MMO game, and not good one, KOTOR2 have better graphics in some places really.

 

Mass Effect 1-2 were mazing too, I finished them minimum 4 times. But then you became a studio, that doesn't care how it's fans feel when they purchasing games from EA-BW. I think you understand why EA is first there.

 

For example DA2 (don't tell me it's your damn fault, all know why it's terrible), you promised not to fail again, and you didn't succeed. ME3 is a great game, you really can make drama, you can make people even cry, you can make really great story, but you can't finish the ENTIRE trilogy, you can't finish games, endings just awful, even with DLC that changes it. You definitely think it's a good end for ME with Shepard, but why almost all people hate it including me? All wanted some happy end, because it's the last moments with shepard, no, wait, better kill him/her. Yes.

 

I believed that DA:I will restore my trust in you, now it's just a brand and I understand it, it is nothing more now. I dont believe that BW care about their fans anymore, I can't see it. But what I see has nothing to do with loyalty to its ideals. Money, money, money, f*ck the people, f*ck the fans, that is politics of EA. 

 

I think...the worst thing, it's EA. All their games just awful, not because it's created in EA, but because of quality of products, it always bad. I have BF3, BF4, all these games has came with a lot of bugs, they knew about it, and yet they released them and people bought it, they ate it. Same story here. EA lost their reputation a long ago, you go on the same way, not the right one.

 

Why you work with EA? Or wait, you work ON them, not with them? Why not to release your games on steam like CD Projekt RED? And in conclusion I will only say, it was a mistake, you lost your reputation and it will be hard to restore it. Great games, must have great marketplace to sell it. If you creating a wonderful world to play there for Inquisitor, so create it on all platforms, not just for consoles. You know about issues? SO Make an early access, let us play it and test it, and then release it, or test it alone, but don't throw this piece of garbage in our faces, I paid for game and I want to play it as it was meant. But wait, PC users can't have fun, did you know it? Their Inquisitor is always running, can't walk and also PC version have really nice mouse cursor which everytime merges with textures and you can't see it mostly. And it's just a really small part off all bugs, all already know about controls, so I will not write about it.

 

I will never pre-order your games again, it's just stupid, you feed us with promises and promo videos, but in reality it's a mess, empty hole.

 

That's all I can say.


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#2
Althix

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there is a difference between feedback on the game and feedback on the publisher.

i know about what your feeback is. and your feedback has nothing to do with the game.


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#3
Brogan

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there is a difference between feedback on the game and feedback on the publisher.
i know about what your feeback is. and your feedback has nothing to do with the game.

Why should that matter.

It's not like the one who will be doing the fixing of the game will be the freaking publisher anyway.

#4
Althix

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you see, in the cut scenes when Inq is about to open a door, the door opens by itself without character even touching it. (nextgen indeed my brother)

 

i was playing this game for one or two hours today at work, and i can't say that i wanna play more. because pc version of the game is a poorly made product.

- controls.

- perfomance.

- camera.

^--- these are but a few issues. i don't even want to touch animations, voice acting and combat.

so far this game is a disappointment.

 

however,if i would make a feedback about the DAI: i would try to explain, with examples, what is wrong and why it is bad. To say that EA is evil - is the same as beating dead horse, we all know that EA is evil. (with awesome CEOs but still evil.)

 

There is a difference between feedback on the game's flaws and a feedback on how greedy EA are.


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#5
AlanC9

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I but wtf, BioWare have always created games on PC, but then we met EA, and they changed everything.


Huh? Since you played KotOR, you know it's consolized all to hell. That was years before EA.

And the ME2 PC version has console controls too. ME1's port was pretty good... possibly because Bio didn't do that one themselves.
 

ME3 is a great game, you really can make drama, you can make people even cry, you can make really great story, but you can't finish the ENTIRE trilogy, you can't finish games, endings just awful, even with DLC that changes it. You definitely think it's a good end for ME with Shepard, but why almost all people hate it including me? All wanted some happy end, because it's the last moments with shepard, no, wait, better kill him/her. Yes.
 
I believed that DA:I will restore my trust in you, now it's just a brand and I understand it, it is nothing more now. I dont believe that BW care about their fans anymore, I can't see it. But what I see has nothing to do with loyalty to its ideals. Money, money, money, f*ck the people, f*ck the fans, that is politics of EA. 

 
These two paragraphs don't belong in the same argument. Unless you figure that EA wanted Bio to make you sad with ME3 for more money, but I don't see how that's supposed to work.

Why you work with EA? Or wait, you work ON them, not with them? Why not to release your games on steam like CD Projekt RED?
 

Steam, Origin... what's the difference? Oh, wait. Origin has a better return policy.

#6
wrdnshprd

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bioware isnt dead lol.. the fanbase is still there, and this game will probably even bring some of the naysayers back.. DA:I IS a good game.. the problem some have is that its no longer a cRPG like baldur's gate or the more recent Divinity:  Original Sin.. and i can understand that criticism.. this game is no longer that kind of game...think about COD or Battlefield.. would the FPS kiddies continue to support those games if they turned into a turn-based RPG with a ton of stats and inventory? 

 

well, DA's combat up to this point has been cRPG inspired and tactical.. and IMO, the combat system they replaced it with seems to be a hybrid of cRPG and hack and slash style combat.. and its just awkward... at least for melee.. the bit i have played with in regards to ranged combat (both mage and archer) seems fine though.  but again, its not what fans were looking for.  if anything, fans wanted DA:I to return to the SLOWER combat of DA:O.  hence the criticism..

 

 

 

the other criticism is how they handled the PC port.  its obvious this game was designed for console and keyboard/mouse controls were an afterthought..  it also doesnt look good when pretty much all the live streams before launch were done with a controller.. in fact, i dont know of a single livestream that was done with a mouse/keyboard.



#7
Fast Jimmy

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Steam, Origin... what's the difference? Oh, wait. Origin has a better return policy.


Really off topic, but I love that Steam allows you to add non-Steam games to your Steam library now. It essentially creates an offline version of the game through the other DRM service, so you don't get any of the patches or updates. Still - it lets you keep all of your games centralized, with only needing to hop on other platforms occasionally to check for updates.

That's nice.
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#8
Charcoal15

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Nice job not saying why you dislike the game at all and instead just complaining about Ea. This is not a bad game, its just not your type of game. 


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#9
AlanC9

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Really off topic, but I love that Steam allows you to add non-Steam games to your Steam library now. It essentially creates an offline version of the game through the other DRM service, so you don't get any of the patches or updates. Still - it lets you keep all of your games centralized, with only needing to hop on other platforms occasionally to check for updates.
That's nice.


Hmm.... never looked into that myself. I'm one of those guys who runs everything from desktop shortcuts or even File Explorer.

#10
Darkfyre

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bioware sold their collective soul to EA


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#11
AnubisOnly

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Nice job not saying why you dislike the game at all and instead just complaining about Ea. This is not a bad game, its just not your type of game. 

Hmn. But this game still have ''Dragon Age'' in it's title, but it is very different from Origins or even DA2, so why not make a new game with different name and just abondon DA series after DA2? OR make DA3 more like Origins on this new for BW Frostbite engine, map could be even the same size like in Origins (I don't care about pseudo open world in DA games and trash side quests anyway). Money is the sad answer.. I still like this ''untitled'' game lol, but it's not a DA game for me anymore. Patches/DLCs can help? Of course, but support for DAI as of now is just meh..



#12
Rahvin

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Meanwhile they seem to be another EA branded puppet on its way to its grave, like so many before... (R.I.P. Origin Systems, Bullfrog Productions,

  Phenomic Game Development etc.)

#13
odi0n

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I didn't read too much into what OP is saying for fear of spoilers (if any listed)

But is he saying he doesn't like the game? If so, I disagree.

#14
AnubisOnly

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I didn't read too much into what OP is saying for fear of spoilers (if any listed)

But is he saying he doesn't like the game? If so, I disagree.

And you don't have to agree.. All of us have right to like or not this game or all other. But he mostly says about bad EA policy and game bugs..



#15
ShinsFortress

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Dead to me.  But for your entertainment, from an alternate The Princess Bride:-

 

"It just so happens that Bioware is only mostly dead....  You see with all dead, there's usually only one thing you can do."

"What's that?"

"Go through it's assets and look for loose change."



#16
dimvision

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Nice job not saying why you dislike the game at all and instead just complaining about Ea. This is not a bad game, its just not your type of game. 

I agree this is not a bad game if you can get over the controls. The problem is that they slapped the Dragon Age name on this game... this is not the tactical RPG that the fans loved.



#17
Scelous

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So the complaints I'm seeing leveled at Bioware are that there isn't a walk/run toggle and that the doors open without the inquisitor actually placing his hand on them and opening them.

 

And that's why Bioware failed as a company and is dead.

 

Uh-huh.



#18
Xralius

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I have been comaining about the controla in many of my posts, but now i realize that the problem is much bigger. The game is a single player MMO with zero substance and awful depth. Shame on Bioware. I now understand that it is a company of liars without any integrity and will be returning my game.

#19
Brogan

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So the complaints I'm seeing leveled at Bioware are that there isn't a walk/run toggle and that the doors open without the inquisitor actually placing his hand on them and opening them.

 

And that's why Bioware failed as a company and is dead.

 

Uh-huh.

 

That's all you're seeing in this post....


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#20
Carmen_Willow

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While I am not "in love" with the combat mechanics of this game, I am very happy with the story and the characters. I don't play FPS games or hack and slash very much, it gets old. What I love about Bioware is that they tell a great story into which I can put myself and act out the role. So far, this game has not disappointed me in that regard. I would like to have DA:2 magic back, I thought it was elegant and cool, but what keeps me going in the DA world is wanting to know the next chapter in the story.

 

They need to keep bringing old companions back, as advisors or love interests of whatever to keep the continuity moving forward--that seems to be working well. Having NPCs that grow in depth with each new game--that's exciting, like Liara, Kaiden, Garrus, etc. etc., in ME. Each time these characters come back into the series they give it depth and keep the story "real."

 

Is the combat clunky? Yes!  I'm a console player, and my wrist is aching. But I never played ME for its combat, I played it for the story. Do I hope Bioware gets its respective crap together and fix these bugs? Yes, but I will hang in because I can't wait to see what happens next. So, they didn't lose me.  I'm hoping for a great patch, and some really kick-butt DLC!


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#21
Ozida

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I’m repeating myself here, but what the heck… :P

Two years ago, after ME3 mess, I figured I would gloat over optimistic views of Dragon Age fanbase in regards to upcoming DA:I. “You just wait and see how we felt”, I though back then… However, now I’m only left feeling sad and very sympathetic to those folks who were expecting a great game. :(

It amuses me how forgiving consumers became though. Imagine a hypothetical scenario: you go to local grocery store to buy a piece of meat. Flyer said it’s going to be a “fresh & juicy” piece. You buy it, open the package and find a rotten, cold meat full of bugs (ohh, too soon?..). You try to get a refund, but can’t (for whatever reasons). You then end up on company’s official forum to express your dissatisfaction only to hear that you are a “valuable customer” (but, wait, you’re a vocal minority… but that’s OK, they love all their children, even ugly ones) and that the company is working on some sauce that’s supposed to make this meat better. What’s even more confusing is that this exact piece of meat was ranked by other food critiques as “a massive monument to our culture” and “the best meat product in the modern food world”.
How ridiculous would this whole situation be?! Yet, it’s totally acceptable in gaming industry (not only re: Bioware). Why? Because we, as buyers, allowed that to happen. We've spoiled gaming producers. Period.

Solution? Well, it’s being said multiple times already: do your research, don’t rush into buying new releases and feel free to claim refunds for something not worth its money. We have to teach gaming industry that we, as their customers, value our own money. We have to teach ourselves the same thing too. (Heck, ~$80 is ~2-3 hours of work. Do you really feel engaged to stay late at work for extra 3 hours in the afternoon just to pay for this kind of game? Do you?).


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#22
Scelous

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That's all you're seeing in this post....

 

Of course.  I have my own complaints about DA:I too, but they're not in this thread.  But this IS the thread saying Bioware is dead, and then listing the complaint of no walk/run toggle.

 

 

I’m repeating myself here, but what the heck… :P

Two years ago, after ME3 mess, I figured I would gloat over optimistic views of Dragon Age fanbase in regards to upcoming DA:I. “You just wait and see how we felt”, I though back then… However, now I’m only left feeling sad and very sympathetic to those folks who were expecting a great game. :(

It amuses me how forgiving consumers became though. Imagine a hypothetical scenario: you go to local grocery store to buy a piece of meat. Flyer said it’s going to be a “fresh & juicy” piece. You buy it, open the package and find a rotten, cold meat full of bugs (ohh, too soon?..). You try to get a refund, but can’t (for whatever reasons). You then end up on company’s official forum to express your dissatisfaction only to hear that you are a “valuable customer” (but, wait, you’re a vocal minority… but that’s OK, they love all their children, even ugly ones) and that the company is working on some sauce that’s supposed to make this meat better. What’s even more confusing is that this exact piece of meat was ranked by other food critiques as “a massive monument to our culture” and “the best meat product in the modern food world”.
How ridiculous would this whole situation be?! Yet, it’s totally acceptable in gaming industry (not only re: Bioware). Why? Because we, as buyers, allowed that to happen. We've spoiled gaming producers. Period.

Solution? Well, it’s being said multiple times already: do your research, don’t rush into buying new releases and feel free to claim refunds for something not worth its money. We have to teach gaming industry that we, as their customers, value our own money. We have to teach ourselves the same thing too. (Heck, ~$80 is ~2-3 hours of work. Do you really feel engaged to stay late at work for extra 3 hours in the afternoon just to pay for this kind of game? Do you?).

 

2-3 hours of work is nothing.  2-3 hours of work for a game that took millions of dollars to make, a large staff working years on?  With the amount of money people spend on cars and tablets and high-class meals, gaming is a bargain.  I think it really speaks to how spoiled and entitled gamers have gotten.

 

Keep in mind that while inflation has increased the prices of food and cars and everything else, games still cost $60, the same price I paid back in middle school for games on my 486.  So they're cheaper now than they've ever been.



#23
Ozida

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Of course.  I have my own complaints about DA:I too, but they're not in this thread.  But this IS the thread saying Bioware is dead, and then listing the complaint of no walk/run toggle.

 

 

 

2-3 hours of work is nothing.  2-3 hours of work for a game that took millions of dollars to make, a large staff working years on?  With the amount of money people spend on cars and tablets and high-class meals, gaming is a bargain.  I think it really speaks to how spoiled and entitled gamers have gotten.

 

Keep in mind that while inflation has increased the prices of food and cars and everything else, games still cost $60, the same price I paid back in middle school for games on my 486.  So they're cheaper now than they've ever been.

 

I somewhat agree with your last statement, and, honestly, I see it being part of a problem too. Although cheaper products in most cases means lower quality, no?..

 

Gamers pay for future titles (it’s not like Bioware got theirs funds from Kickstarter, heh). We all paid for our DA:2 copy and some of that money went into DA:I development. However, with few recent games on market, I feel like “investment” part took over the “fun” part.  What I mean is this: I’ve invested in one of the Kickstarter’s games in the past knowing that it may turn out terrible. I knew my risks and felt like it was worth a try despite of possible negative outcome. I’ve paid my $80.00 and never regretted it. That was because I’ve committed to an idea, not to the final product.

 

With DA:I people are asked to pay full price for what seems to be a buggy, “beta-like” game  positioned as a “finished” product. See the difference there? That is exactly what bothers me with EA/BW attitude: not the plot holes (if any), not poor design choices (subjective), but the assumption that buyers will swallow any c*** they are fed with. Game is full of bugs? Whatever, let’s release it anyway and fix it afterwards! How many people would honestly complain here if they had to wait a bit longer to get this game without all the bugs in the first place?


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#24
errantknight

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So the complaints I'm seeing leveled at Bioware are that there isn't a walk/run toggle and that the doors open without the inquisitor actually placing his hand on them and opening them.

 

And that's why Bioware failed as a company and is dead.

 

Uh-huh.

This is what I'm seeing, too. There are things I wish were there: wallk/run, a real tactics menu, real isometric view, auto-attack--you know, a little more DA:O to go with the DA:O they put back in. I'm not getting this level of flail, though. This is a huge, immersive game with a fantastic level of detail and to write it off because the controls aren't quite what we might wish they were is baffling to me. It's been a long time since I found myself playing until 4 in the morning because I couldn't bear not to see what happened next, lol. There's simply no one who was more pissed off by DA2 than me and they've absolutely won me back with this great game. That being said, next game, I want to be able to walk, etc.



#25
Sartoz

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First

Bioware is working DAY and NIGHT working over 25hrs/day listening and working to fix the problems. I've been there and done that. I know how this works.

 

Second

Problems that are properly reported are read and looked at. Comments like  " .. fix this at once..or keyboard and mouse controls are the s**t..", while coming from frustration, are not helpful in problem resolution.

 

Third

Be aware that because of the range of reported issues, such as crashing, freezing, not loading..to say,  "my Inquisitor dresses in pajamas in Haven.."  means they must be TRIAGED. That is, Prioritized as to  its severity. You know, High, Medium, Low. There is a description for each category so that the "bug" can be properly assigned. As stated earlier, I'm sure you don't want the pajama issue to be fixed before a crash not loading or freeze bug.

 

Therefore, expect forthcoming bug fix patches to reflect their severity, regarding game play

 

Fourth

Some reported problems are what I call multi-factor. The resolution, here, is that both the hardware/graphics driver companies and Bioware must work together to find a fix. These take a while to solve.  Some problems are caused by (PC here) users having outdated software from Microsoft. Example .NET framwork or Distributable libraries.

 

Fifth

DA fans who install the game with under specced hardware can expect all kinds of problems and have only themselves to blame. It is also the responsibility of fans with a PC to make sure their OS is up to date, via Microsoft Update. I believe this also applies to console owners. While most have auto update, some do not and the firmware patch that fixed many a problem was not downloaded and applied before the game was installed..

 

Sixth

Some consoles and PCs may overheat, because this game is demanding. Heat can cause the CPU chip to malfunction or the motherboard. Make sure this is not the case with you.

 

Last

If you want your bug fixed, be polite and describe the circumstance, along with your harware. This is the best approach because you are helping the tech support teams to help you.

 

In summary, expect priority bugs to be fixed first and trivial ones later.

 

And, if you are asking why the game was released in an "unfinished" state? I have a reasonable idea why.... but that's for another thread.

 

I hope this brought some clarity to the current DAI situation.


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