Greetings - Has anyone come across any spells, passives, or abilities that are so underwhelming that you wouldn't spec into it? Please provide a brief explanation why the ability isn't worth speccing into. Examples: Cooldown too long, cost too high, effects are underwhelming, redundancy, other abilities are better for the same effect. I'll try to update the OP
Mage
Horror: AOE too small, synergy issue where mobs run randomly and disperse from possible walking bomb damage
Ice Wall : vrtually useless, it will be a different story if it can freeze enemies. Why Bioware get rid of Cone of Cold i would never know (maybe because it was too good)
Flashfire : high mana cost, only effect 1 enemy, fear doesnt have combo possibility
Blizzard : bugged skill, low damage
Mind blast : useless skill, waste of mana
Lighning bolt : high mana cost, mediocre damage and effect
Gathering Storm : bugged skill, doesnt work at all
Stormbringer : no proc/no visual on proc, useless without gathering storm because long cooldown
Rogue
Warrior





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