Keep in mind these are just based on my personal experiences. Haven't even tried out all the specializations/spells/abilities.
Grappling Chain - It's useful... when it works. For some reason in majority of cases it just doesn't. My Quizzy yanks the chain but the enemy still stays glued to where s/he was. Even on even terrain (maybe there were some microscopic rocks with screwed up hitboxes blocking the way, I don't know). These are also humans or human sized enemies I'm talking about. I'm not expecting to be able to drag over Pride Demons... or dragons.
Spirit Mark - Only been used by the AI which managed to create a decent amount of annoyance. Sometimes those minions just downright bug out . They also don't follow the player and thus might just wander off and not attack anyone. It doesn't help that you only get their loot after they die (for a second time) so you need to wait and keep them in your sights. Closing rifts was especially fun since Dorian often ended up marking the last enemy just before it died and then we had to wait some 40 merry seconds for it to die (again) so that we could actually close the rift. Maybe there's potential when used by the player but I ended up disabling the AI usage.
Parry - Might just be my own incapability but I can't time the damn thing right. You need to tap the button at the right moment, not hold and wait for an enemy to strike like the similar warrior ability does. Also when I actually got it right, it didn't seem to do much. I deemed it not worth the hassle and ended up re-speccing and removing the ability from myself.
Evasion - Feels like a wasted point.





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