Aller au contenu

Photo

I must be the only person not enjoying this game


183 réponses à ce sujet

#101
Pious_Augustus

Pious_Augustus
  • Members
  • 680 messages

Sacrificial Bias wrote...

The story actually was the least of my complaints. While it's interesting to note that 5 out of 6 choices will lead to the same outcome, considering the number of "multiple choice" selections there are in the dialogue and the sheer amount of dialogue in the game, this would be a rather ridiculous thing to expect unless you want the team to spend 10 years on writing the script alone. And while I'm sure that a game that takes 10 years to develop would be a thing to look forward to, I doubt even I will be playing video games in 10 years.

No, the thing that killed my enjoyment of the game is that the console versions have bugs that have already been patched on the PC version, with little prospect of being patched anytime in the near future. Half the game doesn't seem to work the way it should(dexterity bug, tactics options that don't do anything, item effects that don't work).

Above all else is the fact that the "Official" PS3 game support section of the forums has no official support whatsoever. That has definitely crapped on my experience with Bioware. I've since then cancelled my reservation of Mass Effect 2 and will have second thoughts about ever purchasing another Bioware or EA-published game without a thorough look at the customer support available.


I agree, it seems Bioware is focusing on the PC version more then anything. The PC Version yes has more feature but it lacks the features of the console version. I would of preferred getting the PC Version if they simply included the 360 controls and camera as do most games being released.

I have all three systems and a wonderful computer, my only concern now when buying a game is what is going to be better for me?

Three of my Xboxes died and thus my orginal DLC is locked you my previous console rather then my account. So yeah, I have to buy online when I play Mass Effect or the content wont work. Being it that my 360 is not going to last, I rather not take the risk to buy content on the 360.

As for the PC, again it lacks the control and camera angle I prefer. Otherwise I would of got the PC version on Steam a long time ago

#102
Sloth Of Doom

Sloth Of Doom
  • Members
  • 4 620 messages

David Gaider wrote...

Paromlin wrote...
So Bioware is an apple orchard that can produce only "hero saves the world" games? If it's so then it makes little sense indeed to suggest you try something different since it would go against your nature and beyond your capabilities.

If we make apples, it's because we want to make apples. It's because we like apples and because there's a market for it. Just because you happen to like fruit doesn't mean you necessarily want apples, and pissily demanding that we make something more suitable to your delicate, refined palate -- whether it's in our capabilities or not -- seems to indicate you're missing the point.

We grow fine apples, here. Any time you're interested in an apple, come on by. We'd be happy to serve. :)


Man, this ****'s bananas. B A NA NA S!

#103
David Gaider

David Gaider
  • BioWare Employees
  • 4 514 messages

lummoxybez wrote...
I hope nobody thought I was demanding something from Bioware with regards to this game.

Not at all. I thought your post was very reasonable. I hope you keep playing and find something in the game you'll enjoy.

Writing an arsey post and then adding a smiley on the end (that is blatantly out of place) doesn't make it okay.

Well I wouldn't want anyone to think I was angry. ;)

lummoxybez wrote...
I also expect more professionalism from a staff member of Bioware.

I keep expecting visitors to our forums to be more courteous with their responses (like yourself). It seems we all live to be disappointed.

Modifié par David Gaider, 26 janvier 2010 - 03:11 .


#104
TyroneTasty

TyroneTasty
  • Members
  • 206 messages

Pious_Augustus wrote...

As for the PC, again it lacks the control and camera angle I prefer. Otherwise I would of got the PC version on Steam a long time ago


Controls are another matter obviously, but I'm not sure which camera angle difference you are referring to. The only difference is that PC allows you to zoom all the way out for a tactical view or zoom all the way in a la the console version. Unless...you are referring to something else entirely.

#105
Monica21

Monica21
  • Members
  • 5 603 messages

Paromlin wrote...

Monica21 wrote...


It's like buying a DVD player and then complaining that it's not Blu-Ray.


Hahahahhaha 
This is not even remotely like suggesting something on a game forum of a company that is "proud with the interaction they have with their fanbase" (or something similar).
I don't know how you managed to connect that with buying a product and complaining that it's not something entirely different.
And lets get real, suggesting to change the story trope is not something comparable to changing the industrial machinery needed to produce a different product. Even then.. nothing wrong with suggesting a company to modernize, is it?

What's your next comparison? Paying a trip to China and complaining you're not in Chicago?

It really is pretty much the same. If you know what the company sells and don't like it, then don't buy it. If you do buy, then don't complain that it's "just like everything else they've done."

#106
Abriael_CG

Abriael_CG
  • Members
  • 1 789 messages

Paromlin wrote...

This is not even remotely like suggesting something on a game forum of a company that is "proud with the interaction they have with their fanbase" (or something similar).


"interaction" doesn't exactly mean bending over and do whatever a few vocal users say.

And lets get real, suggesting to change the story trope is not something comparable to changing the industrial machinery needed to produce a different product.


Actually it's very comparable, since the story is THE prime element that determines the quality of an RPG (despite some inferior companies like bethesda continue to produce sub-par games with horrible stories).

Even then.. nothing wrong with suggesting a company to modernize, is it?


I'm very curious about what are the parameters according to which you think that a game in which one doesn't play the hero, or plays a villain is more "modern" :whistle:

#107
HyperLimited

HyperLimited
  • Members
  • 615 messages
Oh great, some of these posts got me curious about past Bioware games. Now'll have to hunt them down and see for myself. My first Bioware game was Mass Effect, I'll admit. :lol:

*sighs and starts looking at online stores*

#108
FieryDove

FieryDove
  • Members
  • 2 635 messages

lummoxybez wrote...

I hope nobody thought I was demanding something from Bioware with regards to this game. I'm quite shocked by some of the responses here (from both sides of the argument), and have to say that some people are seriously over-reacting.
Writing an arsey post and then adding a smiley on the end (that is blatantly out of place) doesn't make it okay.
I also expect more professionalism from a staff member of Bioware.


As you stated earlier maybe you should play a bit more of the game before complaining, I agree.

Your game tastes seem to lean towards sand-box RPG's rather than story-driven did I get that correctly? I disliked Oblivian very much, I thought morrowind was much better than it, and daggerfall way before that. But that's just me.

My preference now  is story-driven, party-based rpg's with characters/npc's that I care about rather than addional backpack space and yes I do like playing good-guys/gals mainly. I know people quoted Kotor 1/2 as having the option of being evil, frankly I thought it was more akin to being stupidly-thuggish but that was my take on it.

I for one like Bioware apples so will continue to follow them unless they change apple types or start growing rotten apples. (Don't put mandatory mini-games in DA2 Bioware of else!!!!) Image IPB

As to what David said, I have no idea what you expected? His posts are always nice, sometimes too polite (imho I would have told some people to take a leap into a lake) and yes sometimes a bit of snark is added. I think it's only fair after so many trying to prod him with hidden hotpokers.

#109
Paromlin

Paromlin
  • Members
  • 260 messages

Abriael_CG wrote...
I see quite a few. You included ../../../images/forum/emoticons/wizard.png



:blink:
How can I demand something if I haven't even expressed my preference regarding story tropes? Ok, I'll attribute all these nonsense to you being big fans of Bioware and wanting to defend your favourite developer at all costs - even making things up. :) I'm out of this topic.

Abriael_CG wrote...
I'm very curious about what are the parameters according to which you think that a game in which one doesn't play the hero, or plays a villain is more "modern" :whistle:


I thought you'd at least be able to realise it was said in reference to industrial machinery... I was wrong. :/

Modifié par Paromlin, 26 janvier 2010 - 03:30 .


#110
DoctorPringles

DoctorPringles
  • Members
  • 359 messages

HyperLimited wrote...

Oh great, some of these posts got me curious about past Bioware games. Now'll have to hunt them down and see for myself. My first Bioware game was Mass Effect, I'll admit. :lol:

*sighs and starts looking at online stores*


The Baldur's Gate games were fantastic, but -very- different in gameplay from more recent games. Also, they were technically created by Black Isle, even though a large number of BI employees moved to Bioware (if I'm not mistaken.)

If I may add, David has not been at all hostile and/or pissy in his posts, at least not to any absurd extent. After all, he's dealing with people who seem to be fully uncaring and selfish to the extreme. I sincerely doubt a large, or even medium, portion of DA:O players would want anything less than to be the main hero in this story. I certainly wouldn't want to take a backseat to any other character. After all, it's -my- game, so I want -me- to be the focus.

A good author doesn't tailor their books based on a few fans' opinions. A good author writes what he knows, what he feels and, indeed, what he wants. It's his story, not the fans', and if they don't like his story, they can simply not read the book.

Modifié par DoctorPringles, 26 janvier 2010 - 03:30 .


#111
Guest_MrHimuraChan_*

Guest_MrHimuraChan_*
  • Guests

HyperLimited wrote...

Oh great, some of these posts got me curious about past Bioware games. Now'll have to hunt them down and see for myself. My first Bioware game was Mass Effect, I'll admit. :lol:

*sighs and starts looking at online stores*


Wait, look Here

And the first Bioware game was "Shattered Steel", in 1996 B)

#112
Gemini1179

Gemini1179
  • Members
  • 1 339 messages

Kesica wrote...

I didnt like the storyline at all,  being forced into the wardens just turned me off. Also I dont like being the savior/hero :(


Maybe ME 2 will be different but after reading about the game it looks like Shepperd will being saving the galaxy again.  Just wonderful, its  like eating dirty sandwich





Wow. You need to find another genre of game to play as this one clearly doesn't suit you. If I recalll correctly, the expansion to Star Craft had the bad guys win... *serious eye roll*

Sometimes I wonder why people even post on this forum....

I freaking love the games that Bioware produces. I love being the hero. I love being the nice hero, I really enjoy some of the as*hole hero choices you can make as well, always have, ever since KOTOR 1.

If this is Bioware's niche, I wouldn't ask them to change it for the world.

As for the OP, if the game isn't for you, c'est la vie. I haven't finished a Halo game since Halo 1, does that mean Halo 2 or 3 is awful? Just means I lost interest, so I moved on to other games that I found enjoyable. I have over 300 hours invested in a character in Oblivion and could sit on my horse and ride around the countryside for hourse in that game, other people cannot. It's as simple as that.

I have 6 playthroughs on Mass Effect and I still can't bring myself to kill the Rachni queen. Played the rest of the game Renegade through and through and the differences in the ending were really cool.

Everyone is entitled to not like something. Everyone is entitled to have an opinion on something, but questioning a team of game developers integrity is something else entirely and is disrespectful and I see that far too much in this thread and on this forum.

#113
Guest_VentraleStar_*

Guest_VentraleStar_*
  • Guests

David Gaider wrote...

lummoxybez wrote...
I hope nobody thought I was demanding something from Bioware with regards to this game.

Not at all. I thought your post was very reasonable. I hope you keep playing and find something in the game you'll enjoy.

Writing an arsey post and then adding a smiley on the end (that is blatantly out of place) doesn't make it okay.

Well I wouldn't want anyone to think I was angry. ;)

lummoxybez wrote...
I also expect more professionalism from a staff member of Bioware.

I keep expecting visitors to our forums to be more courteous with their responses (like yourself). It seems we all live to be disappointed.


Damn! This David be on fire! lol.

#114
PanosSmirnakos

PanosSmirnakos
  • Members
  • 213 messages

HyperLimited wrote...

Oh great, some of these posts got me curious about past Bioware games. Now'll have to hunt them down and see for myself. My first Bioware game was Mass Effect, I'll admit. :lol:

*sighs and starts looking at online stores*

Try Jade Empire. If you like martial arts and eastern / chinese culture, you're going to love it. Also story-wise I think it's one of Bioware's best. As a game overall though it's less polished than Dragon Age and Mass Effect, but still, it's solid. I only hope they are going to do a game similar to Jade Empire again, but with using the ancient greek mythology as a theme. Anyways, I am thinking loud now. Image IPB

#115
Mentant98

Mentant98
  • Members
  • 10 messages

Try The Witcher.

Fantastic game which I'm playing right now. It's dark/adult in a manner that BW has never achieved. The writing is better (with all due respect), yet you don't feel like you're on rails to the extent that you do in DA. Also, as BW has gotten bigger their games have become more accomidating of the Lowest Common Denominator. The Witcher is oldschool in that it doesn't assume you're a moron.


I heartily agree.  After finishing DA:O (which I enjoyed, FWIW), I picked up a copy of the Witcher, and have to say that I'm enjoying it far more.  It feels darker, certainly more adult.  The protagonist feels much more real than the Hero in DA:O; he keeps his interests always close at heart, its the rare encounter or mission where there is no option to demand payment for completing your contract; the world itself feels much more real and alive; the alchemy crafting system is engaging.  One word of caution, the game was far too easy on normal, but I'm enjoying a second playthrough on Hard much more as you NEED to use alchemy to survive, which makes a great deal of sense.

Give DA:O a fair shake, but if it does not satisfy its worth giving the Witcher a shot.

#116
nmal015

nmal015
  • Members
  • 64 messages
Who keeps making these threads, seriously it makes me mad, dragon age is NOT oblivion. Dragon age is a specific, DIFFERENT, type of RPG that dosent pretend to be oblivion.



Unfortunatly you cannot have freedom AND a brilliant involving story in one game within any kind of reason.Go play oblivion if you want storyless freedom of expression. Come play dragon age if you want to be beautifully immersed in an incredible story that whilst the borders, direction and end of the story are always the same, you can go about getting there a different way every time.



BIOWARE, NEVER CHANGE.

#117
Sloimpreza

Sloimpreza
  • Members
  • 37 messages
I think the best way to complain really is to not pay money for something - I think the people in accounting speaks louder than anyone on forums can.

#118
lummoxybez

lummoxybez
  • Members
  • 91 messages

nmal015 wrote...

Who keeps making these threads, seriously it makes me mad, dragon age is NOT oblivion. Dragon age is a specific, DIFFERENT, type of RPG that dosent pretend to be oblivion.

Unfortunatly you cannot have freedom AND a brilliant involving story in one game within any kind of reason.Go play oblivion if you want storyless freedom of expression. Come play dragon age if you want to be beautifully immersed in an incredible story that whilst the borders, direction and end of the story are always the same, you can go about getting there a different way every time.

BIOWARE, NEVER CHANGE.


I made this thread. It's my first thread on this forum and the only thread I've ever made that says anything at all negative about a Bioware product. I was actually asking for advice and a nice discussion about whether I'm missing anything, and have got some decent replies from fans and staff. Surely I'm not asking too much to expect some constructive feedback instead of getting slated.  Sorry if I am seriously making you angry.

I'd also like to add that I agree that Bioware shouldn't change what they do.

#119
easimon1812

easimon1812
  • Members
  • 26 messages
in this game you are the hero alright, but you are not a black and white hero. I just love the moral dilemmas and the fact that most of decisions are not be taken lightly, ok I admit it... they eat me in the inside!!! and some of the decision will make you feel like not so much of a hero, but maybe a kind of bastard not that different from teyr loghain.

but honestly lummoxybez your some what right, games like BG and IW  offered a lot of contain and a very rich world in which it was possible to actually get lost, or feel like such, today's rpg  are relativelly small in scale compared to something like baldur's gate 2, but still DA:O is indded an awesome game like nothing I have seen in a long time, and yes I played oblivion got bored of it too much walking and talking :P , but if the future of videogames starts with DA:O then the future is looking good.

PS:

the only thing that really bothered me was the fact that you could enter a store or shop, and pick lock open a chest and nobody would call the police (or their equivalent law enforcer) ? in BG a failing  to succesfuly steal of pick lock would result in city guards attacking your party, even using magic in the city would atract enforcers , I remember there was a ban against the use of magic inside acertain cities. in DA:O I can freeze, and burn ppl in the street and they will act like nothing happened, thats the kind of thing that disspoints me from certain games, such a feature would certainly help the player to feel immerse in a world that even though it isnt real it has rules that are not to be broken, unless you are willing to deal with the consecuences.

Modifié par easimon1812, 26 janvier 2010 - 05:04 .


#120
Glorfindel7

Glorfindel7
  • Members
  • 54 messages
Vanilla OB was a flawed game, significantly more flawed than vanilla DA:O. However, OB was made to be heavily modded and that changes everything. It is not fair for me to compare my version of OB with 180 mods, most of them content heavy with my version of DA:O with 12 mods, 2 of which add a bit of content.



Except at the most basic level. DA:O is like being in a movie, you may get an adlib or two, but mostly it's just follow the script. An excellent script that challenges your 'acting ability' (i.e. tactical combat skills) but still a script. The other actors are brilliant and the plot, though a cliche, is engaging. But every playthrough will provide exactly the same enemies in exactly the same combats, even the so called random ones. Yes, you get to make some really interesting moral choices, none of which actually change the game (just maybe who is with you in the last scene). Freedom? Just another word for nothing left to lose. I take my characters to the gym for 2 hour workouts every day, but can they climb a two foot hill to see what is off the path? No they can't. The size of OB (which is just the Imperial Capital Province, not the empire) is way too small. DA:O? A couple of handfuls of locations with red dots joining them. The deep roads are crawling with darkspawn? Never ran into a one in traveling between locales. OB and DA:O have nearly identical main plots. You just don't have to do the one in OB, which is fine because it is the most annoying part of the game. Just hate those OB gates.



I understand that most people here (as opposed to the Return to Duke Nukem thread(s)) love the game, as do I. However, it lacks the feeling of freedom that the TES games embrace. These are very different styles that are going to appeal to different gamers - with a bunch of overlap obviously. There is not a better game, there is merely a personally preferred one. Sorry, as brilliant as DA:O is, OB suits my style more and, long after I have put away DA:O, OB will still be on my hard drive and being played. I have already seen everything there is to see in DA:O; I will never see everything in OB.

#121
Llane Lightbringer

Llane Lightbringer
  • Members
  • 39 messages
To the original poster: If you really think you can only play a goody goody two shoes character in this game then (quite obviuosly) you haven't seen a lot of the game yet. You can make a lot of morally quite twisted decisions throughout the game if you wish to do so.



As it's been stated before the game becomes pretty open (much like BG) after the first few hours; essentially it's an introduction until after the battle of Ostagar.



You haven't stated how far along in the game you are.



If you're before Ostagar, that explains a lot. Though in that case I would consider it strange how you can form such a strong opinion based on such a short gameplay experience.



I'll take a Dragon Age over an Oblivion any day. Tastes a different. Thankfully.

#122
lummoxybez

lummoxybez
  • Members
  • 91 messages
I'm still in Ostagar, so I do have to formulate a proper opinion of the game by playing a lot more. I just made the assumption that the first couple of hours of game-play would be a fairly typical gaming experience for said game.

I'll report back in a few days with a revised opinion.

#123
What a Twist

What a Twist
  • Members
  • 645 messages

David Gaider wrote...

lummoxybez wrote...
I hope nobody thought I was demanding something from Bioware with regards to this game.

Not at all. I thought your post was very reasonable. I hope you keep playing and find something in the game you'll enjoy.

Writing an arsey post and then adding a smiley on the end (that is blatantly out of place) doesn't make it okay.

Well I wouldn't want anyone to think I was angry. ;)

lummoxybez wrote...
I also expect more professionalism from a staff member of Bioware.

I keep expecting visitors to our forums to be more courteous with their responses (like yourself). It seems we all live to be disappointed.

D gaider is layin' down the law. Because he is the law giva!


But to be serious here david, they have a point. There should be a option as soon as you meet alistair to stab him to death and run away laughing.

Then you have to start a new character because the world is doomed. Who doesn't love being evil in a fantasy game?

Modifié par What a Twist, 26 janvier 2010 - 05:11 .


#124
Dahelia

Dahelia
  • Members
  • 1 005 messages

David Gaider wrote...

lummoxybez wrote...
I hope nobody thought I was demanding something from Bioware with regards to this game.

Not at all. I thought your post was very reasonable. I hope you keep playing and find something in the game you'll enjoy.

Writing an arsey post and then adding a smiley on the end (that is blatantly out of place) doesn't make it okay.

Well I wouldn't want anyone to think I was angry. ;)

lummoxybez wrote...
I also expect more professionalism from a staff member of Bioware.

I keep expecting visitors to our forums to be more courteous with their responses (like yourself). It seems we all live to be disappointed.


Ouch...I felt the burn from here...in the middle of nowhere...PA

Modifié par Dahelia, 26 janvier 2010 - 05:11 .


#125
Dlokir

Dlokir
  • Members
  • 297 messages

Glorfindel7 wrote...

Vanilla OB was a flawed game, significantly more flawed than vanilla DA:O. However, OB was made to be heavily modded and that changes everything. It is not fair for me to compare my version of OB with 180 mods,...

That's the argument from OB fans, the problem is I played the game a long time before those marvelous mods with amazing gameplay design. So this argument is rather dull.

The second point is PB was awful because because:
  • Hells area was boringly repetitive.
  • The whole story mechanism very hard to believe.
  • The game was taking you by hand for doing anything, follow the cursor and that's all. Remove the cursor hints and you get lost because there was almost no hints design to help you find ways and quests without those damit cursor.
  • The fights pretty dull.
So:
  • Is any mods, redesign the whole story to make it more beleivable?
  • Is any mod redesign all Hells area to remove the awfull repetitive taste.
  • Is any mod add ton of hints into the game, to make the game interesting to play without the" follow the cursor baby" thing? I hate so much OB to have setup and make mainstream in classical CRPG this lazy and awful design approach. (Quote in DAO a lot of design effort have been made to make possible play with no baby cursor, much better work than OB even if a bit too many holes where the cursors made designers forget design the hints in some parts)
  • Is any mods made fights as deep than in DAO? Or even as subtle than in Gothic 1/Gothic 2+NOTR?
All those points require a deep and long rework of OB and I bet none of the 180 mods made the job. Add any mod you want and you won't make OB not awful. Only a full mod redoing averything from base could do that. But than that's not OB anymore, just a game with OB engine.

Modifié par Dlokir, 26 janvier 2010 - 05:19 .