I am most likely going to get flamed for this thread, but I feel the need to share my opinion in order to confront my point of view with you guys.
It has been clear that BioWare titles, over the years, have been progressively promoting gender equality and sexual freedom.
We went from ME1 where you only had three choices (two straitght, one bisexual with Liara clearly being female-looking, thus definitely geared towards fanservice for male gamers), to ME2 where, again, all bisexual options were basically females, to ME3 where things went a bit more liberal.
The DA franchise has been more "gender-equal" since the start tho, with DA2 being absolutely bonkers with almost every companion being bisexual, with only one being available to female characters only.
With DA:I, people in Thedas keeps upholding the sexual identity confusion that characterizes the series' world.
Now, this is all well and good - we are all aware about how....vocal some gamers are, especially female ones (or feminist ones), and I am definitely not against gender equality by any means. However, it feels to me that with DA things are starting to seriously sound way too forced.
What are the options for a male, straight Inquisitor?
We have Cassandra, who is probably more manly in terms of attitude and character than other male companion in the game (with the exception of Blackwall, maybe); Cassandra represents the idea that women can be as strong, hard, and badass as men. Even her appearence is definitely manly and "militarised": short, hair, scars, strong voice, et cetera.
Then we have Josephine. She has definitely a more "kinder" character stereotype than Cassandra, but she is bisexual so even female characters can date her anyway (and she's not exactly "good looking" by average videogame standards).
Then...no one else.
I'd like to point out how this game lacks a typical "female" romanceable companion, where by "female" i mean "possessing the typical characteristics of female characters" (think Merrill, Leliana, Morrigan, or Miranda if we want to go with ME). Sure, there is Josephine, but she is not even an actual companion. Hell, why leaving out Leliana as an option, seriously?
Seems to me that BioWare is kinda "forcing" male characters / players to choose (if they want, of course) a necessary "out of the box" approach, since as said there is no "stereotypical" female companion.
Now, please put down those pitchforks and torches I know you grabbed after reading my last paragraph and keep reading - because my point is, this issue does not apply to female characters / gamers. For them, there is:
Blackwall, typical "brooding" male hero, actually the "manlier" companion in the whole game (by "manly" i mean "representing the stereotypical male virtues and characteristics). He is straight.
Cullen, again a very typical "leader" hero, very handsome and very charismatic. Again, still straight.
Solas, for whoever prefers the underdog, introvert characters. And again, he is straight.
All other options are either homosexual or bisexual.
Special mentions go to Sera, who would have been the obvious fanservice option for males who decided to play a female Inquisitor...and for some reason BioWare decided to model her using a goblin as reference ending up resembling more a crack addict than an actual elf.
On the other hand, for females who decided to play a male Inquisitor, who do we have? Dorian, who I managed to identify as homosexual literally the first time he appeared on screen while also being rather handsome, and Iron Bull, bisexual, which is yet again the stereotypical "yes, I am big and strong and I maul dragons, but inside I am all sweet and fluffy".
In short, I believe that BioWare is dangerously inverting the trend we've been having in videogames so far - by putting more fanservice for female gamers rather than male gamers, not even striving for "equality" (which, again, I support), but catering more toward the female playerbase which is, at this point in time, most likely still in lower numbers but definitely more vocal.
It's also worth to mention the transexual debate with Krem, which I would have found more suited for a social commentary rather than a RPG about demons and dragons - again, it felt really forced.
As a side note, I would add that, statistically, it's probable that the majority of players are straight. For equality purposes, BioWare should have included MORE options for straight gamers (both male and female) and less bisexuals...but I understand that this saves a lot of developing time, so I can partly understand.
Ok, if you have finished with those ropes, feel free to throw me the torches and set me on fire. Please be quick :/




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