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How to make a UI terrible


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#1
Darkfyre

Darkfyre
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limit what the person can see to bare minimum relevent info on every screen, while at the same time filling most of the space up with irrelevent data, graphics, etc.

 

the more clicks needed to do one task, the better!

 

shortcut keys are for losers (everyone uses game pads nowadays, anyway!)

 

emphasize bells and whistles over responsiveness and functionality

 

design it for consoles, then port it to PC

 

overengineer the **** outta that baby!

 

press x to do this. and this. and this. or this. and ...


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