I wanna flog someone right now.
This is the most stupid-idea someone has ever had...
I get you Devs want to put in something cool for your plot. I get it. It's happened in Mask of the Betrayal and countless other games from Bioware.
But explain to me WHY you would force the plot power on my quickslot's primary loadout button, #1? Then explain to me why you make it impossible to then adjust my quickslots? All drag and drop doesn't work thereafter, and it's impossible to GET MY BEST COMBAT POWER BACK!
I'm sorry, but this was an idiotic decision. Add the damned Rift power to the UNUSED slots, not the first one. And don't add it in combat so that it's impossible to get your original quickslot layout back. After the railroad fight for Haven, this is on the level of frustration that makes me want to throw the game out of the window.
Unless I am missing something, I had to go back and load a the autosave, just to move my powers all to the right by one before gaining this stupid Rift Mark.





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