I started playing DA:I last night on hard, and went with my standard RPG choice of going for the warrior as they generally get the most bad-arse looking armor and murdering things in the face with a big honking weapon can be quite entertaining while looking impressive. After getting through the character creation bit and through the prequel area to the main camp I've realized that the dude I made looks like well....a bit of a goober. I think I'm going to have to start over, or I'll be throwing this guy off cliffs to see if I can make his face look less derpy via impacts.
Being an RPG I figured it best to try and keep my party close to the 'holy trinity' of RPGs having one of each class, but now I'm a bit conflicted on what I want to make my new character. When I'm limited to only having 4 slots in a party, I usually like to roll Heavy Armor tanky type (me usually), Archer, Mage (support/heals) and Mage (DEATH FROM AFAR). If I do this though, I feel like I might be really limiting my companion choices, although it does look like for companions there are 3 of each class. As it is from what I've played with my chappy using a 2h weapon, it felt more like he was flubbing people with a wiffle bat than swinging around an instrument of death and destruction. Given that, I'm a bit more open to options for different classes right now, mostly looking at the mage especially since his one hand looks like it has a built-in bug zapper which would make a lot of sense for a magic user.
Advice? Suggestions? Am I a gibbon?
Also if anyone could point out which party members are the best for hillarious dialogue and for a person that usually likes to pick the smartass conversation options that would be great. ![]()





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