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Knight Enchanter Winter or Storm?


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10 réponses à ce sujet

#1
TheInvoker

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at the moment i have winter because of "mana explosion" when enemies destroy your barrier and also for the damage taken reduction after you use any spell.

But let's watch to storm: there are 2 spells that are very good for Knight Enchanter but i don't know if one works or not

I'm talking about the passive ability that damages enemies when they hit you while you are launching a spell (the one that also gives +3 const..useful stat for a melee mage)

I wonder if using spirit blade can be considered "launch a spell" when it's active. In this way enemies that hits you when you are fighting with the spirit blade will always be damaged and stunned.

Also spirit blade seems to do AoE damge so maybe the CD reduction of 0.5s can be 1.5s if i hit 3 enemies?

 

DId someone test this?



#2
Ieolus

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Test It and let us know.

#3
Kel Eligor

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Knight-Enchanter, Fire Mine. Bam - full barrier. 



#4
The Baconer

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Fire/Storm is the true way to Knight Enchanter.

 

Also, I don't think Gathering Storm (CD reduction) works with Spirit Blade, because it's a spell, not an auto-attack. You want Clean Burn for that. Static Charge should on paper, but I haven't gotten yet. But I am 90% sure it will work.



#5
TheInvoker

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Fire/Storm is the true way to Knight Enchanter.

 

Also, I don't think Gathering Storm (CD reduction) works with Spirit Blade, because it's a spell, not an auto-attack. You want Clean Burn for that. Static Charge should on paper, but I haven't gotten yet. But I am 90% sure it will work.

in my first game (that i stopped) i had found a staff that regenerates 1% of my maximum health on hit with basic attacks but i also found out it gives Hp back when using spells.

In fact get Hp also attacking with the spirit blade that i think is a spell. But now i have doubt that the blade is considered a weapon and static charge doesn't work

 

I don't like Knight Enchanter/Flame honestly.

I have taken spells from spirit tree too.....menace reduction,barrier when low HP and mind blast are very useful for a melee mage. also having 50% bonus barrier generation is nice since the blade grants barrier with every attack. you usually get 30% of the damage done. With that spell you get 45%



#6
cloudblade70

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Fire/Storm is the true way to Knight Enchanter.

 

Also, I don't think Gathering Storm (CD reduction) works with Spirit Blade, because it's a spell, not an auto-attack. You want Clean Burn for that. Static Charge should on paper, but I haven't gotten yet. But I am 90% sure it will work.

 

Not with friendly fire on. Gets pretty hairy. 



#7
The Baconer

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in my first game (that i stopped) i had found a staff that regenerates 1% of my maximum health on hit with basic attacks but i also found out it gives Hp back when using spells.

In fact get Hp also attacking with the spirit blade that i think is a spell. But now i have doubt that the blade is considered a weapon and static charge doesn't work

 

Hmm, I don't know either. I need one more level to pick up Static Charge so I can begin testing.

 

 

I don't like Knight Enchanter/Flame honestly.

 

Why not? Overall it synergizes better than any other combination. Clean Burn and Flashpoint can bring Fade Cloak's uptime anywhere from 50% to 100% if you get lucky, which is 1000% weapon damage every time along with a knockdown on most enemies. This is so much more efficient for keeping a strong barrier than Spirit Blade alone.

 

You can also pick up Chaotic Focus which will add 50% of your current barrier strength to the damage with fire spells. If you dump 4 points minimum into Spirit for Strength of Spirits, you get a 50% bonus to all your barriers, which in turn makes damage from Chaotic Focus even stronger. For a regular mage, this is a great way to increase dps, but on a Knight Enchanter it's also completely self-sufficient, because your barrier power is going to be refunded, with interest, because you are doing so much damage. Winter has almost no advantage over this.

 

 

Not with friendly fire on. Gets pretty hairy. 

 

Solved with creative template placement and micro. You can actually put down a Fire Mine at your own feet when you're in close quarters with Spirit Blade, and then Fade Cloak right before it activates. You'll take no damage, your enemies take a nice 1600% weapon damage up the ass (3200% overall with burning damage, before factoring in Chaotic Focus) and get knocked down, you get a nice barrier, and before your enemies can even stand up they take 1000% more weapon damage from Decloaking Blast and get knocked down again, and you get even more barrier.



#8
cloudblade70

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Well said, I'm not saying it's bad, just that it's not a clear cut winner. I actually am using all 3 elements, but thinking if I should commit more to fire. Immolate is working pretty well at the moment, but I'm wondering if Fire Mine is worth the extra damage. I'm pretty sure I can survive it, but I don't know about Cassandra. I have almost 100% uptime of Barrier on both of us anyway, so I think it should be ok.



#9
revan017

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I use KE Winter, but I do have the starting abilities of Inferno, Storm, and Spirit.



#10
lastpawn

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Only real requirement is Clean Burn, so you can use Fade Cloak more often. Any other abilities you pick after that are just "for fun." 

 

And yes, Static Charge should work.



#11
Aqualisk

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Only real requirement is Clean Burn, so you can use Fade Cloak more often. Any other abilities you pick after that are just "for fun." 

 

And yes, Static Charge should work.

 

You are missing out on so much damage if you don't take Chaotic Focus after Clean burn. Fire Mine + Chaotic Focus = win. You'll replenish your own shield and while destroying pretty much everything else.