Devour?
Heal on kill stat?
Passive heal like necromancer heal?
Potions?
Regen potions?
Anyone bothered testing? With no healing spells in the game I'm kinda confused what this covers.
+20% heal bonus ring, what exactly does it cover?
#1
Posté 24 novembre 2014 - 10:50
#2
Posté 25 novembre 2014 - 02:20
bump
- SomeoneStoleMyName aime ceci
#3
Posté 25 novembre 2014 - 02:58
I'm curious how these work in general as well. I wish the description of the item was a little more clear so that it would be easier to determine whether it is of real value or something designed to only look like a great idea.
- SomeoneStoleMyName aime ceci
#4
Posté 25 novembre 2014 - 04:31
We need... a SCIENTIST!
Any takers for testing this out? +500 influence points and +10 power points with the community if you do ![]()
#5
Posté 25 novembre 2014 - 05:10
The detailed scientific breakdowns of gameplay calculations don't usually start anywhere near this soon. Mass Effect 3's gameplay forum was still experimenting and discovering new details 2 years after the game launched.
#6
Posté 25 novembre 2014 - 05:38
All heal effects / procs - potions included.
- SomeoneStoleMyName aime ceci
#7
Posté 25 novembre 2014 - 05:46
All heal effects / procs - potions included.
Positive?
Even skills like devour?
#8
Posté 25 novembre 2014 - 08:18
Positive?
Even skills like devour?
Especially skills like devour. Has nobody been crafting plate with +healing for reaver yet? I thought that was the idea.
#9
Posté 25 novembre 2014 - 10:30
I don't use heal items personally (running DW Assassin, Sera tempest archer, Cas templar and Viv KE), as I abuse guard enchants for all my party and adding barrier on top of that I don't really need the heal bonus on pots ![]()
#10
Posté 25 novembre 2014 - 07:22
I think that if this works as described it could very well be the solution that some people have been looking for. Definitely going to be exploring the heal bonus items in more detail.
#11
Posté 10 janvier 2015 - 12:09
Did anyone ever figure this out for certain? I've been playing multiplayer and I have a belt that heals and an armor upgrade that heals, and I want to know if they help with the Reaver's abilities and/or the Elementalist's, or if it works in combination with a weapon that heals on kill.
#12
Posté 10 janvier 2015 - 06:29
No, heal bonus does not work on devour or death siphon. A few pages back someone tested it.





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