Well, its was obvious this game wasn't designed for the pc, and I for one saw the video of the 2 guys on a pc trying to play this game on PC as they showed them using a mouse and keyboard - should of been a warning there..
. If you look at the video they were able to take the tactical view out further, But, they did play either as a mage or archer.. sword/shield and 2handed guys are just wasn't shown. I'm a PC players and the combat system needs help in a major why, No since of were the battle is or direction its coming from when your within melee range I felt like my screen was cut in 1/2 trying to get a clear idea what was going on in the battle.
My number one issue with the melee combat system is your lack of movement to get that said "flanking" shot on your target, How do you do that when you disable movement? its like I'm fighting in mud or tar pit. You look at your abilities and you obviously have some ability for attacking on the rear but you can't get there to do it.
The 2-handed guy is so unbalanced, Why even use it, when using a shield give you better protection and blocking.. Here's the kicker, when the enemy use a 2handed weapon you feel it - You're hit for huge amount of damage, not take that same weapon and give it to you and its like you're using a normal sword.
The AI/NPC Scripting is as deadly as the monsters, they do stupid sh*t that can wipe your party., There need to be an ability to keep them at range, there is no way a mage should get to within melee combat, There need to be a 2nd set of commands or behaviors for range combat back and switching to melee combat if checked then back again., In other words, why can't my Ranger guy have bow and dagger ? you know the enemy is going to close on him as fast as possible since he's to stupid to stay at range, NOW, if you watch the monster's archers they will move back and out of range to continue to use their bow., So, what happen with npc for us.
I'm totally confused on the whole 3 potion slots, when the NPC's only use slot 1 if its filled with a Healing potion. Any other potion/buff will just be a place holder until
I switch control to them and use it manually. (really bioware).
Also, animals in this game must be on steroids, when ever you attack them they move like they're demons from hell, can go upside mountains like spiders.. too silly.
Closing rift can be a challenge on pc, as sometimes the Rift is too high and out of view range and you have to run around the screen until you can get a view on it...
The inventory could use some work, as why not take the items your char has equipped out of the inventory and just place them on the character to view?
ATB





Retour en haut






