Looking at the Templar specialization, (just based off of text descriptions) it just doesn't seem to compare to other specialization options - for the warrior or for other classes.
"Demon Bias"
Templars are the only line (specialization or normal) in the game with conditions that explicitly only trigger against one mob type. This renders Champions of the Just one of the most useless passives in the game and severely weakens Wrath of Heaven and Blessed Blades.
Spell Purge
A (mostly) inferior version of the Mage's Dispel - three times the cooldown and lower utility (no allied debuff removal, no increased defense regeneration or damage buff). 600% conditional weapon damage just doesn't make up for it.
Maker's Will
Laughable. Just completely laughable. You may be buffing your whole party, but a 5% proc chance is pretty negligible. Plus, if you really need the weakness, just take Solas or go in the (quite useful) Battlemaster line.
The Last Sacrifice
Why are you dying as a Warrior often enough to make this passive relevant? Why not just go Champion and gain stupid amounts of invincibility.
I mean, it does have redeeming qualities as well. It's got a pretty nice Focus ability along with a good AoE stun and a possibly quite useful team passive in There is No Darkness, but overall, its offerings seem pretty low compared to those of the Knight Enchanter (which has heavy synergy with the Spirit and Winter lines for great team utility) and the Champion specialization, which brings in some excellent aggro control and powerful survivability.
I'm just not seeing the big benefit. I'd probably go Necromancer before this - at least Necromancer has good synergy with the Inferno line.





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