WEAPON AND ARMOUR MODS
Here’s a guide of TIER ONE crafting leather materials that will most benefit Rogues and where to find them.
When working with Stat bonuses, +1 DEXTERITY = 1% Critical Damage Bonus, whereas +1 CUNNING =0.5% Critical Chance.
At early levels of the game, I would recommend focusing on Crit Chance and Crit Damage buffs. Using both at the same time is ideal, however, crafting specifically for one or the other is viable. The reason for this being, most Passives that can be used in the early game are near the top of their Skill Trees. The Poison tree has Looked Like It Hurt and Cheap Shot, which gives 10 Stamina for each Crit, the DW Tree has Dance of Death which gives 50 Stamina with each kill (easier to kill with Crits).
The reason why Armour Penetration (AP) is not viable early game, is because Tier One Leathers and Cloths don't provide substantial support for this buff. In addition, the Armour Penetration bonuses in any of the Skill Trees aren't achieved until higher levels have been reached. For example, Ambush (+50% AP) can be reached after investing at least 4 Points in Subterfuge. Also, Gaps in the Armour (25%) in Assassin Skill Tree can't be reached until after Level 12.
Bleed on Hit is not useful for Archers, however, it may be useful for DW. This would require specific attention, creating both armour and weapons that have % to Bleed, otherwise, it is a waste of time since none of the passives apply this buff.
Tier One Leathers: These are all commonly found throughout the maps. Unless specifically stated, running around the map near camps will yield results.
Fennec Fur: Can be found in pretty much all areas of the maps in Haven, Hinterlands and Crestwood.
Utility: 1 DEXTERITY / Offence: I% Critical Chance / Defence: 2.5% Cold Damage Resistance
Nugskin: Once again, can be found in pretty much all areas of the maps in Haven, Hinterlands, Crestwood, Storm Coast.
Utility: 1 CUNNING / Offence: 2% Critical Damage / Defence: 1% Ranged Defence
Drufallo Hide: This can be found in the South East part of the map in Crestwood, toward the Dragon.
Utility: 1 DEXTERITY / Offence: 1 % Critical Chance / Defence: 2.5% Cold Damage Resistance
Canine Leather: Found on Mabari, Black Wolves and Hyenas. Mabaris can be found in most areas of the Hinterlands and near the water on the Storm Coast. Black Wolves are on the south side of the river in the Emerald Graves, and can also be found in the Hinterlands, Crestwood and Emprise du Lion.
Utility: 1 DEXTERITY / Offence: 2% Flanking DMG Bonus / Defence: 2.5% Cold Damage Resistance
Deepstalker Hide: Can be found in all caves in the Storm Coast, generally to the south east and north west sides of the map. Also in Crestwood.
Utility: 1 DEXTERITY / Offence: 1% Chance for Bleed on Hit / Defence: 1% Chance to Bleed Attacker on Hit
Dragonling Scales: Located in Storm Coast areas on Dragon Island on the north west side of the map. Can also be found in the Hissing Wastes, generally found on the east side of the map, and Emprise du Lion.
Utility: 1 DEXTERITY / Offence: 1% Chance for Bleed on Hit / Defence: 2.5% Fire DMG Resistance
Ram Leather: Very common around Frostback Mountains, The Hinterlands, Storm Coast, Crestwood.
Utility: 1 DEXTERITY / Offence: 2% Flanking DMG Bonus / Defence: 2.5% Cold Damage Resistance