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In character actions that don't make metagame sense


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#1
adembroski

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Do you ever do things for the sake of playing the character?

I recently acquired through a main storyline quest (trying to be as spoiler free as possible here, I assume those who are 10-15 hours tops will know the one I'm talking about) quite a lot of red lyrium... 

I destroyed it all in the inventory screen. I probably could have sold it, used it for crafting, etc.. but I have yet to see an RP justification for doing so. 

Anybody else do things like this?


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#2
pengwin21

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Not recruiting Iron Bull


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#3
Andraste_Reborn

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Yeah, I've kept characters equipped with weapons and armor that's weaker than other things I've found just because it makes sense from a character point of view for them to keep using them. (Before the final mission, I'm hoping to make everyone a shiny new set of stuff that suits them, though.)


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#4
LostInReverie19

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Um, well, I did the opposite and immediately felt really, really bad.

 

This is in spoilers. It's about a quest you do in the Exalted Plains.

 

Spoiler


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#5
chr0n0mancer

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In Fallout 3 I carried around an untarnished gnome I stole found. I could've sold it, probably should've at one point to be able to afford ammo, but I didn't. My in game reason was that all the dangers and radiation in the waste made my lone wanderer insane and considered the gnome to be his last friend in an unfriendly world. I only lost him when I had to fire him out of cannon to fend off an army of fire spitting ants. Naturally my character went completely bad karma, he started murdering random people, stealing everything and even blew up megaton.

From a metagaming perspective, none of this makes any sense on why to do it, but it was in the character I set up for my current lone wanderer.


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