The game does play differently with KBM compared with a controller, so clearly some thinga were designed specifically for KBM. Pause works differently. The Tac Cam works differently."The combat HUD was created specifically for PC"
Uhm... If that was the case the design is certainly a fail. Huge companion order buttons, lack of detailed tooltips, quick slot bar reduced from 40 to 8 skills, the impossibility of selecting multiple characters and many many other simplifications...
As TotalBiscuit said: "It's blatantly obvious ... that this was designed for an analog stick"
Also, since this is also the first Dragon Age game that supports controllers on the PC, that's another new PC feature. So everything that they made for the consoles is also available.
PC clearly got the long end of the stick. What exactly are you complaining about?
You might not like the PC-specific features, or think they are badly done, but they're clearly there.





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