So as a mage myself, I had a pretty easy time with combat by bringing an extra mage and an Archer. Dual barrier plus a full-Guard spec'ed tank means I usually took little to no damage as my three ranged toons would gladly stand far away from where Cassandra/Blackwall were getting mauled by six enemies with little to no effect.
Then I went Knight Enchanter. Oh boy... Apparently, now my other mage and archer seem to feel "well, she's running into the midst of that group of Rage Demons, we should probably follow her, even though we don't have a magically regenerating barrier!"
And just like that, suddenly they're gulping down three to four potions per battle. Aaaaarrggghhh!!! ![]()
Is there any way to get them to actually STAY out of the melee? Hold position doesn't work, and I can't be bothered to continuously send them back in Tactical mode. I even tried a "follow each other" loop but that really doesn't seem to do much either. They seem freaking determined to just be within 2 feet of me at ALL times...
Anyone know of a way to fix that/counter that?
(Also, why is the AI so much more terrible than it was in DA:O and DA2?
)





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