Warriors:
just remember, only legionare is tank, templar can do a little tanking...but thats all, dont except others char to take dmg from u.
Legionare: With good crit chance he can be almost invurable even at perilous P2(promoted twice) 80/100 (strength of character)
Templar : Never enjoyed that char, basicaly weak tank with some nice burst aoe dmg around him, who can prety much do dmg boost to all party (even better with horn of valor ring) P1 70/100
Katari: I enjoyed playing them, its so fun, without barrier caster its very very adrenaline and almost immposible at perilous, really he need boost his ranged def. With good kepper he can own even perilous, and its blast. P2 55/100
Reaver: Well all his build is around ravage, basicaly he do masive burst dmg with life leech during ravage, then run away, maybe cast one mightyblow/earshake/pummelstrike, then wait for ravage cooldown...still the dmg burst is INSANE, his weaknes is his low damage resistance, escpecialy out of ravage. P1 75/100
Rogues:
i dont like them overall, but have to grind some promotions from them for ranged def...sigh
Archer: Depends how u decide to play him, i played him as Sniper/glass cannon. He can do MASIVE single target dmg from distance, even very good aoe dmg, combo assasin mark, full draw, distant shot, then hit the mark...MASIVE dmg (bad thing if boss survive the burst you have aggro, and probably die) P2 85%
Hunter: Well....didnt enjoyed playtrough with him, basicaly he NEEDs shotgun (that bow who fires 3 shots at once) with that, he can be very powerfull, without it,...it just feel lacking. Many useless skills, with almost not synergy... P1 55/100
Assasin: Basically, stealth kill, stealth kill, if you fail to kill you are killed because you wont have stealth...good synergy with AoE dmg caster, because you will take care of lonely target which is out of Aoe P1 70%
Alchemist: Well basicaly fun character with many utility skills, near high levels you can produce some decent synergies. Basically party helper. His sleeping powder or freezing elexir have many uses, still weak..P2 60%
Casters:
(all casters have very usefull fade step and fade cloack...i LOVE fade cloack, have them on all characters, its basically out-of-jail free card at many stressfull situations)
Kepper: The most popular teamates,...if they do barriers right. Also his Static cage if casted right can herd enemies and do decent dmg. With good kepper even perilous can be easy. P1 95/100
Elemantalist: His double meteor strike is awesome, plus he can barrier himself and others, and healhimself from dead enemies + mana from dead enemies. He little lack power in single target damage...but his teamates will do it for him because he will just anihilate all but the boss..P1 98/100
Necromancer: Well played cold necromancer, doesnt like her much, she can survive ALOT, her freezing aoe is nice, combined with viral can do wonders. Its just not fun to play her...oh and she doesnt have barrier...sight. P0(have level 19, will promote today and have all promoted at least once yay) 75/100
Arcane Warrior: Least but not least, the AW is ... well ofc you can be caster, cast from distance, support your team....or you can be melee and basically own everything, i discovered, that sometimes teamates hinders you, because they eats you food (for barriers) or put them away from your pull of abyss with spells like static cage...but i love them. Just have to love them. They are so stylish, they spirits blades looks awesome, basically best character in game, and you can pull your low level friend to do some crazy leveling at perilous with him. P5 100/100





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