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#201
TheLeakestWink

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1) Legionnaire: good


2) Katari: mediocre

3) Assassin: good

4) Archer: mediocre

 

5) Keeper: bad

 

6) Elementalist: good


7) Alchemist: good

8) Hunter: good

 

9) Necromancer: good (haters gonna hate)


10) Templar: good


11) Reaver: good

 

12) Arcane Warrior: mediocre


13) Avvar: good


14) Duelist: good


15) Virtuoso: good


16) Silent Sister: OP


17) Saarebas: OP

 

Too many words ITT



#202
ThatBruhYouDK

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9) Necromancer: good (haters gonna hate)


Not starting an argument, I just want to know:
Why do so many people think that Necro is so good? I'm curious

#203
DrakeHasNoFlow

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Not starting an argument, I just want to know:
Why do so many people think that Necro is so good? I'm curious


She isn't bad but not great. Pretty much relies on walking bomb and virulence to spread for her primary abilities, and blizzard is too far down the tree to consider taking over other skills/passives. Needs high willpower and cunning to do well.

#204
ThatBruhYouDK

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She isn't bad but not great. Pretty much relies on walking bomb and virulence to spread for her primary abilities, and blizzard is too far down the tree to consider taking over other skills/passives. Needs high willpower and cunning to do well.

My stats are OP. I can do Damage with her.
IMO she is just too boring for me. Does Damage too slow no matter what I do. I would love to have known a way to play her that was better than WB or Fade Cloak

#205
TheThirdRace

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Not starting an argument, I just want to know:
Why do so many people think that Necro is so good? I'm curious


I think it has something to do with perspective.

Most people say she's amazing but only play Threatening or Perilous. Her power doesn't scale well into Nightmare where you play.

That's why you don't see why people are saying she's so good, you're looking at the same thing they do, except under a different angle.

P.S. I know SpaceV3gan swears she's godly on Nightmare, but he also has 500 Constitution and Willpower so I don't think it's representative of her prowess.
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#206
Proto

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My guess is SpaceV3gan enjoyed the Necro before the latest Walking Bomb change.

Don't get me wrong Necro is fun and all(unless u pull qunari), but running a DPS Saarabas or Virtuoso would be more EXP, better DPS and better Support 100% of the time.

Avvar and Katari are both amazing. But Lady's Wrath is broken OP. And mobs that are immune to lightning are few and far between. Horrors, Spell Binders and Mages. People forget the Avvar can auto attack too...and has a physical Korth's might. You kill any of those withs Hakkon Charge, Frost Korth's, Crushing Leap, Fire Korth's, Physical Korth's and Maaaybe an auto attack or two. Back to full stamina and on to the next mob or group.

Anything that's immune to stuff other than lightning dies so you barely notice they are even immune to anything. Lady's Wrath mets them and you just ignore the elemental ability they are immune to by auto attacking instead until the abilities they aren't immune to are off cool down(couple seconds) or until they die.

The more aggressive the better with the Avvar.

#207
Snakebite

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First thing is the immunity argument. You're perfectly right to say that no faction is immune to everything. Where I tend to disagree with you is that you don't lose any DPS over it because there's always another skill that can cover.

 

OK, you got me there.  His DPS drops off a bit, that is 100% true, but it is nowhere near what most people imagine it to be.

 

The reason I think it is mostly psychological is this part right here.

 

The Qunari example is very nice, but you deal most of your damage with Lady's Wrath. Crushing Leap and Hakkon's Charge are gimped by immunities left and right. If all 3 abilities were doing decent damage, you'd be doing a lot more sustained DPS. Alas, that's not the case.

 

Yes, some enemies are immune to Crushing Leap.  Luckily, they are mostly the larger "elite" enemies.  The weaker cannon-fodder type enemies are not immune to fire, and they are the type of enemies that swarm en masse, which is exactly what Crushing Leap is suited for.  The cooldown time for it is about the same time it takes for loads of enemies to spawn in and swarm you.

 

Yes, some enemies are immune to Hakkon's Charge.  You can still knock down Spearmen, then hit them with either Crushing Leap, Lady's Wrath, Auto-Attack, and they die very quickly from all those things.  Shock-Troopers dies incredibly fast from Lady's Wrath, so whatever.

 

Yes, Lady's Wrath deals damage to all enemies, but that doesn't mean it deals most of my damage.  All three abilities deal good damage.  I feel like people just write off the ability that the single enemy they are focusing on is immune to, and forget that all the enemies around them are still weak to the other abilities.

  • Just because you are fighting some Spearmen/Shock-Troopers doesn't mean you should ignore Hakkon's Charge when it is available to use.  There are likely Agents/Defenders/Assassins/Saarebas' around that you can hit with Hakkon's Charge and deal its full potential damage to.
  • Just because you are fighting some Defenders/Shock-Troopers does not mean your should ignore Crushing Leap when it is available to use.  There are likely Agents/Spearmen/Assassins/Saarebas' around that you can hit with Crushing Leap and deal its full potential damage to.

Not only that, but you have more than these three abilities.  If an enemy is immune to fire damage, you are not actually stuck to two other abilities with longer cooldowns.  You still have Korth's Might, which can still deal cold damage, electrical damage, and physical damage, as well as auto-attack.  You assume you have lost a third of your offensive capabilities, or that you only have two abilities to do damage with, but in reality you still have six of your eight avenues of offense open to you (if you include auto-attack).

 

 

Now change faction to Red Templars and Lady's Wrath is basically useless with all the lightning immune Horrors running around. 

 

True, Lady's Wrath is useless against Horrors, but Hakkon's Charge can one-shot them on Nightmare.  If you didn't hit all the Horrors with a nicely lined up Hakkon's Charge, or if you miss part of your charge, you can follow it up with  Korth's Might, Crushing Leap (all the Horrors are likely dead at this point, but just in case they aren't), another Korth's Might, and yet another Korth's Might.  All of those can be done back to back with no wait time for cooldown, which can probably then be followed by more Hakkon's Charge, if by some horrible miracle there are still Horrors around.  The whole time you do this, other enemies around you are being hit my Lady's Wrath, Crushing Leap, and hopefully by Korth's Might and repeat Hakkon's Charges if you have good positioning going on.  Again, most of this should be unnecessary unless you have low crit chance/no Hakkon's Valor.

 

 

Change the faction to Venatori and the mages are annoying as hell by being immune to a different element each round.

 

Yep.  This is the Achilles Heel of the Avvar.  Spellbinders actually do make it as hard to do damage as people make it out to be.  You cannot use the ability that the barrier is immune to, because nothing around is weak to it.  For this reason alone, I hate Venatori.  On Heartbreaker it's even worse with the Mages constant CC and Fade Cloak.  :(

 

The last thing I'd like to point out is that solos are a bit less representative. Not that it's not a very valid situation, but in a 4 player team the enemies aren't swarming around you all the time, they move around your teammates too. Spreading the enemies has a tremendous impact on how much "total" damage you can do with AOE abilities.

 

It's actually a perfect representation of how I play in a group.  I rush in before anyone else can aggro the spawn so that I can nuke them all right away.  Pugs probably hate me for that, or they love me if they are the type that shouldn't be in Nightmare in the first place.  I don't know.  Whatever.

 

If your team is pulling to a corner, his AoE capabilities are still very useful, not only because they pack up on the corner/doorway, but also because of your abilities to hit through walls.

 

 

Maybe it's just my perception, the Avvar is still perfectly fine in my book. Personally, I'm much more aggressive with my Katari because I can spam my abilities in a 6 second rotation. I can't do that with my Avvar and I do see a difference. I'd like talk a bit more about it, but I need to go as real life is calling for now...

 

I haven't played the Katari much since I have acquired my Valor, so I can't really say if I can I would play him more or less aggressively than the Avvar.  The Avvar can't spam all his abilities in a six second period, but he can spam a rotation on Hakkon's Charge, Crushing Leap, Lady's Wrath (with an uptime of 80% of the time), Korth's Might in between all the other abilities, plus the extra non-elemental smash.  By the end of rotation, usually you can start all over again, with the exception of Crushing Leap with a higher cooldown, so the rotation isn't perfectly smooth.

 

TL;DR - All abilites still do full damage due to enemies on the periphery of your main target still being vulnerable to abilities the main target is immune to.  Use situational awareness and knowledge of enemies elemental immunities/vulnerabilities to know when to use abilities and which enemies to attack with said abilities.  Do not discount Korth's Might, seeing as it can deal damage from all elements, as well as apply elemental status', as well as physical damage, in an AoE.

 

Also, I am trying not to come across as trying to "convert" you to the Avvar.  I am just trying to give some tips, clear up misconceptions, etc.  If you feel like I am coming across that way, or that I am in any way sounding like "L2P Scrub/Noob" just kindly tell me to shut the **** up and I will take no offense.  :)



#208
LearnedHand

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Necro was left behind with the later patches. As ThirdRace said, her damage doesn't scale well into NM and her most damaging spell can't be buffed by the pact belts. If there were a spirit pact belt she would be very strong, but then AW spirit blade would be OP. I bet that is why they left out the spirit pact belt, or should I say, why Luke left out the spirit pact belt. He always seemed to have a thing against the AW.

 

Chain explosions on walking bomb are still strong but you need others to speed up the kill. If you are playing with others who can give dps, the walking bomb explosion is still good, but by herself, it takes awhile for her to set them off.


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#209
LearnedHand

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About pommel strike on Avvar:

 

I've always felt it has no place on an Avvar since he's designed to maximize elemental aoe and you really only have 2-3 skills to play with since korth's might and to a lesser extent hakkon's charge are mandatory.

 

However, I've wondered whether Avvar could be built for max single target damage as well. Pommel strike could theoretically speaking be far more damaging on the Avvar than Katari. Couldn't you buff it with the elemental status buff, 50% fire buff on KM, and maybe even Rage of Avvar buff?



#210
Snakebite

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The patch to enable Walking Bomb to crit was amazing, but then the change that made manual detonation not spread killed it.  If it would still manually spread and crit, it would actually be good.  Pronto used to think it was great even without the ability to manual spread, mostly because it could crit.   I see he has since realized how bad having no manual detonation spread actually is. 

 

 

Also, sorry to any derailing I may have caused earlier.  I just love the Avvar too much, and I feel like no one would take him seriously if he tried to defend himself because of his stupid Arcane Warrior-like voice.  Please accept my deepest apologies.  :blush:

 

Edit:

 

About pommel strike on Avvar:

 

I've always felt it has no place on an Avvar since he's designed to maximize elemental aoe and you really only have 2-3 skills to play with since korth's might and to a lesser extent hakkon's charge are mandatory.

 

However, I've wondered whether Avvar could be built for max single target damage as well. Pommel strike could theoretically speaking be far more damaging on the Avvar than Katari. Couldn't you buff it with the elemental status buff, 50% fire buff on KM, and maybe even Rage of Avvar buff?

 

 

 
I doubt it.  You can potentially do a lot of damage due to those buffs, but you would have to have to have a fire ability (Crushing Leap), Korth's Might, Rage of the Avvar, and Pommel Strike to be able to do this.  In other words, the build would be built around getting that high damage Pommel Strike, and it would be very troublesome to get all those buffs on and stay active while you Pommel Strike, whereas the Katari has Fervor, which is much simpler to get a high multiplier from and doesn't require the whole build to be built around that one thing.


#211
ThatBruhYouDK

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Thank you ThirdRace for your, as always, great explanation. You are right there, when people do bring it into NM they tend to not do too hot. I usually bring in a Power Cord/ Hot Licks Virtuoso and just kill everything. Way more exp, as you said, than Necro.
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#212
ReadingRambo220

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Thank you ThirdRace for your, as always, great explanation. You are right there, when people do bring it into NM they tend to not do too hot. I usually bring in a Power Cord/ Hot Licks Virtuoso and just kill everything. Way more exp, as you said, than Necro.

Ive been playing for months and didn't touch the Virtuoso. Man, wasd that a mistake! He is my favorite mage now, after I finally played him last week.

I love being able to auto attack on the move, especially when it grants mana :). And him having an awesome AoE spell that also dispels is so cool.

He is suited for running around in melee, and since I prefer melee he was a great fit as a mage for me, without playing the boring AW.
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#213
ThatBruhYouDK

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Ive been playing for months and didn't touch the Virtuoso. Man, wasd that a mistake! He is my favorite mage now, after I finally played him last week.

I love being able to auto attack on the move, especially when it grants mana :). And him having an awesome AoE spell that also dispels is so cool.

He is suited for running around in melee, and since I prefer melee he was a great fit as a mage for me, without playing the boring AW.

For sure! And once your Willpower and cunning gets up you will be hitting crits for alot with either PC or HL. He is powerful

#214
Proto

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I remember bein upset the Avvar didn't have combat roll.

At that point in time Katari > Avvar no question.

But, higher my stats got the more OP the Avvar became. Immunity amulet just makes it unfair for enemy mobs.

#215
TheThirdRace

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-- snip --
 
Also, I am trying not to come across as trying to "convert" you to the Avvar.  I am just trying to give some tips, clear up misconceptions, etc.  If you feel like I am coming across that way, or that I am in any way sounding like "L2P Scrub/Noob" just kindly tell me to shut the **** up and I will take no offense.  :)


Oh don't worry about how you come across, you're doing just fine. Giving arguments, posting videos and debating with logic is not what I would call arrogant, scrub or noob. Given the fact it's a forum on the Internet, I'd say it's mostly unexpected ;)

I'm the first offender of not posting videos and I know fully well that sometimes it's hard to express ideas when they're a bit abstract. And sometimes, what's "true" or a "fact" for someone can be the total opposite for someone else. I've seen players say the Assassin is one of the weakest character while she's one of the strongest in the rights hands. The way we play, when we decide to go in, when we decide to wait, what weapon you use, what skills you dig and which you don't, they're all elements "true" and "factual" that apply mostly to ourselves only.

I didn't want to come across as someone saying the Avvar is bad either. I just wanted to discuss about him, compare him to what seems to me the closest match as style/gameplay, the Katari. I do learn a lot by discussing with people, there have been a couple characters that I didn't dig at first, but after seeing a video of someone playing it, it finally clicked. And that's the beauty of those games, people have different approach and it opens up other avenues you wouldn't have considered at first. As for the Avvar, I think he's very strong, my personal pet peeve with him is that I feel the Katari can achieve the same results faster. But then again, when we're talking about soloing Nightmare, is it really that important?

I think we can both agree we got our personal preferences and it's fine.
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#216
Proto

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Oh don't worry about how you come across, you're doing just fine. Giving arguments, posting videos and debating with logic is not what I would call arrogant, scrub or noob. Given the fact it's a forum on the Internet, I'd say it's mostly unexpected ;)

I think we can both agree we got our personal preferences and it's fine.


This is unacceptable. We need a Thunderdome and clear victor.
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#217
ThatBruhYouDK

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This is unacceptable. We need a Thunderdome and clear victor.

THU-THU-THU-UUUUUUUUUUU-NDER DOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMEEEEEEEE!!!!!!

#218
TheThirdRace

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Here's a video of myself playing the Katari vs Qunari on Nightmare.

Be lenient a bit, I haven't played in like 3 weeks so it was very weird in the first 10 minutes. Also, Bear Mauls the Wolves would have make it a lot easier on my health as those assassins were hurting me badly, but I still cleared it.

 

You'll see I'm mostly out in the open, which is not exactly a "safe" way to play, but I could afford it. For those without the stats, don't try this at home, you won't get the same results  ;)

 

I particularly love the Pommel Strike at 18:12...



#219
ThatBruhYouDK

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Here's a video of myself playing the Katari vs Qunari on Nightmare.

Be lenient a bit, I haven't played in like 3 weeks so it was very weird in the first 10 minutes. Also, Bear Mauls the Wolves would have make it a lot easier on my health as those assassins were hurting me badly, but I still cleared it.

You'll see I'm mostly out in the open, which is not exactly a "safe" way to play, but I could afford it. For those without the stats, don't try this at home, you won't get the same results ;)

https://youtu.be/P36SX8ivEPs

I particularly love the Pommel Strike at 18:12...

I applaud this. Did a good job for not playing for a while. That's how I felt when I got on for the x2 exp weekend lol. But definitely did well. (I skimmed through lol, speed watching)
Like ThirdRace said; I don't recommend being in the open like him unless you have the promotes/gear.

#220
Snakebite

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Here's a video of myself playing the Katari vs Qunari on Nightmare.

Be lenient a bit, I haven't played in like 3 weeks so it was very weird in the first 10 minutes. Also, Bear Mauls the Wolves would have make it a lot easier on my health as those assassins were hurting me badly, but I still cleared it.

 

You'll see I'm mostly out in the open, which is not exactly a "safe" way to play, but I could afford it. For those without the stats, don't try this at home, you won't get the same results  ;)

-Clip of Katari wrecking everything-

 

I particularly love the Pommel Strike at 18:12...

 

I do love the Katari, and I am glad you have found him to be fun to play (it would have been terribly sad if you had missed out on all that entertainment).  He is a little counter-intuitive to play at first, because the safest place to be is often in the thick of battle, in order to have enough guard to survive.  People seem to understand this for the Arcane Warrior, but fail to grasp that it holds even more true to the Katari.  The Arcane Warrior has Fade Shield and Guardian Spirit to keep him alive, and all I used to hear from them is I can't pick anyone up.  I need to keep fighting or I die", whereas the Katari has "Fade Guard" (which is nowhere near as effective as Fade Shield due to no guard bonus passives) and no form of death-protection.  Still, I would hear those same Arcane Warriors screaming at me over voice chat (or even worse, spamming Over Here), telling me to pick them up, and that I was a scrub for running around attacking things and not picking up the Mighty Arcane Warrior so that he could carry us to victory. * facepalm*

 

I have never seen Pommel Strike hit multiple targets like that.  Very impressive!  You should put this in Pronto's Hall of Fame thread, seeing as this is just the sort of thing he created it for.  My apologies to everyone who didn't want this thread to derail into a Katari/Avvar thread.  I get carried away sometimes.  :blush:

 

Also, you still have Combat Roll even though you have a Physical Immunity Amulet?  I suppose I can understand.  When I tried the Katari and Reaver on Pronto's profile it felt unnatural not to try to Combat Roll everywhere.



#221
TheThirdRace

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I have never seen Pommel Strike hit multiple targets like that.  Very impressive!  You should put this in Pronto's Hall of Fame thread, seeing as this is just the sort of thing he created it for.  My apologies to everyone who didn't want this thread to derail into a Katari/Avvar thread.  I get carried away sometimes.  :blush:
 
Also, you still have Combat Roll even though you have a Physical Immunity Amulet?  I suppose I can understand.  When I tried the Katari and Reaver on Pronto's profile it felt unnatural not to try to Combat Roll everywhere.


Haha, yeah I still carry around Combat Roll even with the Immunity Amulet. I guess there's no other skill that really fits the bill... It's also quite handy whenever the Physical Immunity Amulet fails you. I didn't get any use from Combat Roll against Qunari (not even once in my video), but it can be pretty useful when the Terror demons decide their scream should knock you down nonetheless. It also helps a lot to move around shield guys in a team setting. Since your teammates split the enemies, Flow of Battle is less effective and thus sometimes it's just easier to roll on the side and auto-attack while your cooldowns are still up.

As for Pommel Strike, it's a trick I've learned with the Lego. Yeah, I know the Lego doesn't have Pommel Strike, but after using War Cry for a while I realized that even auto-attack can be devastating if you're hitting more than 1 target per swing. Taunting makes them rush for you so you can use that to your advantage. Every and all attacks are AOE, it's just a matter of how wide it is. Pommel Strike has a very low AOE, but enemies are often close enough to take advantage of it. Apply the same principle to every skill you can and you'll see great results. You saw how often I use auto-attack with the Katari, I hit most of the time more than 2 enemies, at 2.4k each hit that's easily 5 to 8K per swing. As soon as I hear Pull of the Abyss, you can be sure I bee-line for the center of it ;)

P.S. And you'll notice I said I used War Cry. I don't use Counterstrike because it knocks down your targets which in turn spread them a bit and considerably lower your "multiple hits". Since War Cry is spammable, I simply concentrate on hitting as many enemies as possible with every skill/attack I do.

#222
TheLeakestWink

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Not starting an argument, I just want to know:
Why do so many people think that Necro is so good? I'm curious

 

For me, it's mainly about... Spirit Mark. Yes, as Snakebite said, Walking Bomb at one point was incredible with manual spread. That would have been the basis of my argument before the nerf (ie, the reason she used to be good) I don't even use it anymore on the Necro, though. So now you're probably scratching your head, thinking she should be rated mediocre, if not bad.

 

Belt of the Winter Pact.

 

That's right, I'm talking about the Ice Queen Necromancer. Here's the play - get Spirit Mark ASAP for self-rez. Equip the Belt of WP. You already have Winter's Grasp for one-shotting enemies that aren't cold resistant. Proceed to get Frost Step and Blizzard. Play super aggressively and get that Blizzard into big mobs (ie, be the first team member into a room/mob so you take all the aggro so that Blizzard hits most of the mob). Frost Step makes this easy to do. Be sure to manually cancel Blizzard so that it's always available (ie, so that the cooldown is never triggered). Keys to maintaining Blizzard are: Death Siphon (for the mana regen) and a staff that increases your mana pool, either by +magic upgrades or Hakkon.

 

Yes, I realize Blizzard comes super late, but you have Winter's Grasp and Frost Step for killing power early on with the Pact Belt equipped. Alternatively, you can skip Fade/Frost Step and rush Blizzard, then simply use it and WG for killing. Have to be cautious about using WG while Blizzard is active due to the mana drain, though.

 

Important! You will die a lot with this approach! But remember: you're a f*cking Necromancer. Death is no obstacle. You are now free to move about the Fade.

 

TL;DR Queen of the Dead Necro was good before WB nerf; Ice Queen (B*tch) Necro is still good with Belt of the Winter Pact.



#223
ThatBruhYouDK

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For me, it's mainly about... Spirit Mark. Yes, as Snakebite said, Walking Bomb at one point was incredible with manual spread. That would have been the basis of my argument before the nerf (ie, the reason she used to be good) I don't even use it anymore on the Necro, though. So now you're probably scratching your head, thinking she should be rated mediocre, if not bad.

Belt of the Winter Pact.

That's right, I'm talking about the Ice Queen Necromancer. Here's the play - get Spirit Mark ASAP for self-rez. Equip the Belt of WP. You already have Winter's Grasp for one-shotting enemies that aren't cold resistant. Proceed to get Frost Step and Blizzard. Play super aggressively and get that Blizzard into big mobs (ie, be the first team member into a room/mob so you take all the aggro so that Blizzard hits most of the mob). Frost Step makes this easy to do. Be sure to manually cancel Blizzard so that it's always available (ie, so that the cooldown is never triggered). Keys to maintaining Blizzard are: Death Siphon (for the mana regen) and a staff that increases your mana pool, either by +magic upgrades or Hakkon.

Yes, I realize Blizzard comes super late, but you have Winter's Grasp and Frost Step for killing power early on with the Pact Belt equipped. Alternatively, you can skip Fade/Frost Step and rush Blizzard, then simply use it and WG for killing. Have to be cautious about using WG while Blizzard is active due to the mana drain, though.

Important! You will die a lot with this approach! But remember: you're a f*cking Necromancer. Death is no obstacle. You are now free to move about the Fade.

TL;DR Queen of the Dead Necro was good before WB nerf; Ice Queen (B*tch) Necro is still good with Belt of the Winter Pact.

I suppose I could pull that off if I played again. But her DPS is still wayyyyy lower than most of the classes. I like damage :P

#224
Beerfish

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Okay, okay, I have to rescind my bad mouthing of the Katari.  Have played him a bit more lately with the immune amulet and the hakkon wackon 2 hander and he's not bad.  I also had very rarely used pommel strike in the past for some reason so it was clearly a learn to play issue with me.

 

5172a3787d9728b5e124bc6c9821ac85173f541e


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#225
Proto

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The following is me just being a troll. No love lost TheThirdRace.

 

Katari is a "weird" class as it's either atrociously bad or amazingly good, there's no middle ground, at least in my experience.

It's also worth mentioning that he doesn't suffer from elemental immunities like the Avvar do on Nightmare since all his damage is physical. As soon as you can keep up your Guard, his sustained DPS is much higher than the Avvar too.

 

I have an issue with the bolded statement.  :D

 

I just can't see the Avvar being better than the Katari, sorry.

 

Of course, this is my perception with 170/170/200 stats. If you have 400 Willpower, there's a chance the Avvar can kill 1 shot in Nightmare and that would make him the better choice in that case. 

 

My Willpower is just above 200.

 

Yep, Katari is a boss; no argument there. 

 

 

I know this will probably not change your opinion of the Avvar, and that's absolutely fine.  I hold nothing against you at all for not thinking exactly like I do.  The world would be a dull place if everyone had the same opinions.  

 

Oh, I totally hold it against you, TheThirdRace...

 

I'm always open to discuss builds and tactics with people that actually want to discuss instead of "convert" me :)

 

Maybe it's just my perception, the Avvar is still perfectly fine in my book. Personally, I'm much more aggressive with my Katari because I can spam my abilities in a 6 second rotation. I can't do that with my Avvar and I do see a difference. I'd like talk a bit more about it, but I need to go as real life is calling for now...

 

Trying very hard to "convert" you.

 

Also, I am trying not to come across as trying to "convert" you to the Avvar.  I am just trying to give some tips, clear up misconceptions, etc.  If you feel like I am coming across that way, or that I am in any way sounding like "L2P Scrub/Noob" just kindly tell me to shut the **** up and I will take no offense.  :)

 

I totally am. And I will take offense if you tell me to shut the **** up.

 

I think we can both agree we got our personal preferences and it's fine.

 

Nope, never.

 

This is unacceptable. We need a Thunderdome and clear victor.

 

Yes, Pronto, yes we do.

 

Here's a video of myself playing the Katari vs Qunari on Nightmare.
 

 

I particularly love the Pommel Strike at 18:12...

 

Nice Pommel Strike, man.

 

Here's my Avvar's rebuttal: