0/10. Try harder.little guy with a woman fantasy of avatar(i have a girlfriend real) stop of you sarcastic messages ok.
Exactly why the Warden wasn't included?
#76
Posté 25 novembre 2014 - 11:03
#77
Posté 25 novembre 2014 - 11:13
Well THE Warden could've taken the place of Stroud/Alistair/Loghain in the Grey Warden story arc.....
But imagine the shitstorm that would've been if you had to choose between Hawke and the Warden in the fade.
#78
Posté 25 novembre 2014 - 11:24
#79
Posté 25 novembre 2014 - 11:27
I hope they add something like this Cullen:"We just got word one of the wardens you killed was the hero of ferelden." Inquisitor :"Ooooops" Be careful what you wish for and all that right?
#80
Guest_Caladin_*
Posté 25 novembre 2014 - 11:33
Guest_Caladin_*
I was always saying "Warden DLC" an i was sort of reinforced by it with the whole "Hero of Ferelden" thing on the war table an the reply to it, now well after actually completing the game im kind oh resigned to the fact it prob aint happening, shame tbh wouldve liked to have seen how BioWare handled it since i pretty much loved how they handled Hawke an as far as im concerned all they had to do was the same thing
#81
Posté 25 novembre 2014 - 11:47
I can understand why many are conflicted about this option having the warden return or not.
1. First of all the voice for the warden is easy to solve. If you have a silent character give the players a lot of voice options to choose between. 4-5 should be enough.
2. DAI warden DLC is more difficult because right now there is no sure way to find a satisfying, correct and logical cause for the wardens return. I understand that.
3. If the warden is not the main character in a expansion or DLC it would complicate the matters with variables how the character respond and all that.
4. We ALL want to see a reunion scene with our previous party members like morrigan or leliana etc. But I for instance want a opportunity to experience the same level of intimacy and romantic involvement you had in DAI. between leliana and my warden. opportunities to court her and so on.
5. It wouldn't be enough with a DLc or expansion to solve this matter unless it connects with the cause of the wardens return (point 2)
Personal note:
The blight is not over considering that there are old gods left and guaranties another blight. which is a story that suit the warden HoF perfectly right now in my opinion the right cause for a return. But that could only happen in a full game. and Bioware doesn't want to take that route.
#82
Posté 25 novembre 2014 - 11:51
They're saving him for DLC, the letter pretty much screams it. As a shout out, I demand male Warden to be voiced by Mark Meer and female Warden by Jennifer Hale doing their Commander Shepard voices.
- mjb203 aime ceci
#83
Posté 26 novembre 2014 - 12:03
Think the rage on forums if they don't release that DLC lol.
#84
Posté 26 novembre 2014 - 12:15
I hope this stance changes in the DLC (and I predict one of the DLCs/expansions may include a trip to Weisshaupt)
#85
Posté 26 novembre 2014 - 12:39
We considered it.
In the end, there were simply too many variables, too many issues with implementation that would have made the net worth of physically including the Warden problematic for the very people that said inclusion would ostensibly have been for, and, ultimately, we didn't want to.
Didn't Hawke have the same variables and issues, though?
#86
Posté 26 novembre 2014 - 01:02
Didn't Hawke have the same variables and issues, though?
Hawke
- 1 Origin story.
- 1 Race.
- Male or female.
- 3 classes available.
- 2 defined ending with variables depending on whoever you romanced.
- 3 dominant personalities.
- Already cast voice actors.
The Warden
- 6 origin stories.
- 3 races.
- Male or female.
- 3 classes available, among them classes no longer supported such as arcane warrior.
- Over 6 or more variation's for how the Warden or Warden commander end up. Taking that into account, if the warden Is dead, the Orlesian warden comes into play.
- Blank slate personality.
- Need to cast voice actors.
- FireAndBlood aime ceci
#87
Posté 26 novembre 2014 - 01:06
Didn't Hawke have the same variables and issues, though?
Not really.
Hawke has three defined personalities. Warden runs a huge gamut. And even then it wasn't enough to do some Hawkes justice (being anti-blood magic in DA:I even as a blood mage in DAII, apparently)
Hawke is only human and has a specific background. Warden is of three different races and six different backgrounds.
Hawke has one status and one ending to his/her story, being on the run. Warden can be king or queen, paragon, Arl, eloped with Morrigan, I'm probably missing a few.
Hawke has a defined voice, the Warden doesn't. I've already seen complaints Hawke doesn't sound the same.
Hawke as a specific, well-known outfit per class, Warden doesn't. Seems small I know, but some people are picky about that.
Varric is the only returning DAII character who can have variable relations with Hawke, and it's just friend vs not friend. The Warden can be friends with Leliana or have ''killed'' her, romanced her or just not recruited her, or plain dislike her. Same with Morrigan or Alistair. They can also have known Cullen or not, and Loghain would need to react to them as well. That's loads and loads of specific dialog.
The Warden has a lot more variables than Hawke. I perfectly understand not putting the character in the game myself.
- Ap0crypha aime ceci
#88
Posté 26 novembre 2014 - 01:07
<Stealing my thunder>

- Giantdeathrobot aime ceci
#89
Posté 26 novembre 2014 - 01:07
Hawke
- 1 Origin story.
- 1 Race.
- Male or female.
- 3 classes available.
- 2 defined ending with variables depending on whoever you romanced.
- 3 dominant personalities.
- Already cast voice actors.
The Warden
- 6 origin stories.
- 3 races.
- Male or female.
- 3 classes available, among them classes no longer supported such as arcane warrior.
- Over 6 or more variation's for how the Warden or Warden commander end up. Taking that into account, if the warden Is dead, the Orlesian warden comes into play.
- Blank slate personality.
- Need to cast voice actors.
And Hawke already had a voice actor to boot.
#90
Guest_AedanStarfang_*
Posté 26 novembre 2014 - 01:09
Guest_AedanStarfang_*
Another day, another thread about the warden ...
#91
Guest_AedanStarfang_*
Posté 26 novembre 2014 - 01:14
Guest_AedanStarfang_*
Hawke
- 1 Origin story.
- 1 Race.
- Male or female.
- 3 classes available.
- 2 defined ending with variables depending on whoever you romanced.
- 3 dominant personalities.
- Already cast voice actors.
The Warden
- 6 origin stories.
- 3 races.
- Male or female.
- 3 classes available, among them classes no longer supported such as arcane warrior.
- Over 6 or more variation's for how the Warden or Warden commander end up. Taking that into account, if the warden Is dead, the Orlesian warden comes into play.
- Blank slate personality.
- Need to cast voice actors.
To be honest and "frank" if I may, if Bioware truly wanted to go this route they could have. It would have taken longer and probably should have been plotted since early development in order to secure the voices, and models, etc but it could have been done -- it just would have required more time & resources for that particular aspect of the game. Don't get me wrong I'm not saying that the Warden should have been in the game, I'm just saying that if Bioware wanted to they could have taken the time to work out the variables. Though it probably would have pushed the release date back even further (like early 2015 or so).
#92
Posté 26 novembre 2014 - 01:14
As a shout out, I demand male Warden to be voiced by Mark Meer and female Warden by Jennifer Hale doing their Commander Shepard voices.
Noooooooooooooooooooo
#93
Posté 26 novembre 2014 - 01:17
To be honest and "frank" if I may, if Bioware truly wanted to go this route they could have. It would have taken longer and probably should have been plotted since early development in order to secure the voices, and models, etc. Don't get me wrong I'm not saying that the Warden should have been in the game, I'm just saying that if Bioware wanted to they could have taken the time to work out the variables. Though it probably would have pushed the release date back even further (like early 2015 or so).
You "can" do most anything but it doesn't mean that you should.
The Warden's work arounds are far more extensive than Hawke's, plus Hawke was already kinda In it to begin with. The Warden Is just doing his/her thing elsewhere.
#94
Posté 26 novembre 2014 - 01:23
I don't get what the obsession is with people wanting The Warden so badly. It'll come when those writing the story decide it is the right time, and that's how I prefer it. Plus, I really enjoyed Hawke as a protagonist, anyway, so I was thrilled to see her interact with Varric again.
- Heimdall aime ceci
#95
Posté 26 novembre 2014 - 01:25
Could be worse, at least they haven't killed him off via Twitter...
Yet.
- Saerise aime ceci
#96
Guest_AedanStarfang_*
Posté 26 novembre 2014 - 01:25
Guest_AedanStarfang_*
You "can" do most anything but it doesn't mean that you should.
The Warden's work arounds are far more extensive than Hawke's, plus Hawke was already kinda In it to begin with. The Warden Is just doing his/her thing elsewhere.
Maybe it's because I'm not a Bioware dev/programmer, but I'm just not seeing these Warden variables as big & scary as they're made out to be. The only real issue would be tracking down the original VAs to voice the warden, which if I may suggest is ridiculous when you can narrow it down to 1 voice for both genders (I honestly don't understand how people would get so alienated and enraged because of a different voice as opposed to actually being able to recreate your character). I assume the keep would keep track of and integrate your warden's gender, race & backstory into DAI just like with Hawke -- the only other variable besides the voicing would be personality, which Bioware could easily just add options for into the keep (did he steal/snarky, buy/diplomatic, threaten/aggressive, etc) Again not saying he should have been in the game, but a better excuse besides variables would have been "this isn't his story" or "he isn't needed", variables can almost always be worked around given enough time, manpower, and resources but I digress.
#97
Posté 26 novembre 2014 - 01:35
It would be so fun to control him in a DLC. He don't even need a voice over. Start him has a level 25-30 character up to 50 than make him ascend to ''Godhood''
. Yes I love my Warden ![]()
If The Warden has a cameo I hope they do him justice. he his imo the most badass character of the series so far ( Sorry Inquisitor and Hawke, but Warden is more badass than you are)
Voila.. Don't judge me.
#98
Posté 26 novembre 2014 - 01:39
More likely these two possibilities:To be honest and "frank" if I may, if Bioware truly wanted to go this route they could have. It would have taken longer and probably should have been plotted since early development in order to secure the voices, and models, etc but it could have been done -- it just would have required more time & resources for that particular aspect of the game. Don't get me wrong I'm not saying that the Warden should have been in the game, I'm just saying that if Bioware wanted to they could have taken the time to work out the variables. Though it probably would have pushed the release date back even further (like early 2015 or so).
1) It would have caused other features to be cut so the game meets budget and release.
2) It would have been rushed and skipped over a bunch of possibilities.
Saying that something is generally possible isn't worth much. Anything is possible in the broadest strokes. The question is what would be given up to make the possibility a reality.
#99
Guest_AedanStarfang_*
Posté 26 novembre 2014 - 01:42
Guest_AedanStarfang_*
I am just now with all of this Warden talk and cries for him -- reminded of Revan from SW Knights of the Old Republic, I wonder if the Bioware Boards were like this back around The Sith Lords/Jade Empire/Mass Effect/TOR "Is Revan gonna be in Jade Empire/Mass Effect, is Furious Ming/Shepard Revan?!?" It just goes to show how legendary our starter PC has become and why it's probably best to leave them in the great beyond lest they fail where TOR did and make an embolden and alienating reveal.
#100
Posté 26 novembre 2014 - 01:45
More likely these two possibilities:
1) It would have caused other features to be cut so the game meets budget and release.
2) It would have been rushed and skipped over a bunch of possibilities.
Saying that something is generally possible isn't worth much. Anything is possible in the broadest strokes. The question is what would be given up to make the possibility a reality.
Cut Hinterlands, problem solved.





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