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No 2H Warrior Starting class? Dalish Warrior Bow Spec?


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#1
Halfcab

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The CC gives us no Warrior race/class/background combo that inherently gains a 2H weapon talent... Bummer.

I've put alot of thought into my first Mage Rogue and Warriror so that their race/class/background combo gives them a starting talent in the appropriate tree, as to not waste any talent spec points.  I'm surprised nobody gets 2H love right off the bat.

No Dwarf 2H warrior love?  WTF? 

Also, the only class to start out with bow talents is the Dalish Warrior?  Why not the Dalish rogue, since they become rangers and well, rangers usually use bows.  Bow dmg is dex based...  So I'd much rather be a Dex based dalish rogue/ranger than a dex based dalish warrior/????? If I wanted to be all out Bow Dps.

Modifié par Halfcab, 15 octobre 2009 - 02:00 .


#2
RiianTheBrute

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A pity indeed.


#3
starwind99

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It wont matter that much which what were seeing from character data



http://social.biowar...c/20/index/6295

#4
Halfcab

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starwind99 wrote...

It wont matter that much which what were seeing from character data

http://social.biowar...c/20/index/6295

I'm talking about their intial talent spec that is given due to race/class/origin, not the attribute points.

Modifié par Halfcab, 15 octobre 2009 - 02:14 .


#5
starwind99

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I am too Im just saying it wont matter

#6
Halfcab

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It won't matter that you would be wasting your forced talent if your going for a complete bow or 2H spec?

You realize you can't even see their talent specs, yet your saying it doesn't matter.  Please elaborate on how a wasted talent does not matter.

Modifié par Halfcab, 15 octobre 2009 - 02:31 .


#7
foxwood1084

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I know that Bioware was saying that the warrior starting talent build was because when your alone in the early parts of the game CC was vital, hence that starting with shield bash.

#8
Arttis

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who says ranger is bow?

i think it might be different in this game

they seem more nature friendly


#9
Ckniges

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Unless you or someone else mods it out later after release, its just something your going to have to live with :(

#10
Servant of Nature

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Just a note, the Ranger specialization has to do with survival, nature resistance, and animal summoning. Possibly trap making. Not archery.

#11
Halfcab

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Servant of Nature wrote...

Just a note, the Ranger specialization has to do with survival, nature resistance, and animal summoning. Possibly trap making. Not archery.

Please link that info.  Also, which specialization class has bow talents?  If ranger is not bow i'd have to guess it's either bard from Leliana CGI or a warrior spec, since the Dalish Warrior starts out with a bow talent.

Modifié par Halfcab, 15 octobre 2009 - 02:35 .


#12
Naltair

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Hopefully you can quickly mold your character into the build you want.



I am planning on doing a city elf that I want to be a sword and shield warrior in heavy armor. I like being tough.

#13
Alikes

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If ranger is not archery what is? Not to use a trailer as pure truth but elf was a rogue and a archer? I will go with Halfcab thought dwarf noble would go 2h since human sw/sh ect.

#14
Servant of Nature

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dragonage.wikia.com/wiki/Ranger

No dexterity bonus, the talents don't involve archery at all.  I don't think any of the specializations force you to use a certain kind of weapon, what would the point be in that?  It's a way to change/improve your playstyle, not force you into a certain style, IMO.

#15
II Relics II

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Hmm, I thought the Devs said there would be no summoning with rangers.

#16
Servant of Nature

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They said no permanent animal companions, I believe, which these are not.

#17
Halfcab

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Servant of Nature wrote...

dragonage.wikia.com/wiki/Ranger

No dexterity bonus, the talents don't involve archery at all.  I don't think any of the specializations force you to use a certain kind of weapon, what would the point be in that?  It's a way to change/improve your playstyle, not force you into a certain style, IMO.


Constitution and resistance would help any class, and a pet would help a ranged character the most.  Are there only 4 additional talents for each spec class (if there is thats kind of weak).

Anyways you are getting away from my original post and looking at one word instead of the big picture.   In this case a Dalish Warrior would be the best archer since he gets an inherent bow skill, and you would just pump dex and use the spec class talents as buffs?
Is our player character the only person who we get to choose their specialization and at what level do we get it?

Modifié par Halfcab, 15 octobre 2009 - 03:00 .


#18
Arttis

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1 talent isnt gonna make a big huge difference

if you wanna be an archer

the weapon talents for archery

is open to both warrior and rogues

i believe you can choose your companions skills and specializations

#19
Vonpenguin

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A pet wouldn't necessarily help a ranged character the most. Rogues also get backstabs so someone to distract long enough for them to get in position is a good thing too.

#20
Tyrax Lightning

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I have some concern for the Shield Bash thing as well, because my favorite weapon is the double bladed 2H Axe. I have yet to learn how the situation is gonna be resolved.

#21
SnakeStrike8

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I have concerns over this, too. The Dalish elf warrior starts with a talent point in archery; specifically, it slows down anyone it hits. This'll force me to use a bow for at least the Origin story portion of the game if I play that character (which I will). It might not matter in the long run if I decide to switch him to the sword and shield combo (which, again, I intend to), but still... T'would have been cool if such an option existed to begin with, yes?

#22
Phoenixblight

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Tyrax Lightning wrote...

I have some concern for the Shield Bash thing as well, because my favorite weapon is the double bladed 2H Axe. I have yet to learn how the situation is gonna be resolved.

It will not be resolved. The first talent point is set in stone. The Devs have stated that they felt everyone needs CC when soloing in the Origin stories.  You will have to just roll with it.

#23
Tarreth

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I believe that the Devs did hint there would be bonus talents to find or pick up which might very well accomodate a different style. They also stated they felt they needed CC.



I'm not terrrribly happy about it either, but I can see their point, and the talents given do kind of fit atmospherically.

#24
Kilsot

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The problem I see is that there does not seem to be a class/spec that caters to bows. Unless the assassin skills also work with a bow, the most suitable would be bard/champion for the buff/debuffs, and if you wanted to min/max then it would be a dailish elf champion to make use of the starting bow skill.



It also confuses me why no one has 2h as a starting skill. I would think at least one of the dwarves would get it.

#25
Tarreth

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I can't see why assassin skills wouldn't work with a bow from a reasonable distance, but that's just me.