I liked Skyrim, but as others have pointed out, it just failed to make you feel connected and engaged in the story. As such, exploration and the huge, interesting world was nice, but without a story that would really engage me, or companions I'd feel attached to, the game could only keep my interest for a while, and I've had remarkably little urge to replay it, after completing it once, and playing through parts of it with other characters a couple of times.
That, in contrast with Bioware games, which have made me return every now and then to replay an older game, to re-experience the story with a new character.
Dragon age Inquisition has definitely been influenced by Skyrim - there's some of the same feel as when playing Skyrim when you explore large maps. The story saves it from becoming as clinical, and empty feeling as a world though; at least that's what it seems to me thus far. Once they patch it up to fix the tactical view, and improve the UI, it may be a very good game indeed. If they were to do the right thing and bring back PROPER tactics customization for companions, and more than 8 skill quickslots, in addition to fixing the tactical view, it could be a truly great game.





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