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Twin Fang vs DeathBlow vs Shadow Strike


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34 réponses à ce sujet

#1
TheInvoker

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DeathBlow

Damage 300%

Max Damage 550% when enemy has 50% Hp or less

 

Shadow Strike

Damage 400%

Max Damage 600% in stealth

 

Twin Fangs

Damage 400%

Max Damage 1000% if flanking

 

Now explain me why a level 1 ability does more damage than ultimate abilities.

Is there something i don't understand?



#2
ironhorse384

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I don't find that twin fangs does more damage, for me at any rate, i use it to knock them down then shadow strike, while they're prone, for huge damage.



#3
TheInvoker

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I don't find that twin fangs does more damage, for me at any rate, i use it to knock them down then shadow strike, while they're prone, for huge damage.

i just reported the numbers



#4
GuyNice

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I was wondering about this too, on paper it seems like Twin Fangs deals more damage than those 2 abilities, however, since Twin Fangs attacks twice, it must have its damage reduced by the enemy's armor twice as well. Theoretically, if you manage to stack enough armor penetration to offset the double attack, it will do more damage. In practice it seems like a high damage, single attack ability, will do more damage most of the time. The safest bet would be to test the abilities out yourself and not to rely solely on the description.



#5
lastpawn

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Other posters have reported that Deathblow does far more than the listed damage. Whether this is a bug, or just a bad tooltip, remans to be seen. It also hits twice, which is mentioned in the description.

 

Shadow Strike is also a knockdown.



#6
ironhorse384

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i just reported the numbers

Ok that very well may be but I'm just commenting on what I've observed in game.



#7
Selea

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Moreover Deathblow can be chained (if you kill the target you can recast it freely) and Shadow Strike lowers cooldowns.



#8
TheInvoker

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Moreover Deathblow can be chained (if you kill the target you can recast it freely) and Shadow Strike lowers cooldowns.

 

ok but i would expect something like DA2 Assassinate....only pure damage to kill a squishy target from when he's full HP



#9
TheInvoker

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Other posters have reported that Deathblow does far more than the listed damage. Whether this is a bug, or just a bad tooltip, remans to be seen. It also hits twice, which is mentioned in the description.

 

Shadow Strike is also a knockdown.

yes description says "hit again" but in the numbers i don't have "2 this" like Twing Fang



#10
Sevitan7

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Shadow Strike is also a knockdown.

 

Seems to be both Shadow Strike and Twin Fangs knock down regular enemies as long as they are hit from the flank.



#11
TheInvoker

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what exaclty is flanking?? i thought that was attacking enemies from sides AND behind



#12
Sriep

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I think its the chance to chain Death blow that makes it special.

Say after some AOE spell there are a lot of injured nasties.

You use death blow to kill one, with Thirll of victory you have no cool down and with Dance of death you get the 50 stamina you spent back.

Now you do the same thing againt to the next injured nasty and the next and the next...

 

In other words cheesy crowd control combo.



#13
eratis

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Upgraded Deathblow does 300% damage, plus an additional 3% for each 1% health an enemy has lost. When the enemy is below half health, it sticks on a second hit using this formula. Using it at 50% health gets you 900% damage. At 1% it does 1194% damage.

#14
TheInvoker

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Upgraded Deathblow does 300% damage, plus an additional 3% for each 1% health an enemy has lost. When the enemy is below half health, it sticks on a second hit using this formula. Using it at 50% health gets you 900% damage. At 1% it does 1194% damage.

900?? how?? if he's at 50% he misses 50% and you get 50x3=150% bonus damage and that's all you can get i think but i'm not sure of what "helath treshold" means...i thought that under 50% is always 150% bonus damage.

But let's say he has only 1%....99x3=297



#15
eratis

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900?? how?? if he's at 50% he misses 50% and you get 50x3=150% bonus damage and that's all you can get i think but i'm not sure of what "helath treshold" means...i thought that under 50% is always 150% bonus damage.
But let's say he has only 1%....99x=297


The 50% health threshold is for the second hit, which doubles total damage. It's a very confusing tooltip, but Deathblow is enormously damaging.

#16
TheInvoker

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which is the exact formula?



#17
WillieStyle

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The 100% bonus to Deathblow against enemies below 50% appears to be multiplicative.  Eratis is right.  If you attack an enemy below 50% Deathblow performs two attacks and the damage numbers from both are comparable.  



#18
Tryst

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Reread Deathblow.

 

200% damage + the 100% from the passive. 300%.

3% per 1% missing health, at 50% that's 150% up to 297% at 1% health. Total of 450-597%. Simple for above 50%.

 

The tricky part is the wording. You hit them, "then again against a wounded foe." 50% health or lower is wounded, thus you double the damage, so it becomes 600% damage, plus 300 - 594% damage depending on their health. Thus the 900-1194% damage.


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#19
Maria Caliban

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The description for Deathblow isn't clear, but against an enemy with < 50% hp, it does far more damage than Twin Fang.

#20
lastpawn

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Reread Deathblow.

 

200% damage + the 100% from the passive. 300%.

3% per 1% missing health, at 50% that's 150% up to 297% at 1% health. Total of 450-597%. Simple for above 50%.

 

The tricky part is the wording. You hit them, "then again against a wounded foe." 50% health or lower is wounded, thus you double the damage, so it becomes 600% damage, plus 300 - 594% damage depending on their health. Thus the 900-1194% damage.

 

Thanks. That's useful. I'll see if it matches what I'm seeing in game.



#21
BlazinAces30

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what exaclty is flanking?? i thought that was attacking enemies from sides AND behind

Well to quote the Noob from battlefield friends 

'flanking is charging the enemy head on'

 

by seriously flanking is attacking from the side



#22
Anelyn77

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Some specs / classes are good at getting enemies to >50% hp. DW rogues are best at killing EVERYTHING from that point with a single move :)



#23
TheInvoker

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Well to quote the Noob from battlefield friends 

'flanking is charging the enemy head on'

 

by seriously flanking is attacking from the side

ok...ONLY from the side?? not from behind?

 

I tested just to see the damage,but not with the exact numbers

Taking all subterfuge tree is useless for stealth attack.

you have stealth,6 dex,6 cun,50% armor penetration and an attack that does 600% damage

 

It's much better to pick only stealth and then the right side of dual daggers.

Twin fang does much more damage than Shadow Strike.i wrote 700% but is was wrong. It's 1000%

Also Sneak Attacks helps these 2 attacks to be critical

 

Then i checked Deathblow too.

Ok it does 2 hits when an enemy is wounded but not if he's under 50%. Also if he's at 90%HP,so i think that the health treshold means that under 50% no more bonus damage is applied.

(300+150)x2=900%

Since it's good vs wounded targets,it's not good to use it in stealth for backstab



#24
chriseggroll

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I'm not a fan of Twin Fangs' animation, seems like it has too much buildup and I end up missing with it.  The only thing I don't like about shadow strike is that it seems like you have to be VERY close to the enemy or it will miss.  The knockdown effect is nice though, and gives you time to start another combo with flanking attack, etc.  Deathblow IS nice, it does some pretty sick damage.



#25
Laureola

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Deathblow with the abillty ring and Flask of Fire is crazy damage. IF you can get the move to fire three or four times. Dual fangs is much more reliable animation wise for me.