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Anyone else pissed off that...(RP perspective)


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#1
DS9730

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...in the cut-scene after In the Heart Shall Burn the inquisitor is holding a f**king HUGE SWORD. The freaking sword is bigger than my female elf MAGE inquisitor. 

 

Contrary to the recent posted video (on this forum) about psychology of character creation and how a player can be immersed more into the game if their character resembles them and act in a way that the player would IRL, I get immersed in games more if my character is completely different from me and would make different choices than I would IRL. This is why I typically play females to explore the flip side of typical RPG stereotypes. 

 

I know this sounds frivolous, but it completely ruined the RP part of the game. My mind constantly wonders if the inquisitor was meant to be a warrior because all the cut scenes always portray the inquisitor as very masculine and knight-ish. 

 

I did enjoy several race,gender, and sexual identity micro-aggression's in the dialogue because it brings the game world closer to our own. Dorian's story is refreshing because he struggles for approval as a gay male just like many people in the real world. The scene with Krem and Iron Bull also has interesting connections to gender identity. 

 

As a grad student in social work I tend to notice a lot of social tensions in games like these.

Please hold all the liberal hippie comments. 

 

 

 



#2
Pierce Miller

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DS9730, on 25 Nov 2014 - 10:09 PM, said:

...in the cut-scene after In the Heart Shall Burn the inquisitor is holding a f**king HUGE SWORD. The freaking sword is bigger than my female elf MAGE inquisitor. 

 

Contrary to the recent posted video (on this forum) about psychology of character creation and how a player can be immersed more into the game if their character resembles them and act in a way that the player would IRL, I get immersed in games more if my character is completely different from me and would make different choices than I would IRL. This is why I typically play females to explore the flip side of typical RPG stereotypes. 

 

I know this sounds frivolous, but it completely ruined the RP part of the game. My mind constantly wonders if the inquisitor was meant to be a warrior because all the cut scenes always portray the inquisitor as very masculine and knight-ish. 

 

I did enjoy several race,gender, and sexual identity micro-aggression's in the dialogue because it brings the game world closer to our own. Dorian's story is refreshing because he struggles for approval as a gay male just like many people in the real world. The scene with Krem and Iron Bull also has interesting connections to gender identity. 

 

As a grad student in social work I tend to notice a lot of social tensions in games like these.

Please hold all the liberal hippie comments. 

It's a symbolic sword and you don't need to be a warrior to hold a sword in your hands.



#3
Guest_john_sheparrd_*

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you are taking the sword part way too seriously

I played as a mage too the sword didn't really mean anything

calm down



#4
Cylan Cooper

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I'm in your exact boat. I played a female elf mage yet I was given this huge sword that was bigger than me. Believe it or not, according to the art book, a lot of the designs were made with a rogue Inquisitor in mind.



#5
DS9730

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you are taking the sword part way too seriously

I played as a mage too the sword didn't really mean anything

calm down

 

I know the sword was a symbol of leading the inquisition and acceptance of power, but that just goes to show how the inquisition is centered around a knight like character and if you aren't a knight in shinning armor sent to set the world straight you are regarded as "the help" which is present in many aspects of the game. In a way I guess this can be looked at from the RP perspective as your class is the underdog and eventually comes out on top. Thank you for pointing this out.  

I'm in your exact boat. I played a female elf mage yet I was given this huge sword that was bigger than me. Believe it or not, according to the art book, a lot of the designs were made with a rogue Inquisitor in mind.

 

I didn't get the book, would you give some examples how they favor the rogue? Thanks



#6
Statulos

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I wanted to actually USE that sword! Damnit Bioware, give us a simple blueprint to create it or even better, a quest, Vigilance style, to turn it into the super-sword of awesomeness!



#7
Yuoaman

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The association between political and martial power is a strong one, and a sword is a far more powerful symbol in than a bow/dagger/staff would be in that context. A bow brings to mind hunting or subsistence, a staff brings to mind knowledge, and daggers have a more underhanded connotation.


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#8
Statulos

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Well, and taking in-game lore, the sword is a very poweful symbol for Andrastian faith (remember the mercy killing); your character is called her herald, so...



#9
DS9730

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Well, and taking in-game lore, the sword is a very poweful symbol for Andrastian faith (remember the mercy killing); your character is called her herald, so...

 

 

The association between political and martial power is a strong one, and a sword is a far more powerful symbol in than a bow/dagger/staff would be in that context. A bow brings to mind hunting or subsistence, a staff brings to mind knowledge, and daggers have a more underhanded connotation.

 

Completely agree, I didn't see it that way. Perhaps in the future they can use a sword that fits! I would be more satisfied if it didnt look obnoxious on smaller characters. 



#10
Vormaerin

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Its supposed to be a particular, historically significant sword.    That's like saying the Jeweled Sword of Offering the Archbishop of Canterbury gives the UK monarch during coronation should be remade for each new monarch.  That defeats the purpose of the tradition.