I'm playing Nightmare/FF and there doesn't seem to be any internal logic as to which spells cause friendly fire and which do not. For example Pull of the Abyss, Chain Lightning, and the knockback effect from upgraded Lightning Bolt hit friendlies but Veilstrike and upgraded Stonefist do not.
So please indicate whether a spell is gonna waste my own guys so I don't have to use trial and error and then remember the result.
Secondly, the indicator for AOE effects is way off and makes it very difficult to tell whether a spell will hit a friendly. The FF area is moderately larger than the circle indicates. Please make this accurate so I don't keep having to guesstimate.





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