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Seriously? Another unfinished game?


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34 réponses à ce sujet

#26
Taura-Tierno

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People should stop preordering games and buying them right after release (me too). It really doesn't seem like many games, DAI included, are further than beta stage at that point. But really ideal would be that game companies only released finished games instead of leaving countless bugs and clitches in them.

 They aren't further than beta ... compared to what? What is your baseline for stating that a huge game is finished? When it has almost no bugs or glitches? Then it will not ever be finished, and will not ever get released.

 



#27
Panda

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 They aren't further than beta ... compared to what? What is your baseline for stating that a huge game is finished? When it has almost no bugs or glitches? Then it will not ever be finished, and will not ever get released.

 

 

Texture pop-in's, texture's won't load, crashing game, frame rate issues, sound cuts, dialogue has to be skipped cause it doesn't load, text is too small to read, lagging.. the game should be playable when you buy it from the shop. For many it isn't. It doesn't have to be perfect but it has to be playable state. 



#28
Freygea

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No gltiches on a 5 year old pc with a 9800gtx nor any on my 6 month old pc.



#29
PhroXenGold

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Did you even play any of the iconic RPG's prior to EA's involvement? Did you ever try to play Baldur's Gate 2 unmodded? It had a horrendous amount of bugs and glitches, many of them totally game-breaking, yet is still hailed as the best RPG ever. Star Wars: Knights of the Old Republic? Also had quite a number of bugs. 

And that is the case with most large, complex video games. Hell, it's the cast with most types of software. You cannot possibly test a product enough to discover all bugs, even all critical bugs, especially in a game as complex as RPG's tend to be. Something that only occurs 1% of the time might be almost impossible to spot during development, but becomes very obvious when hundreds of thousands of people are playing. The more complex the software, the more options, the more variations that exist, the more bugs it will have because it is simply practically impossible to make bug-free software. Unless you're designing life-critical systems (power plants, medical equipment, etc) where failing is not an option, but I doubt you'd want to pay the price of a game with such a costly quality assurance. 

No, release quality in video games has not declined. Old games had plenty of bugs. Games today tend to be larger and more varied, though, which will invariably result in more bugs. But look at games like Baldur's Gate 2 and see how many bugs they had. 

 

 

Oh god yes, this. While I didn't have any problems that I can remember with SoA, I could not even play Throne of Bhaal until a patch came out. IIRC, it was an issue with some CD drives not properly reading the files or something. Oh, and I didn't even have internet at the time, so I had to get a friend to download the patch, copy it onto a blank CD and give it to me at school, before I could even start playing.

 

And even today, it's not just the big companies like EA and Ubisoft. Take Paradox Interactive - a relatively small developer/publisher (at least compared to EA, Ubisoft, etc) and probably my favourite current game developer, yet their games and even patches are often buggy nigh-unplayable messes on release. QC in the gaming industry as a whole is, and has long been, crap. There are some justifications for this, the sheer complexity of software and the variety of systems doesn't help. But regardless of the causes, it's nothing new, and it's not EA to blame (or at least, no more so than any other publisher or developer).


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#30
OctagonalSquare

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I haven't had many glitches. The loading times are long, but I'm playing on decade-old hardware, so I expected as much.

 

I actually find the word-jumbling funny, and a minor nuissance at most. It happened when

Spoiler
spoke to me at Haven, at I thought it was actually kinda cool; it sounded like he was threatening me in his own language or something.



#31
Bayonet Hipshot

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Skyrim had an ungodly amount of bugs as well. It's just an open world game thing. It's annoying. And unacceptable. But games of this kind of scale are always going to be buggy. 

 

People should stop preordering games and buying them right after release (me too). It really doesn't seem like many games, DAI included, are further than beta stage at that point. But really ideal would be that game companies only released finished games instead of leaving countless bugs and clitches in them.

 

Skyrim thankfully had the modding community but EAWare seems to be against modding so no hope of us fixing problems ourselves. 

 

I agree with no pre-ordering part. I still have not gotten my game, waiting for All in One edition with discounts and fixes...I do not mind spoilers so I just watch stuff on YouTube or frequent the spoiler section...

 

If gamers stopped pre ordering and buying games right after release, then these companies would not be shelling out half arsed products...The market has to demand quality by action...


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#32
phantomrachie

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My biggest issue with the game is that I've one of the few Nvidia graphics cards that seems to be having issues, so after  20 odd hours or so I was getting consistent crashes.

 

I tried a few of the work around and it works fine now, but I'm going to wait for a driver update since I'm playing with my heart in my mouth on PC - just wondering if it will crash again.

 

I also have the game for PS4 and haven't encountered any issues or game breaking bugs on either platforms. 

 

Compare that to Skyrim, an RPG that a lot of people (myself included) love and there is barely anything wrong with it.

 

It's not like this is an Assassin's Creed Unity. 



#33
Kylisse

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Preordered, have played for 90+ hours, have encountered some CTDs, texture flickering, one repeating CTD in a particular cut scene I had to bypass by skipping it, and that's about it I think. Considering the amount of time I've put into it, not bad. Still haven't finished the game yet. I can't fathom what you mean by it's "unfinished". Maybe the story will just stop at some point, like KOTOR 2.



#34
Panda

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Preordered, have played for 90+ hours, have encountered some CTDs, texture flickering, one repeating CTD in a particular cut scene I had to bypass by skipping it, and that's about it I think. Considering the amount of time I've put into it, not bad. Still haven't finished the game yet. I can't fathom what you mean by it's "unfinished". Maybe the story will just stop at some point, like KOTOR 2.

 

There is lot of inconsistency. Some players can't get pass main screen cause the game will crash. Some players can't access all areas. Some players can't complete guests. It the game keep crashing, freezing and having constant texture-issues for large amount of players I don't think it's finished product.



#35
texhnolyze

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You can't compare this barely released game with Skyrim at the current state which have been patched several times and heavily modded already. Did you play Skyrim at launch? I'm sure you'll know what I'm talking about if you do.
Give it time, there will be patches.