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What are the Valuables with a "red bag" symbol?


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23 réponses à ce sujet

#1
AgenTBC

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Some of the items that show up in your Valuables list (and are thus automatically sold with your junk" have different symbols.  For example your creature research items are goldish in color, regular junk has a blue background, and so on.  But I just found a "Gold Horn" which is a black bag glowing red and the description reads "It seems like a lot of people would be looking for this"?  Seems like a quest item or something?

 

Anyone know what the glowing black bag symbol means or, failing that, whether this specific item should be kept rather than sold with the rest of the valuables?

 

And an aside:  putting creature research items in with junk was a poor design choice since you can't just "sell all" unless you hit up the research station first.



#2
katerinafm

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What I wonder is why on earth did they make the research items automatically sell with the rest of the junk :/. Just why? It forces me to manually sell everything instead of clicking the sell all junk button like in DA2. What an odd choice.



#3
Guest_The Weakened_*

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I'm still trying to figure out what the hell the "Sad Splinters" are for, if they're for anything at all.

 

Edit: ...and I just found out. The "Sad Weapon".



#4
Avejajed

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Oh wait what? Research stuff goes into valuables? Grrrr.
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#5
Swordfishtrombone

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Yeah, research stuff going to valuables is very annoying. There should be a separate "research" category for them. Or perhaps an "Useful items" category, if the red colored items like the "Gold Horn" are actually worth keeping.

 

This is also why we REALLY need a storage chest - so we can store items we are not sure whether we should sell, without cluttering up our inventory.


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#6
Knight of Dane

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What I wonder is why on earth did they make the research items automatically sell with the rest of the junk :/. Just why? It forces me to manually sell everything instead of clicking the sell all junk button like in DA2. What an odd choice.

You could just drop by the research station before selling stuff.


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#7
katerinafm

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You could just drop by the research station before selling stuff.

 

And what if I'm out exploring and would like to save myself two long loading screens by just selling stuff at a merchant in the map I'm in instead? What if I'm in a spot that's not near a camp or even in a dungeon and would like to save myself the trouble?

 

The point is, DA2 had a perfectly good inventory system. Quest items automatically went to a separate spot and didn't take up space, while you could safely sell everything at merchants and save yourself the trouble. Now the valuables section is a mess. Do I keep that Halla horn and that bloody teddy bear? Oh, that amethyst is definitely junk, sold- OH a requisition just told me I need it if I want to finish that quest, whoops. 

 

Also, a storage chest in the crafting room in Skyhold so I could store all my upgrades (over 50% of my inventory space constantly) would save the full inventory problem. It's another thing from DA2 that worked just fine and wasn't included for some reason :/


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#8
Knight of Dane

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But I think that's the point of it. Reserch items aren't essential as they basicaly just add bonuses. If you refuse to be aware of you items then no bonus for you.

 

Not saying the system shouldn't be like how you like it, I'd personally not care. But the current system seems fine with me, a bit of a reward for being loot concious. Besides, i think reseach items all have the same yellow icon.



#9
Birdy

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Some of the items that show up in your Valuables list (and are thus automatically sold with your junk" have different symbols.  For example your creature research items are goldish in color, regular junk has a blue background, and so on.  But I just found a "Gold Horn" which is a black bag glowing red and the description reads "It seems like a lot of people would be looking for this"?  Seems like a quest item or something?

 

Anyone know what the glowing black bag symbol means or, failing that, whether this specific item should be kept rather than sold with the rest of the valuables?

 

And an aside:  putting creature research items in with junk was a poor design choice since you can't just "sell all" unless you hit up the research station first.

 

Hehe. I don't know where the picture is. But get three of them, it's a banana on a stick.  XD



#10
Jazharah

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I'm still trying to figure out what the hell the "Sad Splinters" are for, if they're for anything at all.

Edit: ...and I just found out. The "Sad Weapon"


Sad Weapon? What? Where? Tell me more :D

#11
Vasudeva

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Yea is craft able weapon, use the splinters and a banana



#12
dantares83

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i got the bag of breeches and i have no idea what to do with it.



#13
IST

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I sold the breeches but still have the horn, might hold onto it to make something funny lookin.. I wish there was storage in this game!!



#14
Guest_burn after reading_*

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And what if I'm out exploring and would like to save myself two long loading screens by just selling stuff at a merchant in the map I'm in instead? What if I'm in a spot that's not near a camp or even in a dungeon and would like to save myself the trouble?

The point is, DA2 had a perfectly good inventory system. Quest items automatically went to a separate spot and didn't take up space, while you could safely sell everything at merchants and save yourself the trouble. Now the valuables section is a mess. Do I keep that Halla horn and that bloody teddy bear? Oh, that amethyst is definitely junk, sold- OH a requisition just told me I need it if I want to finish that quest, whoops.

Also, a storage chest in the crafting room in Skyhold so I could store all my upgrades (over 50% of my inventory space constantly) would save the full inventory problem. It's another thing from DA2 that worked just fine and wasn't included for some reason :/


I would sell every upgrade that is below your character's level. They're useless if you're level 10, carrying level 6 upgrades.

#15
Kevs

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What I wonder is why on earth did they make the research items automatically sell with the rest of the junk :/. Just why? It forces me to manually sell everything instead of clicking the sell all junk button like in DA2. What an odd choice.

 Speaking of DA2 inventory features (sort of) . . . what's up with not being able to modify equipment that you're party members are currently wearing???? In DA2, we could enchant them no problem. Here, we have to unequip them first, which makes no sense since you can modify equipment that your Inquisitor is currently wearing.



#16
wolfhowwl

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Switch to that character (dpad on a controller) at the crafting station.

#17
(PrSm)Regicide

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 Speaking of DA2 inventory features (sort of) . . . what's up with not being able to modify equipment that you're party members are currently wearing???? In DA2, we could enchant them no problem. Here, we have to unequip them first, which makes no sense since you can modify equipment that your Inquisitor is currently wearing.

You don't have to unequip the items just cycle to the character whose armour you want to modify in the top right corner and it will appear.



#18
DeltaAgent26

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the red bag items are for a "special" weapon or something. I have a few of the parts for it, but not sure if i can complete it, as I have finished the play-through on that character, and missed the whole friends of red jenny, Sera thing.......



#19
Basher of Glory

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Although I agree about the necessity of a personal storage and the extra slot for research items, I can't see a real problem with the latter:

 

Just "sell all" and then "buy back", scroll down the list and voilà, there are your research items to buy back for 1 g each.



#20
Astarte

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They could use the 'Other' category for the creature items.

 

They also need to become consistent with all the requisition items (spider ichor, dwarven items, etc).  Either stick them under 'Other' or put them under 'Crafting Materials' and let us decide if we want to cash out those items.  They also don't count against inventory count under Crafting Materials



#21
Montana

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What I wonder is why on earth did they make the research items automatically sell with the rest of the junk :/. Just why? It forces me to manually sell everything instead of clicking the sell all junk button like in DA2. What an odd choice.

This.

I usually sell everything, then buy back the research items, they're pretty easy to find even when you're offloading your whole inventory.
Still, having them in Valuables is stupid. Make them crafting items or something.
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#22
electrifried

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i got the bag of breeches and i have no idea what to do with it.

Huh do you actually need that for a quest? I had that as well but i sold it thinking it was junk. :/

 

I don't even have a specialisation yet (at lvl 19) because I'm pretty sure I keep accidentally selling the crafting mats needed for the special weapons involved. The inventory really needs a new tab; sorting through the valuables is really annoying. 



#23
Sully13

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Hehe. I don't know where the picture is. But get three of them, it's a banana on a stick.  XD

 

Yeah the Smile splitter. i got it once o razed the hissing sands to the ground.



#24
Rpgfantasyplayer

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You have to find the schematic for the sad weapon.  It is in the exalted plains in a pile (what looks to like to me a poop pile) not far from the first camp where all the rubble houses are.  I finally found it on my last playthrough and crafted it and then laughed my butt off.  I would have used it since it has decent stats but by that time I had a better weapon. I have the complete collection of the Wheel of Destiny, The Spoon is the Boon and the Sad Weapon.


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