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*SPOILERS* Another Mass Effect ending!?


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#1
MasterEmil

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Hello to all of you!

 

I wanted to discuss the ending of the game with you Guys and i hope you will discuss it aswell :)

 

I finished the game yesterday after throwing 68 hours of my life into it, i enjoyed it alot and i was really gathering alot of support from the World, helping everyone and doing as many War Table missions as i could. Personally i have been waiting years (since Neverwinter Nights 2) to get another game where i actually got my own Castle and could do all sorts of Things with it, so i was crazy hyped for this game!

 

Now something i really dont understand and that i hope some of you Guys can give me some advice on is: Did it really matter how much support you got!?

 

I was furious at the end because i got the support of freaking Grey Wardens and Qunari, plus all the extra **** i did, but i never saw one fecking warrior!? I never saw a war!? Where was the big famous clash i had been waiting 68 hours to see!? Am i the only one pissed about this? Same thing happend in Mass Effect 3!

 

I mean we could atleast have had the same type of ending as in Mass Effect 2 where your members can actually die if you make wrong choices or **** up.

 

So please someone, can you help me out!? Have i wasted 68 hours of my life or would there be a difference if i did nothing!?

 

- An angry man


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#2
KCMeredith

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They all fight in the Arbor Wilds? On my way to the well I saw wardens orlesians and templars fight.


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#3
Warden Commander Aeducan

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Despite that you don't get to see your war assets in action. You actually get closure as well as some question. It's still better than pick your favorite color RED, BLUE, GREEN ending.


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#4
MasterEmil

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cantcomeupwithname: I never really noticed that tbh :D But still, why not choose an ending where you actually is IN the final war and are fightning along with your Inquisition troop and Allies until you reach mr.Corypheus!?

 

Aeducan: true, its better than the Mass Effect 3 ending, i was hencing to the, amass a lot of surplies and feel like you wasted your time after the game ends :D



#5
yic17

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Yeah I felt pretty much the same ... the entire game (60 hours for me) leading up to the final quest had been nothing but epic & amazing - every major quest & companion quest were done so well. But the final quest left me extremely disappointed. I was expecting exactly as you said.

 

1. An all-out war where all my gathered troops/support mattered. With severe consequences to the different cities/regions if you didn't get their support.

 

2. All the companions take part like in ME2 and if you didn't get enough approval rating with them - they would either leave or die.

 

3. A long and epic battle with waves & hordes of enemies - maybe even fighting in multiple locations across the entire map.

 

As I said above every major quest had been epic and done so well that gave me high expectation for the final quest but it was such a let down. Before going to the final quest I even went to grind until all my companions have top notch gears and make sure everyone's personal quests are done. And then going into the final quest - not even any lead up - you just fight the final boss and finished in less than an hour (+ the cutscenes). Even the Corypheus fight in DA2: Legacy was more satisfying.

 

I guess BioWare ran out of money & time or something. But seriously it's just sad. The game could have been literally PERFECT for me if it just had a better/longer final quest. I wonder if enough complaints will get BioWare to make an "Extended" version like ME3 ..... but really ..... why BioWare, WHY you do this??? =(


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#6
Foune

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To me, the ME3 ending was 10x times better, the reapers are a hundred times more threatening than an old Tevinter magistrate which you killed in DA2 and was a tougher battle than the final fight in DA:I. Everything in the game was so awesome until the ending, it feels like this is Dragon Age Inquisition - Part 1.



#7
dsl08002

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It wasnt awsome but....... NOTHING can compare nor compete with ME3 ending. This ending didnt leave you with a urge to commit suicide.
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#8
TheComfyCat

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The ending definitely felt abrupt. Although there are some differences depending on your choices (e.g. who rules Orlais, etc.), those mostly seem to factor into the epilogue tiles rather than in the final battle. I'm hoping they just wanted a consistent ending to make future DLC/ expansions easier.



#9
Muspade

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As far as I know, DA: I didn't screw up it's own lore during the last 10 minutes of the game.

What are you talking about?


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#10
Ianamus

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The final mission was as disappointing as Mass Effect 3's London level, but the actual ending was fine.



#11
Foune

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It wasnt awsome but....... NOTHING can compare nor compete with ME3 ending. This ending didnt leave you with a urge to commit suicide.

And DA:I didn't leave you with any ending at all...



#12
ryno113

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You saw some of the allies you recruited on the way to the well of souls if you listened to their conversations but nowhere near as many as I expected.

 

I didn't really have a problem with the ending storywise I actually thought it was pretty good. I was pretty disappointed with the length of the well of souls mission and the final battle mission. The rest of the main quest missions could take quite a while if you explored everything, those two missions were disappointingly abrupt. Overall I thought the story/ending was pretty good. D

 

My biggest complaint of the story was that few of the origins decisions really mattered AGAIN (like DA2) I would've liked more mentions of the Warden and desperate to see him again even if he were a mute as long as you could customise his appearance. If he died it could be similar to Stroud/Alistair/Loghain storyline where he is replaced by and NPC. But in Redcliffe I expected more of a mention of what happened in Origins (I didn't help) and what happened with the boy other than a passing mention. We have a semi-conclusion to most side characters like Hawkes love interest/siblings going to meet him after he leaves adamant and Varric sends them a letter etc. But Oghren/Shale etc. didn't even have a mention. Sten has a line of related dialogue between Iron Bull (we think).



#13
dsl08002

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And DA:I didn't leave you with any ending at all...


Yes I know but still I didn't leave an urge to take my own life in order to remove the pain and depression :)

#14
yic17

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If it was due to resource, I would rather they sacrifice one companion and make a better final quest. How can you make every other major quest so well and sacrifice the last quest??? The end should be a top priority .........

 

60 hours of investing in building support & companion relationships for what? Absolutely nothing ..........

 

Btw I don't mean the ending story-wise, I mean the lack of content & length of the final quest.


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#15
House Lannister

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To compare ME3 ending to DA:I's ending is maddening.
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#16
Costin_Razvan

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There's a world of difference. The Qunari only aid you with intelligence, and Bull makes that clear from the start,  and there's a very long chain on the war table with regards to that. The Wardens also have their own chain and it's made clear that using them against Corypheus would be foolish, though I quite understand why seeing as the only wardens left are the warriors.

 

It can't be compared to Mass Effect 3 where you were literally building a military alliance with every race in the galaxy. The Inquisition's power comes from it's political, religious and intelligence prowess, not it's military might.

 

This was not about time constraints, they choose it to be this way.



#17
Jaron Oberyn

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To me, the ME3 ending was 10x times better, the reapers are a hundred times more threatening than an old Tevinter magistrate which you killed in DA2 and was a tougher battle than the final fight in DA:I. Everything in the game was so awesome until the ending, it feels like this is Dragon Age Inquisition - Part 1.


You never killed corypheus in da2.

#18
TheJediSaint

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Considering we just straight up murder the villain at the end, no.
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#19
ryno113

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You never killed corypheus in da2.

 

Legacy DLC

 

 

There's a world of difference. The Qunari only aid you with intelligence, and Bull makes that clear from the start,  and there's a very long chain on the war table with regards to that. The Wardens also have their own chain and it's made clear that using them against Corypheus would be foolish, though I quite understand why seeing as the only wardens left are the warriors.

 

In Bulls personal quest you pick between the Chargers/Qunari this is beyond what Bull offers as intelligence as a Qunari spy but you lose Charger operations at the war table. I'm sure the elf following the qun mentioned having a qunari dreadnought backing you up during bulls mission too. The Wardens are sent north I think its explained in an operation that there numbers are too few to do anything outside of help the inquisition in small amounts and aren't allowed close to Corypheus because they could be controlled.



#20
Mr.House

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I take it you didn't listen to what Cullen said? Majority of your army which consist of Cullens forces, the Orlaisian army, them) and templars are still in the wilds. That is why Cory struck then, he knew you would have to come with a small force and he had no choice but to strike because he no longer had no allies and he had used the bulk of his magic to tear the veil to destroy everything in a desperate attempt because he had lost. You saw your forces fight in the wild and I'm fine with that. Don't even compare it to ME3 which failed in every single possible way in the final parts of the game. Also like Costin said things like the qunari where pure intelligence. The Grey Wardens also can't fight against Corys main force and they can be corrupted. ALso I don't get what you mean that there was no big battle. There was three big battles int he game where we saw our army fight.

 

Also saying the Reapers where better then Cory? Just lol no.

 

So no the ending is not even close to ME. I felt there was closure, the main story was to build up the Inquisition into a force of power and defeat Cory and that is what I did.


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#21
sunnydxmen

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you see all your allies fight before that in the endy cory had no army left so there no point in bringing everybody to cruch him.


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#22
CrazyRah

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Cory attacked at the only time when he knew you'd never get backed by an army. That's actually a case of the antagonist being active and taking the chance given to it. Not often that actually happen

 

And goodness no this ending is at least a dozen times better than ME3. Less space magic..


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#23
Mr.House

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Cory attacked at the only time when he knew you'd never get backed by an army. That's actually a case of the antagonist being active and taking the chance given to it. Not often that actually happen

 

And goodness no this ending is at least a dozen times better than ME3. Less space magic..

PLus Inquisitor has one oft he best lines near the end with Cory :wub:



#24
thanotos omega

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Ironically there is an ending in the game that has all the same problems that made the ending of ME3 so bad, it's the ending of act 1, where all your choices amount to is a slightly different response from a plot hijacking NPC, and it completely undermines your character growth, after that scene it makes no sense for you to be leader , as you never stood up and showed your self as one, all the choices you made up to that point were either spur of the moment, or logically fell to you as you were the one in charge of the mission in question,

 

So there is the biggest problem in the game, It's whole foundation destroyed(Although it recovers thanks to it happening early enough to give you a chance to grow past that,) for an overly artistic scene with strong christian overtones, All led by an other wise harmless NPC that i now hate more then Howe,



#25
Mr.House

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Ironically there is an ending in the game that has all the same problems that made the ending of ME3 so bad, it's the ending of act 1, where all your choices amount to is a slightly different response from a plot hijacking NPC, and it completely undermines your character growth, after that scene it makes no sense for you to be leader , as you never stood up and showed your self as one, all the choices you made up to that point were either spur of the moment, or logically fell to you as you were the one in charge of the mission in question,

 

So there is the biggest problem in the game, It's whole foundation destroyed(Although it recovers thanks to it happening early enough to give you a chance to grow past that,) for an overly artistic scene with strong christian overtones, All led by an other wise harmless NPC that i now hate more then Howe,

I disagree.