What's a Shout? Anyone old school knows what that means.
Please add a shout cap for the message buttons so players will stop spamming it during game play (the "Get over here", "You did good"). Allow perhaps a max of 10 per character/game. Tie the shout amount to the players prestige so noobies are unable to spam the message.
{BioWare} Please add a Shout cap to the game
#1
Posté 26 novembre 2014 - 12:08
#2
Posté 26 novembre 2014 - 12:36
Sometimes you need to spam the message for people to get the hint.
The ammount of people who ignore a chest room and proceed to attempt soloing groups of mobs and dying while everyone else is in the chest room is staggering...
- Credit2team, Broganisity, MaxCrushmore et 3 autres aiment ceci
#3
Posté 26 novembre 2014 - 12:43
Sometimes you need to spam the message for people to get the hint.
The ammount of people who ignore a chest room and proceed to attempt soloing groups of mobs and dying while everyone else is in the chest room is staggering...
Been in a few parties where they just kept running passed the chest rooms .. I just leave those games...
#4
Posté 26 novembre 2014 - 01:04
Sometimes you need to spam the message for people to get the hint.
This.
Enter room -> clear enemies -> spot treasure room... and the others are running ahead. You give a polite "over here" shout -> they engage the next group (but still close to the treasure room) -> clear enemies -> another "over here" -> one runs back, two run off -> "over here" -> "over here" -> maybe another runs back -> "over here"...
Sod it grab the treasure, walk past their corpses, and clear the zone -> repeat next room <sigh>
#5
Posté 26 novembre 2014 - 04:16
As previous posters have pointed out, how else are we supposed to tell the blind pugs where they missed another treasure room. I have had games with the same pug two times in a row on the same map and they would still run past the exact same treasure rooms a second time.
So no, terrible idea.
#6
Posté 26 novembre 2014 - 05:23
I get a kick out of players who run past the treasure rooms.
Many times 3 of us will enter the treasure room, while the 4th member runs ahead and gets killed. like, duh! Couldn't see that coming.
#7
Posté 26 novembre 2014 - 05:48
I agree with others here, while it can get annoying, I'd rather it be available. I too have sometimes spammed "over here" a bit to get attention of players who run right to the next enemy.
that said, if there a way for BW to implement a toggle, perhaps in options to either minimize/turn off player shout outs/banter, then that's cool.
#8
Posté 26 novembre 2014 - 11:04
My suggestion is not the only way to approach it. They could also limit the number of times you can do it in succession or over a time period. Robbiesan also made a good suggestion to have a toggle option for shouts.
#9
Posté 26 novembre 2014 - 11:21
What's a Shout? Anyone old school knows what that means.
Please add a shout cap for the message buttons so players will stop spamming it during game play (the "Get over here", "You did good"). Allow perhaps a max of 10 per character/game. Tie the shout amount to the players prestige so noobies are unable to spam the message.
Are we really running out of things to say and discuss? Bioware, we need new DAMP contents quick... ![]()
#10
Posté 26 novembre 2014 - 11:31
Are we really running out of things to say and discuss? Bioware, we need new DAMP contents quick...
I'm just filling in for Pedro, RJ and Cyonan until they get into MP hardcore. I've got like 7 pages of net logs, diagnostics, ideas, bugs, buff/nerf requests to last BW awhile. This is just the light stuff I'm throwing at them. I could write them all up at once if you prefer. ![]()





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